// Package api includes constants and interfaces used by both end-users and internal implementations. package api import ( "context" "fmt" "math" ) // ValueType describes a numeric type used in Web Assembly 1.0 (20191205). For example, Function parameters and results are // only definable as a value type. // // The following describes how to convert between Wasm and Golang types: // * ValueTypeI32 - uint64(uint32,int32) // * ValueTypeI64 - uint64(int64) // * ValueTypeF32 - EncodeF32 DecodeF32 from float32 // * ValueTypeF64 - EncodeF64 DecodeF64 from float64 // // Ex. Given a Text Format type use (param i64) (result i64), no conversion is necessary. // // results, _ := fn(ctx, input) // result := result[0] // // Ex. Given a Text Format type use (param f64) (result f64), conversion is necessary. // // results, _ := fn(ctx, api.EncodeF64(input)) // result := api.DecodeF64(result[0]) // // Note: This is a type alias as it is easier to encode and decode in the binary format. // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#binary-valtype type ValueType = byte const ( // ValueTypeI32 is a 32-bit integer. ValueTypeI32 ValueType = 0x7f // ValueTypeI64 is a 64-bit integer. ValueTypeI64 ValueType = 0x7e // ValueTypeF32 is a 32-bit floating point number. ValueTypeF32 ValueType = 0x7d // ValueTypeF64 is a 32-bit floating point number. ValueTypeF64 ValueType = 0x7c ) // ValueTypeName returns the type name of the given ValueType as a string. // These type names match the names used in the WebAssembly text format. // // Note: This returns "unknown", if an undefined ValueType value is passed. func ValueTypeName(t ValueType) string { switch t { case ValueTypeI32: return "i32" case ValueTypeI64: return "i64" case ValueTypeF32: return "f32" case ValueTypeF64: return "f64" } return "unknown" } // Module return functions exported in a module, post-instantiation. // // Note: This is an interface for decoupling, not third-party implementations. All implementations are in wazero. // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#external-types%E2%91%A0 type Module interface { fmt.Stringer // Name is the name this module was instantiated with. Exported functions can be imported with this name. Name() string // Close is a convenience that invokes CloseWithExitCode with zero. // Note: When the context is nil, it defaults to context.Background. Close(context.Context) error // CloseWithExitCode releases resources allocated for this Module. Use a non-zero exitCode parameter to indicate a // failure to ExportedFunction callers. // // The error returned here, if present, is about resource de-allocation (such as I/O errors). Only the last error is // returned, so a non-nil return means at least one error happened. Regardless of error, this module instance will // be removed, making its name available again. // // Calling this inside a host function is safe, and may cause ExportedFunction callers to receive a sys.ExitError // with the exitCode. // Note: When the context is nil, it defaults to context.Background. CloseWithExitCode(ctx context.Context, exitCode uint32) error // Memory returns a memory defined in this module or nil if there are none wasn't. Memory() Memory // ExportedFunction returns a function exported from this module or nil if it wasn't. ExportedFunction(name string) Function // TODO: Table // ExportedMemory returns a memory exported from this module or nil if it wasn't. // // Note: WASI modules require exporting a Memory named "memory". This means that a module successfully initialized // as a WASI Command or Reactor will never return nil for this name. // See https://github.com/WebAssembly/WASI/blob/snapshot-01/design/application-abi.md#current-unstable-abi ExportedMemory(name string) Memory // ExportedGlobal a global exported from this module or nil if it wasn't. ExportedGlobal(name string) Global } // Function is a WebAssembly 1.0 (20191205) function exported from an instantiated module (wazero.Runtime InstantiateModule). // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#syntax-func type Function interface { // ParamTypes are the possibly empty sequence of value types accepted by a function with this signature. // See ValueType documentation for encoding rules. ParamTypes() []ValueType // ResultTypes are the possibly empty sequence of value types returned by a function with this signature. // // Note: In WebAssembly 1.0 (20191205), there can be at most one result. // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#result-types%E2%91%A0 // See ValueType documentation for decoding rules. ResultTypes() []ValueType // Call invokes the function with parameters encoded according to ParamTypes. Up to one result is returned, // encoded according to ResultTypes. An error is returned for any failure looking up or invoking the function // including signature mismatch. // // Note: When the context is nil, it defaults to context.Background. // Note: If Module.Close or Module.CloseWithExitCode were invoked during this call, the error returned may be a // sys.ExitError. Interpreting this is specific to the module. For example, some "main" functions always call a // function that exits. Call(ctx context.Context, params ...uint64) ([]uint64, error) } // Global is a WebAssembly 1.0 (20191205) global exported from an instantiated module (wazero.Runtime InstantiateModule). // // Ex. If the value is not mutable, you can read it once: // // offset := module.ExportedGlobal("memory.offset").Get() // // Globals are allowed by specification to be mutable. However, this can be disabled by configuration. When in doubt, // safe cast to find out if the value can change. Ex. // // offset := module.ExportedGlobal("memory.offset") // if _, ok := offset.