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wazero/internal/wazeroir/compiler.go
2022-11-03 10:23:35 +08:00

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package wazeroir
import (
"bytes"
"context"
"encoding/binary"
"fmt"
"math"
"os"
"strings"
"github.com/tetratelabs/wazero/api"
"github.com/tetratelabs/wazero/internal/leb128"
"github.com/tetratelabs/wazero/internal/wasm"
)
type controlFrameKind byte
const (
controlFrameKindBlockWithContinuationLabel controlFrameKind = iota
controlFrameKindBlockWithoutContinuationLabel
controlFrameKindFunction
controlFrameKindLoop
controlFrameKindIfWithElse
controlFrameKindIfWithoutElse
)
type (
controlFrame struct {
frameID uint32
// originalStackLen holds the number of values on the stack
// when start executing this control frame minus params for the block.
originalStackLenWithoutParam int
blockType *wasm.FunctionType
kind controlFrameKind
}
controlFrames struct{ frames []*controlFrame }
)
func (c *controlFrame) ensureContinuation() {
// Make sure that if the frame is block and doesn't have continuation,
// change the kind so we can emit the continuation block
// later when we reach the end instruction of this frame.
if c.kind == controlFrameKindBlockWithoutContinuationLabel {
c.kind = controlFrameKindBlockWithContinuationLabel
}
}
func (c *controlFrame) asBranchTarget() *BranchTarget {
switch c.kind {
case controlFrameKindBlockWithContinuationLabel,
controlFrameKindBlockWithoutContinuationLabel:
return &BranchTarget{Label: &Label{FrameID: c.frameID, Kind: LabelKindContinuation}}
case controlFrameKindLoop:
return &BranchTarget{Label: &Label{FrameID: c.frameID, Kind: LabelKindHeader}}
case controlFrameKindFunction:
// Note nil target is translated as return.
return &BranchTarget{Label: nil}
case controlFrameKindIfWithElse,
controlFrameKindIfWithoutElse:
return &BranchTarget{Label: &Label{FrameID: c.frameID, Kind: LabelKindContinuation}}
}
panic(fmt.Sprintf("unreachable: a bug in wazeroir implementation: %v", c.kind))
}
func (c *controlFrames) functionFrame() *controlFrame {
// No need to check stack bound
// as we can assume that all the operations
// are valid thanks to validateFunction
// at module validation phase.
return c.frames[0]
}
func (c *controlFrames) get(n int) *controlFrame {
// No need to check stack bound
// as we can assume that all the operations
// are valid thanks to validateFunction
// at module validation phase.
return c.frames[len(c.frames)-n-1]
}
func (c *controlFrames) top() *controlFrame {
// No need to check stack bound
// as we can assume that all the operations
// are valid thanks to validateFunction
// at module validation phase.
return c.frames[len(c.frames)-1]
}
func (c *controlFrames) empty() bool {
return len(c.frames) == 0
}
func (c *controlFrames) pop() (frame *controlFrame) {
// No need to check stack bound
// as we can assume that all the operations
// are valid thanks to validateFunction
// at module validation phase.
frame = c.top()
c.frames = c.frames[:len(c.frames)-1]
return
}
func (c *controlFrames) push(frame *controlFrame) {
c.frames = append(c.frames, frame)
}
func (c *compiler) initializeStack() {
c.localIndexToStackHeightInUint64 = make(map[uint32]int, len(c.sig.Params)+len(c.localTypes))
var current int
for index, lt := range c.sig.Params {
c.localIndexToStackHeightInUint64[wasm.Index(index)] = current
if lt == wasm.ValueTypeV128 {
current++
}
current++
}
if c.callFrameStackSizeInUint64 > 0 {
// We reserve the stack slots for result values below the return call frame slots.
if diff := c.sig.ResultNumInUint64 - c.sig.ParamNumInUint64; diff > 0 {
current += diff
}
}
// Non-func param locals start after the return call frame.
current += c.callFrameStackSizeInUint64
for index, lt := range c.localTypes {
index += len(c.sig.Params)
c.localIndexToStackHeightInUint64[wasm.Index(index)] = current
if lt == wasm.ValueTypeV128 {
current++
}
current++
}
// Push function arguments.
for _, t := range c.sig.Params {
c.stackPush(wasmValueTypeToUnsignedType(t)...)
