- Introduced a comprehensive build system that supports multiple platforms (Linux, macOS, Windows, Android) using pure Go builds (`CGO_ENABLED=0`). - Updated all build and test scripts to ensure compatibility with the new purego approach, allowing for dynamic loading of `libsecp256k1` at runtime. - Added detailed documentation on the build process, platform detection, and deployment options. - Enhanced CI/CD workflows to automate builds for all supported platforms and include necessary libraries in releases. - Updated `.gitignore` to exclude build output files. - Created new documentation files for deployment and multi-platform build summaries.
275 lines
6.8 KiB
Markdown
275 lines
6.8 KiB
Markdown
# Multi-Platform Build System - Implementation Summary
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## Created Scripts
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### 1. `scripts/build-all-platforms.sh`
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**Purpose:** Master build script for all platforms
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**Features:**
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- Builds for Linux (AMD64, ARM64)
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- Builds for macOS (AMD64, ARM64) - pure Go
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- Builds for Windows (AMD64)
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- Builds for Android (ARM64, AMD64) - if NDK available
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- Copies platform-specific libsecp256k1 libraries
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- Generates SHA256 checksums
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- Handles cross-compilation with appropriate toolchains
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**Output Location:** `build/` directory
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### 2. `scripts/platform-detect.sh`
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**Purpose:** Platform detection and binary/library name resolution
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**Functions:**
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- `detect` - Returns current platform (e.g., linux-amd64)
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- `binary <version>` - Returns binary name for platform
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- `library` - Returns library name for platform
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**Usage in other scripts:**
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```bash
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source scripts/platform-detect.sh
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PLATFORM=$(detect_platform)
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BINARY=$(get_binary_name "$VERSION")
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```
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### 3. `scripts/run-orly.sh`
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**Purpose:** Universal launcher for platform-specific binaries
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**Features:**
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- Auto-detects platform
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- Selects correct binary from build/
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- Sets appropriate library path (LD_LIBRARY_PATH, DYLD_LIBRARY_PATH, PATH)
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- Passes all arguments to binary
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- Shows helpful error if binary not found
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**Usage:**
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```bash
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./scripts/run-orly.sh [arguments]
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```
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## Updated Files
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### GitHub Actions (`.github/workflows/go.yml`)
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**Changes:**
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- Builds for 5 platforms: Linux (AMD64, ARM64), macOS (AMD64, ARM64), Windows (AMD64)
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- Installs cross-compilers (mingw, aarch64-linux-gnu)
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- Copies platform-labeled libraries to release
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- All artifacts uploaded to GitHub releases
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### Build Scripts
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All updated with CGO support and library copying:
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- `scripts/deploy.sh` - CGO enabled, copies library
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- `scripts/benchmark.sh` - CGO enabled, copies library
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- `cmd/benchmark/profile.sh` - CGO enabled, copies library
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- `scripts/test-deploy-local.sh` - CGO enabled, tests library
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### Test Scripts
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All updated with library path configuration:
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- `scripts/runtests.sh` - Sets LD_LIBRARY_PATH
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- `scripts/test.sh` - Sets LD_LIBRARY_PATH
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- `scripts/test_policy.sh` - Sets LD_LIBRARY_PATH
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- `scripts/test-managed-acl.sh` - Sets LD_LIBRARY_PATH
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- `scripts/test-workflow-local.sh` - Matches GitHub Actions
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### Docker Files
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- `cmd/benchmark/Dockerfile.next-orly` - Copies library to /app/
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- `cmd/benchmark/Dockerfile.benchmark` - Builds and includes libsecp256k1
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### Documentation
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- `docs/BUILD_PLATFORMS.md` - Comprehensive build guide
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- `scripts/README_BUILD.md` - Quick reference for build scripts
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- `LIBSECP256K1_DEPLOYMENT.md` - Library deployment guide
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### Git Configuration
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- `.gitignore` - Added build/ output files
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## File Naming Convention
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### Binaries
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Format: `orly-{version}-{platform}{extension}`
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Examples:
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- `orly-v0.25.0-linux-amd64`
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- `orly-v0.25.0-darwin-arm64`
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- `orly-v0.25.0-windows-amd64.exe`
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### Libraries
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Format: `libsecp256k1-{platform}.{ext}`
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Examples:
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- `libsecp256k1-linux-amd64.so`
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- `libsecp256k1-darwin-arm64.dylib`
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- `libsecp256k1-windows-amd64.dll`
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## Platform Support Matrix
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| Platform | CGO | Cross-Compile | Library | Status |
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|---------------|-----|---------------|----------|--------|
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| Linux AMD64 | ✓ | Native | .so | ✓ Full |
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| Linux ARM64 | ✓ | ✓ gcc-aarch64 | .so | ✓ Full |
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| macOS AMD64 | ✗ | ✓ Pure Go | - | ✓ Full |
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| macOS ARM64 | ✗ | ✓ Pure Go | - | ✓ Full |
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| Windows AMD64 | ✓ | ✓ mingw-w64 | .dll | ✓ Full |
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| Android ARM64 | ✓ | ✓ NDK | .so | ⚠ Exp |
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| Android AMD64 | ✓ | ✓ NDK | .so | ⚠ Exp |
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## Quick Start Guide
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### Building
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```bash
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# Build all platforms
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./scripts/build-all-platforms.sh
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# Output in build/ directory