(api.MutableGlobal); ok { // // value can change // } else { // // value is constant // } // // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#globals%E2%91%A0 type Global interface { fmt.Stringer // Type describes the numeric type of the global. Type() ValueType // Get returns the last known value of this global. // See Type for how to encode this value from a Go type. // // Note: When the context is nil, it defaults to context.Background. Get(context.Context) uint64 } // MutableGlobal is a Global whose value can be updated at runtime (variable). type MutableGlobal interface { Global // Set updates the value of this global. // See Global.Type for how to decode this value to a Go type. // // Note: When the context is nil, it defaults to context.Background. Set(ctx context.Context, v uint64) } // Memory allows restricted access to a module's memory. Notably, this does not allow growing. // // Note: All functions accept a context.Context, which when nil, default to context.Background. // Note: This is an interface for decoupling, not third-party implementations. All implementations are in wazero. // Note: This includes all value types available in WebAssembly 1.0 (20191205) and all are encoded little-endian. // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#storage%E2%91%A0 type Memory interface { // Size returns the size in bytes available. Ex. If the underlying memory has 1 page: 65536 // // Note: this will not grow during a host function call, even if the underlying memory can. Ex. If the underlying // memory has min 0 and max 2 pages, this returns zero. // // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#-hrefsyntax-instr-memorymathsfmemorysize%E2%91%A0 Size(context.Context) uint32 // IndexByte returns the index of the first instance of c in the underlying buffer at the offset or returns false if // not found or out of range. IndexByte(ctx context.Context, offset uint32, c byte) (uint32, bool) // ReadByte reads a single byte from the underlying buffer at the offset or returns false if out of range. ReadByte(ctx context.Context, offset uint32) (byte, bool) // ReadUint16Le reads a uint16 in little-endian encoding from the underlying buffer at the offset in or returns // false if out of range. ReadUint16Le(ctx context.Context, offset uint32) (uint16, bool) // ReadUint32Le reads a uint32 in little-endian encoding from the underlying buffer at the offset in or returns // false if out of range. ReadUint32Le(ctx context.Context, offset uint32) (uint32, bool) // ReadFloat32Le reads a float32 from 32 IEEE 754 little-endian encoded bits in the underlying buffer at the offset // or returns false if out of range. // See math.Float32bits ReadFloat32Le(ctx context.Context, offset uint32) (float32, bool) // ReadUint64Le reads a uint64 in little-endian encoding from the underlying buffer at the offset or returns false // if out of range. ReadUint64Le(ctx context.Context, offset uint32) (uint64, bool) // ReadFloat64Le reads a float64 from 64 IEEE 754 little-endian encoded bits in the underlying buffer at the offset // or returns false if out of range. // See math.Float64bits ReadFloat64Le(ctx context.Context, offset uint32) (float64, bool) // Read reads byteCount bytes from the underlying buffer at the offset or returns false if out of range. Read(ctx context.Context, offset, byteCount uint32) ([]byte, bool) // WriteByte writes a single byte to the underlying buffer at the offset in or returns false if out of range. WriteByte(ctx context.Context, offset uint32, v byte) bool // WriteUint16Le writes the value in little-endian encoding to the underlying buffer at the offset in or returns // false if out of range. WriteUint16Le(ctx context.Context, offset uint32, v uint16) bool // WriteUint32Le writes the value in little-endian encoding to the underlying buffer at the offset in or returns // false if out of range. WriteUint32Le(ctx context.Context, offset, v uint32) bool // WriteFloat32Le writes the value in 32 IEEE 754 little-endian encoded bits to the underlying buffer at the offset // or returns false if out of range. // See math.Float32bits WriteFloat32Le(ctx context.Context, offset uint32, v float32) bool // WriteUint64Le writes the value in little-endian encoding to the underlying buffer at the offset in or returns // false if out of range. WriteUint64Le(ctx context.Context, offset uint32, v uint64) bool // WriteFloat64Le writes the value in 64 IEEE 754 little-endian encoded bits to the underlying buffer at the offset // or returns false if out of range. // See math.Float64bits WriteFloat64Le(ctx context.Context, offset uint32, v float64) bool // Write writes the slice to the underlying buffer at the offset or returns false if out of range. Write(ctx context.Context, offset uint32, v []byte) bool } // EncodeI32 encodes the input as a ValueTypeI32. func EncodeI32(input int32) uint64 { return uint64(uint32(input)) } // EncodeI64 encodes the input as a ValueTypeI64. func EncodeI64(input int64) uint64 { return uint64(input) } // EncodeF32 encodes the input as a ValueTypeF32. // See DecodeF32 func EncodeF32(input float32) uint64 { return uint64(math.Float32bits(input)) } // DecodeF32 decodes the input as a ValueTypeF32. // See DecodeF32 func DecodeF32(input uint64) float32 { return math.Float32frombits(uint32(input)) } // EncodeF64 encodes the input as a ValueTypeF64. // See DecodeF64 func EncodeF64(input float64) uint64 { return math.Float64bits(input) } // DecodeF64 decodes the input as a ValueTypeF64. // See EncodeF64 func DecodeF64(input uint64) float64 { return math.Float64frombits(input) }