}
if c.callFrameStackSizeInUint64 > 0 {
// Reserve the stack slots for results.
for i := 0; i < c.sig.ResultNumInUint64-c.sig.ParamNumInUint64; i++ {
c.stackPush(UnsignedTypeI64)
}
// Reserve the stack slots for call frame.
for i := 0; i < c.callFrameStackSizeInUint64; i++ {
c.stackPush(UnsignedTypeI64)
}
}
}
type compiler struct {
enabledFeatures api.CoreFeatures
callFrameStackSizeInUint64 int
stack []UnsignedType
currentID uint32
controlFrames *controlFrames
unreachableState struct {
on bool
depth int
}
pc uint64
result CompilationResult
// body holds the code for the function's body where Wasm instructions are stored.
body []byte
// sig is the function type of the target function.
sig *wasm.FunctionType
// localTypes holds the target function locals' value types except function params.
localTypes []wasm.ValueType
// localIndexToStackHeightInUint64 maps the local index (starting with function params) to the stack height
// where the local is places. This is the necessary mapping for functions who contain vector type locals.
localIndexToStackHeightInUint64 map[wasm.Index]int
// types hold all the function types in the module where the targe function exists.
types []*wasm.FunctionType
// funcs holds the type indexes for all declard functions in the module where the targe function exists.
funcs []uint32
// globals holds the global types for all declard globas in the module where the targe function exists.
globals []*wasm.GlobalType
}
//lint:ignore U1000 for debugging only.
func (c *compiler) stackDump() string {
strs := make([]string, 0, len(c.stack))
for _, s := range c.stack {
strs = append(strs, s.String())
}
return "[" + strings.Join(strs, ", ") + "]"
}
func (c *compiler) markUnreachable() {
c.unreachableState.on = true
}
func (c *compiler) resetUnreachable() {
c.unreachableState.on = false
}
type CompilationResult struct {
// IsHostFunction is the data returned by the same field documented on
// wasm.Code.
IsHostFunction bool
// GoFunc is the data returned by the same field documented on wasm.Code.
// In this case, IsHostFunction is true and other fields can be ignored.
GoFunc interface{}
// Operations holds wazeroir operations compiled from Wasm instructions in a Wasm function.
Operations []Operation
// LabelCallers maps Label.String() to the number of callers to that label.
// Here "callers" means that the call-sites which jumps to the label with br, br_if or br_table
// instructions.
//
// Note: zero possible and allowed in wasm. e.g.
//
// (block
// (br 0)
// (block i32.const 1111)
// )
//
// This example the label corresponding to `(block i32.const 1111)` is never be reached at runtime because `br 0` exits the function before we reach there
LabelCallers map[string]uint32
// Signature is the function type of the compilation target function.
Signature *wasm.FunctionType
// Globals holds all the declarations of globals in the module from which this function is compiled.
Globals []*wasm.GlobalType
// Functions holds all the declarations of function in the module from which this function is compiled, including itself.
Functions []wasm.Index
// Types holds all the types in the module from which this function is compiled.
Types []*wasm.FunctionType
// TableTypes holds all the reference types of all tables declared in the module.
TableTypes []wasm.ValueType
// HasMemory is true if the module from which this function is compiled has memory declaration.
HasMemory bool
// UsesMemory is true if this function might use memory.
UsesMemory bool
// HasTable is true if the module from which this function is compiled has table declaration.
HasTable bool
// HasDataInstances is true if the module has data instances which might be used by memory.init or data.drop instructions.
HasDataInstances bool
// HasDataInstances is true if the module has element instances which might be used by table.init or elem.drop instructions.