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ls -lh build/
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```
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### Running
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```bash
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# Auto-detect and run
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./scripts/run-orly.sh
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# Or run specific binary
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export LD_LIBRARY_PATH=./build:$LD_LIBRARY_PATH
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./build/orly-v0.25.0-linux-amd64
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```
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### Testing
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```bash
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# Run tests (auto-configures library path)
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./scripts/test.sh
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# Run specific test suite
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./scripts/test_policy.sh
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```
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### Deploying
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```bash
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# Deploy to production (builds with CGO, copies library)
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./scripts/deploy.sh
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```
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## CI/CD Integration
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### GitHub Actions Workflow
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On git tag push (e.g., `v0.25.1`):
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1. Installs libsecp256k1 from source
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2. Installs cross-compilers
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3. Builds for all 5 platforms
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4. Copies platform-specific libraries
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5. Generates SHA256 checksums
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6. Creates GitHub release with all artifacts
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### Release Artifacts
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Each release includes:
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- 5 binary files (Linux x2, macOS x2, Windows)
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- 3 library files (Linux x2, Windows)
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- 1 checksum file
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- Auto-generated release notes
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## Distribution
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### For End Users
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Provide:
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1. Platform-specific binary
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2. Corresponding library (if CGO build)
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3. Checksum for verification
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### Example Distribution Package
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```
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orly-v0.25.0-linux-amd64.tar.gz
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├── orly
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├── libsecp256k1.so
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├── README.txt
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└── SHA256SUMS.txt
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```
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### Running Distributed Binary
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Linux:
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```bash
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chmod +x orly
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export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
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./orly
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```
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macOS (pure Go, no library needed):
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```bash
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chmod +x orly
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./orly
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```
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Windows:
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```powershell
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# Library auto-detected in same directory
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.\orly.exe
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```
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## Performance Notes
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### CGO vs Pure Go
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**CGO (Linux, Windows):**
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- ✓ 2-3x faster crypto operations
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- ✓ Smaller binary size
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- ✗ Requires library at runtime
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- ✓ Recommended for production servers
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**Pure Go (macOS):**
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- ✗ Slower crypto operations
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- ✗ Larger binary size
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- ✓ Self-contained, no dependencies
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- ✓ Recommended for desktop/development
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## Maintenance
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### Adding New Platform
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1. Add build target to `scripts/build-all-platforms.sh`
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2. Add platform detection to `scripts/platform-detect.sh`
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3. Add library handling for new platform
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4. Update documentation
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5. Test build and execution
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### Updating libsecp256k1
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1. Update `pkg/crypto/p8k/libsecp256k1.so` (or build from source)
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2. Run `./scripts/build-all-platforms.sh`
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3. Test binaries on each platform
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4. Commit updated binaries to releases
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## Testing Checklist
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- [ ] Builds complete without errors
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- [ ] Binaries run on target platforms
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- [ ] Libraries load correctly
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- [ ] Crypto operations work (sign/verify/ECDH)
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- [ ] Cross-compiled binaries work (ARM64, Windows)
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- [ ] Platform detection works correctly
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- [ ] Test scripts run successfully
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- [ ] CI/CD pipeline builds all platforms
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- [ ] Release artifacts are complete
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## Known Limitations
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1. **macOS CGO cross-compilation**: Complex setup required (osxcross), uses pure Go instead
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2. **Android**: Requires Android NDK setup, experimental support
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3. **32-bit platforms**: Not currently supported
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4. **RISC-V/other architectures**: Not included, but can be added
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## Future Enhancements
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- [ ] ARM32 support (Raspberry Pi)
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- [ ] RISC-V support
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- [ ] macOS with CGO (using osxcross)
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- [ ] iOS builds
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- [ ] Automated testing on all platforms
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- [ ] Docker images for each platform
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- [ ] Static binary builds (musl libc)
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