Update changelog for v0.40.1 release (#1436)

* Update changelog for v0.40.1 release

* Make lint pass
This commit is contained in:
pinosu
2023-06-07 16:32:33 +02:00
committed by GitHub
parent 54f66fc3e1
commit 6937409740
2 changed files with 15 additions and 2 deletions

View File

@@ -2,7 +2,20 @@
## [Unreleased](https://github.com/CosmWasm/wasmd/tree/HEAD)
[Full Changelog](https://github.com/CosmWasm/wasmd/compare/v0.40.0...HEAD)
[Full Changelog](https://github.com/CosmWasm/wasmd/compare/v0.40.1...HEAD)
## [v0.40.1](https://github.com/CosmWasm/wasmd/tree/v0.40.1) (2023-06-06)
[Full Changelog](https://github.com/CosmWasm/wasmd/compare/v0.40.0...v0.40.1)
This patch release includes only the wasmvm upgrade to [v1.2.4](https://github.com/CosmWasm/wasmvm/releases/tag/v1.2.4).
It solves some incompatibility problems by improving cache invalidation. See [\#426](https://github.com/CosmWasm/wasmvm/issues/426)
### Notable changes:
- Upgrade wasmvm to v1.2.4. [\#1430](https://github.com/CosmWasm/wasmd/issues/1430)
### Migration notes:
- This release does not include any state migrations or breaking changes, therefore a coordinated chain upgrade is not required.
## [v0.40.0](https://github.com/CosmWasm/wasmd/tree/v0.40.0) (2023-05-25)

View File

@@ -45,7 +45,7 @@ func GenesisFixture(mutators ...func(*GenesisState)) GenesisState {
func randBytes(n int) []byte {
r := make([]byte, n)
rand.Read(r)
rand.Read(r) //nolint:staticcheck
return r
}