HasElementInstances bool
}
func CompileFunctions(_ context.Context, enabledFeatures api.CoreFeatures, callFrameStackSizeInUint64 int, module *wasm.Module) ([]*CompilationResult, error) {
functions, globals, mem, tables, err := module.AllDeclarations()
if err != nil {
return nil, err
}
hasMemory, hasTable, hasDataInstances, hasElementInstances := mem != nil, len(tables) > 0,
len(module.DataSection) > 0, len(module.ElementSection) > 0
tableTypes := make([]wasm.ValueType, len(tables))
for i := range tableTypes {
tableTypes[i] = tables[i].Type
}
var ret []*CompilationResult
for funcIndex := range module.FunctionSection {
typeID := module.FunctionSection[funcIndex]
sig := module.TypeSection[typeID]
code := module.CodeSection[funcIndex]
if code.GoFunc != nil {
// Assume the function might use memory if it has a parameter for the api.Module
_, usesMemory := code.GoFunc.(api.GoModuleFunction)
ret = append(ret, &CompilationResult{
IsHostFunction: true,
UsesMemory: usesMemory,
GoFunc: code.GoFunc,
Signature: sig,
})
if len(sig.Params) > 0 && sig.ParamNumInUint64 == 0 {
panic("a")
} else if len(sig.Results) > 0 && sig.ResultNumInUint64 == 0 {
panic("if len(sig.Results) > 0 && sig.ResultNumInUint64 == 0")
}
continue
}
r, err := compile(enabledFeatures, callFrameStackSizeInUint64, sig, code.Body, code.LocalTypes, module.TypeSection, functions, globals)
if err != nil {
def := module.FunctionDefinitionSection[uint32(funcIndex)+module.ImportFuncCount()]
return nil, fmt.Errorf("failed to lower func[%s] to wazeroir: %w", def.DebugName(), err)
}
r.IsHostFunction = code.IsHostFunction
r.Globals = globals
r.Functions = functions
r.Types = module.TypeSection
r.HasMemory = hasMemory
r.HasTable = hasTable
r.HasDataInstances = hasDataInstances
r.HasElementInstances = hasElementInstances
r.Signature = sig
r.TableTypes = tableTypes
ret = append(ret, r)
}
return ret, nil
}
// Compile lowers given function instance into wazeroir operations
// so that the resulting operations can be consumed by the interpreter
// or the Compiler compilation engine.
func compile(enabledFeatures api.CoreFeatures,
callFrameStackSizeInUint64 int,
sig *wasm.FunctionType,
body []byte,
localTypes []wasm.ValueType,
types []*wasm.FunctionType,
functions []uint32, globals []*wasm.GlobalType,
) (*CompilationResult, error) {
c := compiler{
enabledFeatures: enabledFeatures,
controlFrames: &controlFrames{},
callFrameStackSizeInUint64: callFrameStackSizeInUint64,
result: CompilationResult{LabelCallers: map[string]uint32{}},
body: body,
localTypes: localTypes,
sig: sig,
globals: globals,
funcs: functions,
types: types,
}
c.initializeStack()
// Emit const expressions for locals.
// Note that here we don't take function arguments
// into account, meaning that callers must push
// arguments before entering into the function body.
for _, t := range localTypes {
c.emitDefaultValue(t)
}
// Insert the function control frame.
c.controlFrames.push(&controlFrame{
frameID: c.nextID(),
blockType: c.sig,
kind: controlFrameKindFunction,
})
// Now, enter the function body.
for !c.controlFrames.empty() && c.pc < uint64(len(c.body)) {
if err := c.handleInstruction(); err != nil {
return nil, fmt.Errorf("handling instruction: %w", err)
}
}
return &c.result, nil
}
// Translate the current Wasm instruction to wazeroir's operations,
// and emit the results into c.results.
func (c *compiler) handleInstruction() error {
op := c.body[c.pc]
if false {
var instName string
if op == wasm.OpcodeVecPrefix {
instName = wasm.VectorInstructionName(c.body[c.pc+1])
} else if op == wasm.OpcodeMiscPrefix {
instName = wasm.MiscInstructionName(c.body[c.pc+1])
} else {
instName = wasm.InstructionName(op)
}
fmt.Printf("handling %s, unreachable_state(on=%v,depth=%d), stack=%v\n",
instName, c.unreachableState.on, c.unreachableState.depth, c.stack,
)
}
var peekValueType UnsignedType
if len(c.stack) > 0 {
peekValueType = c.stackPeek()
}
// Modify the stack according the current instruction.
// Note that some instructions will read "index" in
// applyToStack and advance c.pc inside the function.
index, err := c.applyToStack(op)
if err != nil {
return fmt.Errorf("apply stack failed for %s: %w", wasm.InstructionName(op), err)
}
// Now we handle each instruction, and
// emit the corresponding wazeroir operations to the results.
operatorSwitch:
switch op {
case wasm.OpcodeUnreachable:
c.emit(
&OperationUnreachable{},
)
c.markUnreachable()
case wasm.OpcodeNop:
// Nop is noop!
case wasm.OpcodeBlock:
bt, num, err := wasm.DecodeBlockType(c.types,
bytes.NewReader(c.body[c.pc+1:]), c.enabledFeatures)
if err != nil {
return fmt.Errorf("reading block type for block instruction: %w", err)
}
c.pc += num
if c.unreachableState.on {
// If it is currently in unreachable,
// just remove the entire block.
