This prepares for exposing operations like Memory.Grow while keeping the ability to trace what did that, by adding a `context.Context` initial parameter. This adds this to all API methods that mutate or return mutated data. Before, we made a change to trace functions and general lifecycle commands, but we missed this part. Ex. We track functions, but can't track what closed the module, changed memory or a mutable constant. Changing to do this now is not only more consistent, but helps us optimize at least the interpreter to help users identify otherwise opaque code that can cause harm. This is critical before we add more functions that can cause harm, such as Memory.Grow. Signed-off-by: Adrian Cole <adrian@tetrate.io>
282 lines
11 KiB
Go
282 lines
11 KiB
Go
// Package api includes constants and interfaces used by both end-users and internal implementations.
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package api
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import (
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"context"
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"fmt"
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"math"
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)
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// ValueType describes a numeric type used in Web Assembly 1.0 (20191205). For example, Function parameters and results are
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// only definable as a value type.
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//
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// The following describes how to convert between Wasm and Golang types:
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// * ValueTypeI32 - uint64(uint32,int32)
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// * ValueTypeI64 - uint64(int64)
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// * ValueTypeF32 - EncodeF32 DecodeF32 from float32
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// * ValueTypeF64 - EncodeF64 DecodeF64 from float64
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//
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// Ex. Given a Text Format type use (param i64) (result i64), no conversion is necessary.
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//
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// results, _ := fn(ctx, input)
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// result := result[0]
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//
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// Ex. Given a Text Format type use (param f64) (result f64), conversion is necessary.
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//
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// results, _ := fn(ctx, api.EncodeF64(input))
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// result := api.DecodeF64(result[0])
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//
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// Note: This is a type alias as it is easier to encode and decode in the binary format.
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#binary-valtype
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type ValueType = byte
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const (
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// ValueTypeI32 is a 32-bit integer.
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ValueTypeI32 ValueType = 0x7f
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// ValueTypeI64 is a 64-bit integer.
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ValueTypeI64 ValueType = 0x7e
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// ValueTypeF32 is a 32-bit floating point number.
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ValueTypeF32 ValueType = 0x7d
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// ValueTypeF64 is a 32-bit floating point number.
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ValueTypeF64 ValueType = 0x7c
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)
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// ValueTypeName returns the type name of the given ValueType as a string.
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// These type names match the names used in the WebAssembly text format.
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//
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// Note: This returns "unknown", if an undefined ValueType value is passed.
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func ValueTypeName(t ValueType) string {
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switch t {
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case ValueTypeI32:
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return "i32"
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case ValueTypeI64:
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return "i64"
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case ValueTypeF32:
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return "f32"
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case ValueTypeF64:
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return "f64"
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}
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return "unknown"
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}
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// Module return functions exported in a module, post-instantiation.
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//
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// Note: This is an interface for decoupling, not third-party implementations. All implementations are in wazero.
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#external-types%E2%91%A0
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type Module interface {
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fmt.Stringer
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// Name is the name this module was instantiated with. Exported functions can be imported with this name.
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Name() string
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// Close is a convenience that invokes CloseWithExitCode with zero.
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// Note: When the context is nil, it defaults to context.Background.
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Close(context.Context) error
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// CloseWithExitCode releases resources allocated for this Module. Use a non-zero exitCode parameter to indicate a
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// failure to ExportedFunction callers.
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//
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// The error returned here, if present, is about resource de-allocation (such as I/O errors). Only the last error is
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// returned, so a non-nil return means at least one error happened. Regardless of error, this module instance will
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// be removed, making its name available again.
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//
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// Calling this inside a host function is safe, and may cause ExportedFunction callers to receive a sys.ExitError
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// with the exitCode.
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// Note: When the context is nil, it defaults to context.Background.
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CloseWithExitCode(ctx context.Context, exitCode uint32) error
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// Memory returns a memory defined in this module or nil if there are none wasn't.
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Memory() Memory
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// ExportedFunction returns a function exported from this module or nil if it wasn't.
