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- Add embedded WireGuard VPN server using wireguard-go + netstack - Implement deterministic /31 subnet allocation from seed + sequence - Use Badger's built-in Sequence for atomic counter allocation - Add NIP-46 bunker server for remote signing over VPN - Add revoked key tracking and access audit logging for users - Add Bunker tab to web UI with WireGuard/bunker QR codes - Support key regeneration with old keypair archiving New environment variables: - ORLY_WG_ENABLED: Enable WireGuard VPN server - ORLY_WG_PORT: UDP port for WireGuard (default 51820) - ORLY_WG_ENDPOINT: Public endpoint for WireGuard - ORLY_WG_NETWORK: Base network for subnet pool (default 10.0.0.0/8) - ORLY_BUNKER_ENABLED: Enable NIP-46 bunker - ORLY_BUNKER_PORT: WebSocket port for bunker (default 3335) Files added: - pkg/wireguard/: WireGuard server, keygen, subnet pool, errors - pkg/bunker/: NIP-46 bunker server and session handling - pkg/database/wireguard.go: Peer storage with audit logging - app/handle-wireguard.go: API endpoints for config/regenerate/audit - app/wireguard-helpers.go: Key derivation helpers - app/web/src/BunkerView.svelte: Bunker UI with QR codes 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
185 lines
4.6 KiB
Go
185 lines
4.6 KiB
Go
package wireguard
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import (
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"crypto/sha256"
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"encoding/binary"
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"fmt"
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"net/netip"
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"sync"
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"lukechampine.com/frand"
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)
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// Subnet represents a /31 point-to-point subnet.
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type Subnet struct {
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ServerIP netip.Addr // Even address (server side)
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ClientIP netip.Addr // Odd address (client side)
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}
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// SubnetPool manages deterministic /31 subnet generation from a seed.
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// Given the same seed and sequence number, the same subnet is always generated.
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type SubnetPool struct {
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seed [32]byte // Random seed for deterministic generation
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basePrefix netip.Prefix // e.g., 10.0.0.0/8
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maxSeq uint32 // Current highest sequence number
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assigned map[string]uint32 // Client pubkey hex -> sequence number
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mu sync.RWMutex
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}
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// NewSubnetPool creates a subnet pool with a new random seed.
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func NewSubnetPool(baseNetwork string) (*SubnetPool, error) {
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prefix, err := netip.ParsePrefix(baseNetwork)
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if err != nil {
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return nil, fmt.Errorf("invalid base network: %w", err)
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}
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var seed [32]byte
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frand.Read(seed[:])
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return &SubnetPool{
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seed: seed,
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basePrefix: prefix,
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maxSeq: 0,
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assigned: make(map[string]uint32),
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}, nil
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}
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// NewSubnetPoolWithSeed creates a subnet pool with an existing seed.
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func NewSubnetPoolWithSeed(baseNetwork string, seed []byte) (*SubnetPool, error) {
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prefix, err := netip.ParsePrefix(baseNetwork)
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if err != nil {
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return nil, fmt.Errorf("invalid base network: %w", err)
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}
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if len(seed) != 32 {
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return nil, fmt.Errorf("seed must be 32 bytes, got %d", len(seed))
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}
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pool := &SubnetPool{
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basePrefix: prefix,
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maxSeq: 0,
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assigned: make(map[string]uint32),
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}
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copy(pool.seed[:], seed)
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return pool, nil
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}
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// Seed returns the pool's seed for persistence.
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func (p *SubnetPool) Seed() []byte {
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return p.seed[:]
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}
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// deriveSubnet deterministically generates a /31 subnet from seed + sequence.
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func (p *SubnetPool) deriveSubnet(seq uint32) Subnet {
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// Hash seed + sequence to get deterministic randomness
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h := sha256.New()
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h.Write(p.seed[:])
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binary.Write(h, binary.BigEndian, seq)
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hash := h.Sum(nil)
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// Use first 4 bytes as offset within the prefix
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offset := binary.BigEndian.Uint32(hash[:4])
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// Calculate available address space
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bits := p.basePrefix.Bits()
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availableBits := uint32(32 - bits)
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maxOffset := uint32(1) << availableBits
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// Make offset even (for /31 alignment) and within range
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offset = (offset % (maxOffset / 2)) * 2
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// Calculate server IP (even) and client IP (odd)
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baseAddr := p.basePrefix.Addr()
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baseBytes := baseAddr.As4()
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baseVal := uint32(baseBytes[0])<<24 | uint32(baseBytes[1])<<16 |
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uint32(baseBytes[2])<<8 | uint32(baseBytes[3])
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serverVal := baseVal + offset
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clientVal := serverVal + 1
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serverBytes := [4]byte{
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byte(serverVal >> 24), byte(serverVal >> 16),
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byte(serverVal >> 8), byte(serverVal),
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}
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clientBytes := [4]byte{
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byte(clientVal >> 24), byte(clientVal >> 16),
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byte(clientVal >> 8), byte(clientVal),
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}
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return Subnet{
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ServerIP: netip.AddrFrom4(serverBytes),
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ClientIP: netip.AddrFrom4(clientBytes),
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}
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}
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// ServerIPs returns server-side IPs for sequences 0 to maxSeq (for netstack).
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func (p *SubnetPool) ServerIPs() []netip.Addr {
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p.mu.RLock()
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defer p.mu.RUnlock()
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if p.maxSeq == 0 {
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return nil
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}
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ips := make([]netip.Addr, p.maxSeq)
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for seq := uint32(0); seq < p.maxSeq; seq++ {
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subnet := p.deriveSubnet(seq)
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ips[seq] = subnet.ServerIP
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}
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return ips
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}
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// GetSubnet returns the subnet for a client, or nil if not assigned.
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func (p *SubnetPool) GetSubnet(clientPubkeyHex string) *Subnet {
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p.mu.RLock()
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defer p.mu.RUnlock()
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if seq, ok := p.assigned[clientPubkeyHex]; ok {
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subnet := p.deriveSubnet(seq)
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return &subnet
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}
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return nil
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}
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// GetSequence returns the sequence number for a client, or -1 if not assigned.
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func (p *SubnetPool) GetSequence(clientPubkeyHex string) int {
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p.mu.RLock()
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defer p.mu.RUnlock()
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if seq, ok := p.assigned[clientPubkeyHex]; ok {
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return int(seq)
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}
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return -1
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}
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// RestoreAllocation restores a previously saved allocation.
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func (p *SubnetPool) RestoreAllocation(clientPubkeyHex string, seq uint32) {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.assigned[clientPubkeyHex] = seq
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if seq >= p.maxSeq {
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p.maxSeq = seq + 1
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}
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}
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// MaxSequence returns the current max sequence number.
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func (p *SubnetPool) MaxSequence() uint32 {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.maxSeq
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}
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// AllocatedCount returns the number of allocated subnets.
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func (p *SubnetPool) AllocatedCount() int {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return len(p.assigned)
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}
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// SubnetForSequence returns the subnet for a given sequence number.
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func (p *SubnetPool) SubnetForSequence(seq uint32) Subnet {
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return p.deriveSubnet(seq)
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}
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