c.unreachableState.depth++
break operatorSwitch
}
// Create a new frame -- entering this block.
frame := &controlFrame{
frameID: c.nextID(),
originalStackLenWithoutParam: len(c.stack) - len(bt.Params),
kind: controlFrameKindBlockWithoutContinuationLabel,
blockType: bt,
}
c.controlFrames.push(frame)
case wasm.OpcodeLoop:
bt, num, err := wasm.DecodeBlockType(c.types, bytes.NewReader(c.body[c.pc+1:]), c.enabledFeatures)
if err != nil {
return fmt.Errorf("reading block type for loop instruction: %w", err)
}
c.pc += num
if c.unreachableState.on {
// If it is currently in unreachable,
// just remove the entire block.
c.unreachableState.depth++
break operatorSwitch
}
// Create a new frame -- entering loop.
frame := &controlFrame{
frameID: c.nextID(),
originalStackLenWithoutParam: len(c.stack) - len(bt.Params),
kind: controlFrameKindLoop,
blockType: bt,
}
c.controlFrames.push(frame)
// Prep labels for inside and the continuation of this loop.
loopLabel := &Label{FrameID: frame.frameID, Kind: LabelKindHeader}
c.result.LabelCallers[loopLabel.String()]++
// Emit the branch operation to enter inside the loop.
c.emit(
&OperationBr{
Target: loopLabel.asBranchTarget(),
},
&OperationLabel{Label: loopLabel},
)
case wasm.OpcodeIf:
bt, num, err := wasm.DecodeBlockType(c.types, bytes.NewReader(c.body[c.pc+1:]), c.enabledFeatures)
if err != nil {
return fmt.Errorf("reading block type for if instruction: %w", err)
}
c.pc += num
if c.unreachableState.on {
// If it is currently in unreachable,
// just remove the entire block.
c.unreachableState.depth++
break operatorSwitch
}
// Create a new frame -- entering if.
frame := &controlFrame{
frameID: c.nextID(),
originalStackLenWithoutParam: len(c.stack) - len(bt.Params),
// Note this will be set to controlFrameKindIfWithElse
// when else opcode found later.
kind: controlFrameKindIfWithoutElse,
blockType: bt,
}
c.controlFrames.push(frame)
// Prep labels for if and else of this if.
thenLabel := &Label{Kind: LabelKindHeader, FrameID: frame.frameID}
elseLabel := &Label{Kind: LabelKindElse, FrameID: frame.frameID}
c.result.LabelCallers[thenLabel.String()]++
c.result.LabelCallers[elseLabel.String()]++
// Emit the branch operation to enter the then block.
c.emit(
&OperationBrIf{
Then: thenLabel.asBranchTargetDrop(),
Else: elseLabel.asBranchTargetDrop(),
},
&OperationLabel{
Label: thenLabel,
},
)
case wasm.OpcodeElse:
frame := c.controlFrames.top()
if c.unreachableState.on && c.unreachableState.depth > 0 {
// If it is currently in unreachable, and the nested if,
// just remove the entire else block.
break operatorSwitch
} else if c.unreachableState.on {
// If it is currently in unreachable, and the non-nested if,
// reset the stack so we can correctly handle the else block.
top := c.controlFrames.top()
c.stack = c.stack[:top.originalStackLenWithoutParam]
top.kind = controlFrameKindIfWithElse
// Re-push the parameters to the if block so that else block can use them.
for _, t := range frame.blockType.Params {
c.stackPush(wasmValueTypeToUnsignedType(t)...)
}
// We are no longer unreachable in else frame,
// so emit the correct label, and reset the unreachable state.
elseLabel := &Label{FrameID: frame.frameID, Kind: LabelKindElse}
c.resetUnreachable()
c.emit(
&OperationLabel{Label: elseLabel},
)
break operatorSwitch
}
// Change the kind of this If block, indicating that
// the if has else block.
frame.kind = controlFrameKindIfWithElse
// We need to reset the stack so that
// the values pushed inside the then block
// do not affect the else block.
dropOp := &OperationDrop{Depth: c.getFrameDropRange(frame, false)}
// Reset the stack manipulated by the then block, and re-push the block param types to the stack.
c.stack = c.stack[:frame.originalStackLenWithoutParam]
for _, t := range frame.blockType.Params {
c.stackPush(wasmValueTypeToUnsignedType(t)...)