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ExportedFunction(name string) Function
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// TODO: Table
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// ExportedMemory returns a memory exported from this module or nil if it wasn't.
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//
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// Note: WASI modules require exporting a Memory named "memory". This means that a module successfully initialized
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// as a WASI Command or Reactor will never return nil for this name.
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// See https://github.com/WebAssembly/WASI/blob/snapshot-01/design/application-abi.md#current-unstable-abi
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ExportedMemory(name string) Memory
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// ExportedGlobal a global exported from this module or nil if it wasn't.
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ExportedGlobal(name string) Global
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}
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// Function is a WebAssembly 1.0 (20191205) function exported from an instantiated module (wazero.Runtime InstantiateModule).
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#syntax-func
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type Function interface {
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// ParamTypes are the possibly empty sequence of value types accepted by a function with this signature.
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// See ValueType documentation for encoding rules.
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ParamTypes() []ValueType
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// ResultTypes are the possibly empty sequence of value types returned by a function with this signature.
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//
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// Note: In WebAssembly 1.0 (20191205), there can be at most one result.
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#result-types%E2%91%A0
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// See ValueType documentation for decoding rules.
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ResultTypes() []ValueType
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// Call invokes the function with parameters encoded according to ParamTypes. Up to one result is returned,
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// encoded according to ResultTypes. An error is returned for any failure looking up or invoking the function
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// including signature mismatch.
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//
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// Note: When the context is nil, it defaults to context.Background.
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// Note: If Module.Close or Module.CloseWithExitCode were invoked during this call, the error returned may be a
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// sys.ExitError. Interpreting this is specific to the module. For example, some "main" functions always call a
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// function that exits.
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Call(ctx context.Context, params ...uint64) ([]uint64, error)
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}
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// Global is a WebAssembly 1.0 (20191205) global exported from an instantiated module (wazero.Runtime InstantiateModule).
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//
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// Ex. If the value is not mutable, you can read it once:
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//
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// offset := module.ExportedGlobal("memory.offset").Get()
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//
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// Globals are allowed by specification to be mutable. However, this can be disabled by configuration. When in doubt,
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// safe cast to find out if the value can change. Ex.
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//
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// offset := module.ExportedGlobal("memory.offset")
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// if _, ok := offset.(api.MutableGlobal); ok {
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// // value can change
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// } else {
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// // value is constant
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// }
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//
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#globals%E2%91%A0
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type Global interface {
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fmt.Stringer
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// Type describes the numeric type of the global.
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Type() ValueType
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// Get returns the last known value of this global.
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// See Type for how to encode this value from a Go type.
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//
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// Note: When the context is nil, it defaults to context.Background.
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Get(context.Context) uint64
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}
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// MutableGlobal is a Global whose value can be updated at runtime (variable).
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type MutableGlobal interface {
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Global
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// Set updates the value of this global.
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// See Global.Type for how to decode this value to a Go type.
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//
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// Note: When the context is nil, it defaults to context.Background.
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Set(ctx context.Context, v uint64)
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}
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// Memory allows restricted access to a module's memory. Notably, this does not allow growing.
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//
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// Note: All functions accept a context.Context, which when nil, default to context.Background.
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// Note: This is an interface for decoupling, not third-party implementations. All implementations are in wazero.
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// Note: This includes all value types available in WebAssembly 1.0 (20191205) and all are encoded little-endian.
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#storage%E2%91%A0
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type Memory interface {
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// Size returns the size in bytes available. Ex. If the underlying memory has 1 page: 65536
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//
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// Note: this will not grow during a host function call, even if the underlying memory can. Ex. If the underlying
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// memory has min 0 and max 2 pages, this returns zero.
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//
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#-hrefsyntax-instr-memorymathsfmemorysize%E2%91%A0
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Size(context.Context) uint32
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// IndexByte returns the index of the first instance of c in the underlying buffer at the offset or returns false if
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// not found or out of range.
