Update changelog for v0.40.1 release (#1436)
* Update changelog for v0.40.1 release * Make lint pass
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CHANGELOG.md
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CHANGELOG.md
@@ -2,7 +2,20 @@
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## [Unreleased](https://github.com/CosmWasm/wasmd/tree/HEAD)
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[Full Changelog](https://github.com/CosmWasm/wasmd/compare/v0.40.0...HEAD)
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[Full Changelog](https://github.com/CosmWasm/wasmd/compare/v0.40.1...HEAD)
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## [v0.40.1](https://github.com/CosmWasm/wasmd/tree/v0.40.1) (2023-06-06)
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[Full Changelog](https://github.com/CosmWasm/wasmd/compare/v0.40.0...v0.40.1)
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This patch release includes only the wasmvm upgrade to [v1.2.4](https://github.com/CosmWasm/wasmvm/releases/tag/v1.2.4).
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It solves some incompatibility problems by improving cache invalidation. See [\#426](https://github.com/CosmWasm/wasmvm/issues/426)
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### Notable changes:
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- Upgrade wasmvm to v1.2.4. [\#1430](https://github.com/CosmWasm/wasmd/issues/1430)
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### Migration notes:
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- This release does not include any state migrations or breaking changes, therefore a coordinated chain upgrade is not required.
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## [v0.40.0](https://github.com/CosmWasm/wasmd/tree/v0.40.0) (2023-05-25)
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@@ -45,7 +45,7 @@ func GenesisFixture(mutators ...func(*GenesisState)) GenesisState {
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func randBytes(n int) []byte {
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r := make([]byte, n)
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rand.Read(r)
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rand.Read(r) //nolint:staticcheck
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return r
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}
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