}
// Prep labels for else and the continuation of this if block.
elseLabel := &Label{FrameID: frame.frameID, Kind: LabelKindElse}
continuationLabel := &Label{FrameID: frame.frameID, Kind: LabelKindContinuation}
c.result.LabelCallers[continuationLabel.String()]++
// Emit the instructions for exiting the if loop,
// and then the initiation of else block.
c.emit(
dropOp,
// Jump to the continuation of this block.
&OperationBr{Target: continuationLabel.asBranchTarget()},
// Initiate the else block.
&OperationLabel{Label: elseLabel},
)
case wasm.OpcodeEnd:
if c.unreachableState.on && c.unreachableState.depth > 0 {
c.unreachableState.depth--
break operatorSwitch
} else if c.unreachableState.on {
c.resetUnreachable()
frame := c.controlFrames.pop()
if c.controlFrames.empty() {
return nil
}
c.stack = c.stack[:frame.originalStackLenWithoutParam]
for _, t := range frame.blockType.Results {
c.stackPush(wasmValueTypeToUnsignedType(t)...)
}
continuationLabel := &Label{FrameID: frame.frameID, Kind: LabelKindContinuation}
if frame.kind == controlFrameKindIfWithoutElse {
// Emit the else label.
elseLabel := &Label{Kind: LabelKindElse, FrameID: frame.frameID}
c.result.LabelCallers[continuationLabel.String()]++
c.emit(
&OperationLabel{Label: elseLabel},
&OperationBr{Target: continuationLabel.asBranchTarget()},
&OperationLabel{Label: continuationLabel},
)
} else {
c.emit(
&OperationLabel{Label: continuationLabel},
)
}
break operatorSwitch
}
frame := c.controlFrames.pop()
// We need to reset the stack so that
// the values pushed inside the block.
dropOp := &OperationDrop{Depth: c.getFrameDropRange(frame, true)}
c.stack = c.stack[:frame.originalStackLenWithoutParam]
// Push the result types onto the stack.
for _, t := range frame.blockType.Results {
c.stackPush(wasmValueTypeToUnsignedType(t)...)
}
// Emit the instructions according to the kind of the current control frame.
switch frame.kind {
case controlFrameKindFunction:
if !c.controlFrames.empty() {
// Should never happen. If so, there's a bug in the translation.
panic("bug: found more function control frames")
}
// Return from function.
c.emit(
dropOp,
// Pass empty target instead of nil to avoid misinterpretation as "return"
&OperationBr{Target: &BranchTarget{}},
)
case controlFrameKindIfWithoutElse:
// This case we have to emit "empty" else label.
elseLabel := &Label{Kind: LabelKindElse, FrameID: frame.frameID}
continuationLabel := &Label{Kind: LabelKindContinuation, FrameID: frame.frameID}
c.result.LabelCallers[continuationLabel.String()] += 2
c.emit(
dropOp,
&OperationBr{Target: continuationLabel.asBranchTarget()},
// Emit the else which soon branches into the continuation.
&OperationLabel{Label: elseLabel},
&OperationBr{Target: continuationLabel.asBranchTarget()},
// Initiate the continuation.
&OperationLabel{Label: continuationLabel},
)
case controlFrameKindBlockWithContinuationLabel,
controlFrameKindIfWithElse:
continuationLabel := &Label{Kind: LabelKindContinuation, FrameID: frame.frameID}
c.result.LabelCallers[continuationLabel.String()]++
c.emit(
dropOp,
&OperationBr{Target: continuationLabel.asBranchTarget()},
&OperationLabel{Label: continuationLabel},
)
case controlFrameKindLoop, controlFrameKindBlockWithoutContinuationLabel:
c.emit(
dropOp,
)
default:
// Should never happen. If so, there's a bug in the translation.
panic(fmt.Errorf("bug: invalid control frame kind: 0x%x", frame.kind))
}
case wasm.OpcodeBr:
targetIndex, n, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("read the target for br_if: %w", err)
}
c.pc += n
if c.unreachableState.on {
// If it is currently in unreachable, br is no-op.
break operatorSwitch
}
targetFrame := c.controlFrames.get(int(targetIndex))
targetFrame.ensureContinuation()
dropOp := &OperationDrop{Depth: c.getFrameDropRange(targetFrame, false)}
target := targetFrame.asBranchTarget()
c.result.LabelCallers[target.Label.String()]++
c.emit(
dropOp,
&OperationBr{Target: target},
)
// Br operation is stack-polymorphic, and mark the state as unreachable.
