* Implement tx counter for transaction info * Count tx before pre-conditions * Doc update
54 lines
1.8 KiB
Go
54 lines
1.8 KiB
Go
package keeper
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import (
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"encoding/binary"
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"github.com/CosmWasm/wasmd/x/wasm/types"
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sdk "github.com/cosmos/cosmos-sdk/types"
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)
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// CountTXDecorator ante handler to count the tx position in a block.
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type CountTXDecorator struct {
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storeKey sdk.StoreKey
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}
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// NewCountTXDecorator constructor
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func NewCountTXDecorator(storeKey sdk.StoreKey) *CountTXDecorator {
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return &CountTXDecorator{storeKey: storeKey}
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}
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// AnteHandle handler stores a tx counter with current height encoded in the store to let the app handle
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// global rollback behavior instead of keeping state in the handler itself.
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// The ante handler passes the counter value via sdk.Context upstream. See `types.TXCounter(ctx)` to read the value.
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// Simulations don't get a tx counter value assigned.
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func (a CountTXDecorator) AnteHandle(ctx sdk.Context, tx sdk.Tx, simulate bool, next sdk.AnteHandler) (sdk.Context, error) {
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if simulate {
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return next(ctx, tx, simulate)
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}
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store := ctx.KVStore(a.storeKey)
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currentHeight := ctx.BlockHeight()
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var txCounter uint32 = 0 // start with 0
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// load counter when exists
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if bz := store.Get(types.TXCounterPrefix); bz != nil {
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lastHeight, val := decodeHeightCounter(bz)
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if currentHeight == lastHeight {
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// then use stored counter
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txCounter = val
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} // else use `0` from above to start with
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}
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// store next counter value for current height
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store.Set(types.TXCounterPrefix, encodeHeightCounter(currentHeight, txCounter+1))
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return next(types.WithTXCounter(ctx, txCounter), tx, simulate)
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}
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func encodeHeightCounter(height int64, counter uint32) []byte {
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b := make([]byte, 4)
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binary.BigEndian.PutUint32(b, counter)
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return append(sdk.Uint64ToBigEndian(uint64(height)), b...)
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}
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func decodeHeightCounter(bz []byte) (int64, uint32) {
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return int64(sdk.BigEndianToUint64(bz[0:8])), binary.BigEndian.Uint32(bz[8:])
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}
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