Global constants can be defined in wasm or in ModuleBuilder. In either case, they end up being decoded and interpreted during instantiation. This chooses signed encoding to avoid surprises. A more comprehensive explanation was added to RATIONALE.md, but the motivation was a global 100 coming out negative. Signed-off-by: Adrian Cole <adrian@tetrate.io>
188 lines
5.7 KiB
Go
188 lines
5.7 KiB
Go
package wasm
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import (
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"encoding/binary"
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"fmt"
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"math"
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)
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const (
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// MemoryPageSize is the unit of memory length in WebAssembly,
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// and is defined as 2^16 = 65536.
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0
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MemoryPageSize = uint32(65536)
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// MemoryMaxPages is maximum number of pages defined (2^16).
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#grow-mem
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MemoryMaxPages = uint32(65536)
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// MemoryPageSizeInBits satisfies the relation: "1 << MemoryPageSizeInBits == MemoryPageSize".
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MemoryPageSizeInBits = 16
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)
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// MemoryInstance represents a memory instance in a store, and implements api.Memory.
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//
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// Note: In WebAssembly 1.0 (20191205), there may be up to one Memory per store, which means the precise memory is always
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// wasm.Store Memories index zero: `store.Memories[0]`
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0.
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type MemoryInstance struct {
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Buffer []byte
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Min, Max uint32
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}
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// Size implements api.Memory Size
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func (m *MemoryInstance) Size() uint32 {
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return uint32(len(m.Buffer))
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}
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// hasSize returns true if Len is sufficient for sizeInBytes at the given offset.
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func (m *MemoryInstance) hasSize(offset uint32, sizeInBytes uint32) bool {
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return uint64(offset)+uint64(sizeInBytes) <= uint64(m.Size()) // uint64 prevents overflow on add
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}
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// ReadByte implements api.Memory ReadByte
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func (m *MemoryInstance) ReadByte(offset uint32) (byte, bool) {
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if offset >= m.Size() {
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return 0, false
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}
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return m.Buffer[offset], true
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}
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// ReadUint32Le implements api.Memory ReadUint32Le
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func (m *MemoryInstance) ReadUint32Le(offset uint32) (uint32, bool) {
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if !m.hasSize(offset, 4) {
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return 0, false
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}
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return binary.LittleEndian.Uint32(m.Buffer[offset : offset+4]), true
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}
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// ReadFloat32Le implements api.Memory ReadFloat32Le
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func (m *MemoryInstance) ReadFloat32Le(offset uint32) (float32, bool) {
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v, ok := m.ReadUint32Le(offset)
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if !ok {
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return 0, false
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}
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return math.Float32frombits(v), true
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}
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// ReadUint64Le implements api.Memory ReadUint64Le
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func (m *MemoryInstance) ReadUint64Le(offset uint32) (uint64, bool) {
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if !m.hasSize(offset, 8) {
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return 0, false
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}
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return binary.LittleEndian.Uint64(m.Buffer[offset : offset+8]), true
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}
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// ReadFloat64Le implements api.Memory ReadFloat64Le
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func (m *MemoryInstance) ReadFloat64Le(offset uint32) (float64, bool) {
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v, ok := m.ReadUint64Le(offset)
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if !ok {
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return 0, false
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}
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return math.Float64frombits(v), true
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}
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// Read implements api.Memory Read
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func (m *MemoryInstance) Read(offset, byteCount uint32) ([]byte, bool) {
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if !m.hasSize(offset, byteCount) {
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return nil, false
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}
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return m.Buffer[offset : offset+byteCount], true
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}
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// WriteByte implements api.Memory WriteByte
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func (m *MemoryInstance) WriteByte(offset uint32, v byte) bool {
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if offset >= m.Size() {
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return false
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}
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m.Buffer[offset] = v
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return true
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}
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// WriteUint32Le implements api.Memory WriteUint32Le
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func (m *MemoryInstance) WriteUint32Le(offset, v uint32) bool {
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if !m.hasSize(offset, 4) {
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return false
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}
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binary.LittleEndian.PutUint32(m.Buffer[offset:], v)
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return true
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}
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// WriteFloat32Le implements api.Memory WriteFloat32Le
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func (m *MemoryInstance) WriteFloat32Le(offset uint32, v float32) bool {
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return m.WriteUint32Le(offset, math.Float32bits(v))
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}
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// WriteUint64Le implements api.Memory WriteUint64Le
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func (m *MemoryInstance) WriteUint64Le(offset uint32, v uint64) bool {
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if !m.hasSize(offset, 8) {
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return false
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}
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binary.LittleEndian.PutUint64(m.Buffer[offset:], v)
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return true
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}
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// WriteFloat64Le implements api.Memory WriteFloat64Le
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func (m *MemoryInstance) WriteFloat64Le(offset uint32, v float64) bool {
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return m.WriteUint64Le(offset, math.Float64bits(v))
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}
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// Write implements api.Memory Write
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func (m *MemoryInstance) Write(offset uint32, val []byte) bool {
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if !m.hasSize(offset, uint32(len(val))) {
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return false
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}
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copy(m.Buffer[offset:], val)
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return true
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}
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// MemoryPagesToBytesNum converts the given pages into the number of bytes contained in these pages.
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func MemoryPagesToBytesNum(pages uint32) (bytesNum uint64) {
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return uint64(pages) << MemoryPageSizeInBits
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}
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// memoryBytesNumToPages converts the given number of bytes into the number of pages.
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func memoryBytesNumToPages(bytesNum uint64) (pages uint32) {
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return uint32(bytesNum >> MemoryPageSizeInBits)
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}
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// Grow extends the memory buffer by "newPages" * memoryPageSize.
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// The logic here is described in https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#grow-mem.
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//
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// Returns -1 if the operation resulted in exceeding the maximum memory pages.
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// Otherwise, returns the prior memory size after growing the memory buffer.
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func (m *MemoryInstance) Grow(newPages uint32) (result uint32) {
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currentPages := memoryBytesNumToPages(uint64(len(m.Buffer)))
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// If exceeds the max of memory size, we push -1 according to the spec.
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if currentPages+newPages > m.Max {
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return 0xffffffff // = -1 in signed 32-bit integer.
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} else {
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// Otherwise, grow the memory.
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m.Buffer = append(m.Buffer, make([]byte, MemoryPagesToBytesNum(newPages))...)
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return currentPages
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}
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}
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// PageSize returns the current memory buffer size in pages.
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func (m *MemoryInstance) PageSize() (result uint32) {
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return memoryBytesNumToPages(uint64(len(m.Buffer)))
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}
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// PagesToUnitOfBytes converts the pages to a human-readable form similar to what's specified. Ex. 1 -> "64Ki"
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//
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// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0
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func PagesToUnitOfBytes(pages uint32) string {
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k := pages * 64
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if k < 1024 {
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return fmt.Sprintf("%d Ki", k)
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}
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m := k / 1024
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if m < 1024 {
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return fmt.Sprintf("%d Mi", m)
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}
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g := m / 1024
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if g < 1024 {
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return fmt.Sprintf("%d Gi", g)
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}
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return fmt.Sprintf("%d Ti", g/1024)
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}
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