// That means subsequent instructions in the current control frame are "unreachable"
// and can be safely removed.
c.markUnreachable()
case wasm.OpcodeBrIf:
targetIndex, n, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("read the target for br_if: %w", err)
}
c.pc += n
if c.unreachableState.on {
// If it is currently in unreachable, br-if is no-op.
break operatorSwitch
}
targetFrame := c.controlFrames.get(int(targetIndex))
targetFrame.ensureContinuation()
drop := c.getFrameDropRange(targetFrame, false)
target := targetFrame.asBranchTarget()
c.result.LabelCallers[target.Label.String()]++
continuationLabel := &Label{FrameID: c.nextID(), Kind: LabelKindHeader}
c.result.LabelCallers[continuationLabel.String()]++
c.emit(
&OperationBrIf{
Then: &BranchTargetDrop{ToDrop: drop, Target: target},
Else: continuationLabel.asBranchTargetDrop(),
},
// Start emitting else block operations.
&OperationLabel{
Label: continuationLabel,
},
)
case wasm.OpcodeBrTable:
r := bytes.NewReader(c.body[c.pc+1:])
numTargets, n, err := leb128.DecodeUint32(r)
if err != nil {
return fmt.Errorf("error reading number of targets in br_table: %w", err)
}
c.pc += n
if c.unreachableState.on {
// If it is currently in unreachable, br_table is no-op.
// But before proceeding to the next instruction, we must advance the pc
// according to the number of br_table targets.
for i := uint32(0); i <= numTargets; i++ { // inclusive as we also need to read the index of default target.
_, n, err := leb128.DecodeUint32(r)
if err != nil {
return fmt.Errorf("error reading target %d in br_table: %w", i, err)
}
c.pc += n
}
break operatorSwitch
}
// Read the branch targets.
targets := make([]*BranchTargetDrop, numTargets)
for i := range targets {
l, n, err := leb128.DecodeUint32(r)
if err != nil {
return fmt.Errorf("error reading target %d in br_table: %w", i, err)
}
c.pc += n
targetFrame := c.controlFrames.get(int(l))
targetFrame.ensureContinuation()
drop := c.getFrameDropRange(targetFrame, false)
target := &BranchTargetDrop{ToDrop: drop, Target: targetFrame.asBranchTarget()}
targets[i] = target
c.result.LabelCallers[target.Target.Label.String()]++
}
// Prep default target control frame.
l, n, err := leb128.DecodeUint32(r)
if err != nil {
return fmt.Errorf("error reading default target of br_table: %w", err)
}
c.pc += n
defaultTargetFrame := c.controlFrames.get(int(l))
defaultTargetFrame.ensureContinuation()
defaultTargetDrop := c.getFrameDropRange(defaultTargetFrame, false)
defaultTarget := defaultTargetFrame.asBranchTarget()
c.result.LabelCallers[defaultTarget.Label.String()]++
c.emit(
&OperationBrTable{
Targets: targets,
Default: &BranchTargetDrop{
ToDrop: defaultTargetDrop, Target: defaultTarget,
},
},
)
// Br operation is stack-polymorphic, and mark the state as unreachable.
// That means subsequent instructions in the current control frame are "unreachable"
// and can be safely removed.
c.markUnreachable()
case wasm.OpcodeReturn:
functionFrame := c.controlFrames.functionFrame()
dropOp := &OperationDrop{Depth: c.getFrameDropRange(functionFrame, false)}
// Cleanup the stack and then jmp to function frame's continuation (meaning return).
c.emit(
dropOp,
&OperationBr{Target: functionFrame.asBranchTarget()},
)
// Return operation is stack-polymorphic, and mark the state as unreachable.