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IndexByte(ctx context.Context, offset uint32, c byte) (uint32, bool)
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// ReadByte reads a single byte from the underlying buffer at the offset or returns false if out of range.
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ReadByte(ctx context.Context, offset uint32) (byte, bool)
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// ReadUint16Le reads a uint16 in little-endian encoding from the underlying buffer at the offset in or returns
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// false if out of range.
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ReadUint16Le(ctx context.Context, offset uint32) (uint16, bool)
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// ReadUint32Le reads a uint32 in little-endian encoding from the underlying buffer at the offset in or returns
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// false if out of range.
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ReadUint32Le(ctx context.Context, offset uint32) (uint32, bool)
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// ReadFloat32Le reads a float32 from 32 IEEE 754 little-endian encoded bits in the underlying buffer at the offset
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// or returns false if out of range.
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// See math.Float32bits
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ReadFloat32Le(ctx context.Context, offset uint32) (float32, bool)
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// ReadUint64Le reads a uint64 in little-endian encoding from the underlying buffer at the offset or returns false
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// if out of range.
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ReadUint64Le(ctx context.Context, offset uint32) (uint64, bool)
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// ReadFloat64Le reads a float64 from 64 IEEE 754 little-endian encoded bits in the underlying buffer at the offset
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// or returns false if out of range.
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// See math.Float64bits
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ReadFloat64Le(ctx context.Context, offset uint32) (float64, bool)
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// Read reads byteCount bytes from the underlying buffer at the offset or returns false if out of range.
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Read(ctx context.Context, offset, byteCount uint32) ([]byte, bool)
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// WriteByte writes a single byte to the underlying buffer at the offset in or returns false if out of range.
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WriteByte(ctx context.Context, offset uint32, v byte) bool
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// WriteUint16Le writes the value in little-endian encoding to the underlying buffer at the offset in or returns
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// false if out of range.
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WriteUint16Le(ctx context.Context, offset uint32, v uint16) bool
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// WriteUint32Le writes the value in little-endian encoding to the underlying buffer at the offset in or returns
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// false if out of range.
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WriteUint32Le(ctx context.Context, offset, v uint32) bool
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// WriteFloat32Le writes the value in 32 IEEE 754 little-endian encoded bits to the underlying buffer at the offset
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// or returns false if out of range.
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// See math.Float32bits
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WriteFloat32Le(ctx context.Context, offset uint32, v float32) bool
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// WriteUint64Le writes the value in little-endian encoding to the underlying buffer at the offset in or returns
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// false if out of range.
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WriteUint64Le(ctx context.Context, offset uint32, v uint64) bool
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// WriteFloat64Le writes the value in 64 IEEE 754 little-endian encoded bits to the underlying buffer at the offset
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// or returns false if out of range.
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// See math.Float64bits
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WriteFloat64Le(ctx context.Context, offset uint32, v float64) bool
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// Write writes the slice to the underlying buffer at the offset or returns false if out of range.
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Write(ctx context.Context, offset uint32, v []byte) bool
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}
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// EncodeI32 encodes the input as a ValueTypeI32.
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func EncodeI32(input int32) uint64 {
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return uint64(uint32(input))
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}
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// EncodeI64 encodes the input as a ValueTypeI64.
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func EncodeI64(input int64) uint64 {
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return uint64(input)
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}
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// EncodeF32 encodes the input as a ValueTypeF32.
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// See DecodeF32
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func EncodeF32(input float32) uint64 {
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return uint64(math.Float32bits(input))
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}
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// DecodeF32 decodes the input as a ValueTypeF32.
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// See DecodeF32
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func DecodeF32(input uint64) float32 {
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return math.Float32frombits(uint32(input))
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}
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// EncodeF64 encodes the input as a ValueTypeF64.
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// See DecodeF64
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func EncodeF64(input float64) uint64 {
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return math.Float64bits(input)
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}
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// DecodeF64 decodes the input as a ValueTypeF64.
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// See EncodeF64
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func DecodeF64(input uint64) float64 {
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return math.Float64frombits(input)
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}
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