// That means subsequent instructions in the current control frame are "unreachable"
// and can be safely removed.
c.markUnreachable()
case wasm.OpcodeCall:
if index == nil {
return fmt.Errorf("index does not exist for function call")
}
c.emit(
&OperationCall{FunctionIndex: *index},
)
case wasm.OpcodeCallIndirect:
if index == nil {
return fmt.Errorf("index does not exist for indirect function call")
}
tableIndex, n, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("read target for br_table: %w", err)
}
c.pc += n
c.emit(
&OperationCallIndirect{TypeIndex: *index, TableIndex: tableIndex},
)
case wasm.OpcodeDrop:
r := &InclusiveRange{Start: 0, End: 0}
if peekValueType == UnsignedTypeV128 {
// InclusiveRange is the range in uint64 representation, so dropping a vector value on top
// should be translated as drop [0..1] inclusively.
r.End++
}
c.emit(
&OperationDrop{Depth: r},
)
case wasm.OpcodeSelect:
// If it is on the unreachable state, ignore the instruction.
if c.unreachableState.on {
break operatorSwitch
}
c.emit(
&OperationSelect{IsTargetVector: c.stackPeek() == UnsignedTypeV128},
)
case wasm.OpcodeTypedSelect:
// Skips two bytes: vector size fixed to 1, and the value type for select.
c.pc += 2
// If it is on the unreachable state, ignore the instruction.
if c.unreachableState.on {
break operatorSwitch
}
// Typed select is semantically equivalent to select at runtime.
c.emit(
&OperationSelect{IsTargetVector: c.stackPeek() == UnsignedTypeV128},
)
case wasm.OpcodeLocalGet:
if index == nil {
return fmt.Errorf("index does not exist for local.get")
}
id := *index
depth := c.localDepth(id)
if isVector := c.localType(id) == wasm.ValueTypeV128; !isVector {
c.emit(
// -1 because we already manipulated the stack before
// called localDepth ^^.
&OperationPick{Depth: depth - 1, IsTargetVector: isVector},
)
} else {
c.emit(
// -2 because we already manipulated the stack before
// called localDepth ^^.
&OperationPick{Depth: depth - 2, IsTargetVector: isVector},
)
}
case wasm.OpcodeLocalSet:
if index == nil {
return fmt.Errorf("index does not exist for local.set")
}
id := *index
depth := c.localDepth(id)
isVector := c.localType(id) == wasm.ValueTypeV128
if isVector {
c.emit(
// +2 because we already popped the operands for this operation from the c.stack before
// called localDepth ^^,
&OperationSet{Depth: depth + 2, IsTargetVector: isVector},
)
} else {
c.emit(
// +1 because we already popped the operands for this operation from the c.stack before
// called localDepth ^^,
&OperationSet{Depth: depth + 1, IsTargetVector: isVector},
)
}
case wasm.OpcodeLocalTee:
if index == nil {
return fmt.Errorf("index does not exist for local.tee")
}
id := *index
depth := c.localDepth(id)
isVector := c.localType(id) == wasm.ValueTypeV128
if isVector {
c.emit(
&OperationPick{Depth: 1, IsTargetVector: isVector},
&OperationSet{Depth: depth + 2, IsTargetVector: isVector},
)
} else {
c.emit(
&OperationPick{Depth: 0, IsTargetVector: isVector},
&OperationSet{Depth: depth + 1, IsTargetVector: isVector},
)
}
case wasm.OpcodeGlobalGet:
if index == nil {
return fmt.Errorf("index does not exist for global.get")
}
c.emit(
&OperationGlobalGet{Index: *index},
)
case wasm.OpcodeGlobalSet:
if index == nil {
return fmt.Errorf("index does not exist for global.set")
}
c.emit(
&OperationGlobalSet{Index: *index},
)
case wasm.OpcodeI32Load:
imm, err := c.readMemoryArg(wasm.OpcodeI32LoadName)
if err != nil {
return err
}
c.emit(
&OperationLoad{Type: UnsignedTypeI32, Arg: imm},
)
case wasm.OpcodeI64Load:
imm, err := c.readMemoryArg(wasm.OpcodeI64LoadName)
if err != nil {
return err
}
c.emit(
&OperationLoad{Type: UnsignedTypeI64, Arg: imm},
)
case wasm.OpcodeF32Load:
imm, err := c.readMemoryArg(wasm.OpcodeF32LoadName)
if err != nil {
return err
}
c.emit(
&OperationLoad{Type: UnsignedTypeF32, Arg: imm},
)
case wasm.OpcodeF64Load:
imm, err := c.readMemoryArg(wasm.OpcodeF64LoadName)
if err != nil {
return err
}
c.emit(
&OperationLoad{Type: UnsignedTypeF64, Arg: imm},
)
case wasm.OpcodeI32Load8S:
imm, err := c.readMemoryArg(wasm.OpcodeI32Load8SName)
if err != nil {
return err
}
c.emit(
&OperationLoad8{Type: SignedInt32, Arg: imm},
)
case wasm.OpcodeI32Load8U:
imm, err := c.readMemoryArg(wasm.OpcodeI32Load8UName)
if err != nil {
return err
}
c.emit(
&OperationLoad8{Type: SignedUint32, Arg: imm},
)
case wasm.OpcodeI32Load16S:
imm, err := c.readMemoryArg(wasm.OpcodeI32Load16SName)
if err != nil {
return err
}
c.emit(
&OperationLoad16{Type: SignedInt32, Arg: imm},
)
case wasm.OpcodeI32Load16U:
imm, err := c.readMemoryArg(wasm.OpcodeI32Load16UName)
if err != nil {
return err
}
c.emit(
&OperationLoad16{Type: SignedUint32, Arg: imm},
)
case wasm.OpcodeI64Load8S:
imm, err := c.readMemoryArg(wasm.OpcodeI64Load8SName)
if err != nil {
return err
}
c.emit(
&OperationLoad8{Type: SignedInt64, Arg: imm},
)
case wasm.OpcodeI64Load8U:
imm, err := c.readMemoryArg(wasm.OpcodeI64Load8UName)
if err != nil {
return err
}
c.emit(
&OperationLoad8{Type: SignedUint64, Arg: imm},
)
case wasm.OpcodeI64Load16S:
imm, err := c.readMemoryArg(wasm.OpcodeI64Load16SName)
if err != nil {
return err
}
c.emit(
&OperationLoad16{Type: SignedInt64, Arg: imm},
)
case wasm.OpcodeI64Load16U:
imm, err := c.readMemoryArg(wasm.OpcodeI64Load16UName)
if err != nil {
return err
}
c.emit(
&OperationLoad16{Type: SignedUint64, Arg: imm},
)
case wasm.OpcodeI64Load32S:
imm, err := c.readMemoryArg(wasm.OpcodeI64Load32SName)
if err != nil {
return err
}
c.emit(
&OperationLoad32{Signed: true, Arg: imm},
)
case wasm.OpcodeI64Load32U:
imm, err := c.readMemoryArg(wasm.OpcodeI64Load32UName)
if err != nil {
return err
}
c.emit(
&OperationLoad32{Signed: false, Arg: imm},
)
case wasm.OpcodeI32Store:
imm, err := c.readMemoryArg(wasm.OpcodeI32StoreName)
if err != nil {
return err
}
c.emit(
&OperationStore{Type: UnsignedTypeI32, Arg: imm},
)
case wasm.OpcodeI64Store:
imm, err := c.readMemoryArg(wasm.OpcodeI64StoreName)
if err != nil {
return err
}
c.emit(
&OperationStore{Type: UnsignedTypeI64, Arg: imm},
)
case wasm.OpcodeF32Store:
imm, err := c.readMemoryArg(wasm.OpcodeF32StoreName)
if err != nil {
return err
}
c.emit(
&OperationStore{Type: UnsignedTypeF32, Arg: imm},
)
case wasm.OpcodeF64Store:
imm, err := c.readMemoryArg(wasm.OpcodeF64StoreName)
if err != nil {
return err
}
c.emit(
&OperationStore{Type: UnsignedTypeF64, Arg: imm},
)
case wasm.OpcodeI32Store8:
imm, err := c.readMemoryArg(wasm.OpcodeI32Store8Name)
if err != nil {
return err
}
c.emit(
&OperationStore8{Arg: imm},
)
case wasm.OpcodeI32Store16:
imm, err := c.readMemoryArg(wasm.OpcodeI32Store16Name)
if err != nil {
return err
}
c.emit(
&OperationStore16{Arg: imm},
)
case wasm.OpcodeI64Store8:
imm, err := c.readMemoryArg(wasm.OpcodeI64Store8Name)
if err != nil {
return err
}
c.emit(
&OperationStore8{Arg: imm},
)
case wasm.OpcodeI64Store16:
imm, err := c.readMemoryArg(wasm.OpcodeI64Store16Name)
if err != nil {
return err
}
c.emit(
&OperationStore16{Arg: imm},
)
case wasm.OpcodeI64Store32:
imm, err := c.readMemoryArg(wasm.OpcodeI64Store32Name)
if err != nil {
return err
}
c.emit(
&OperationStore32{Arg: imm},
)
case wasm.OpcodeMemorySize:
c.result.UsesMemory = true
c.pc++ // Skip the reserved one byte.
c.emit(
&OperationMemorySize{},
)
case wasm.OpcodeMemoryGrow:
c.result.UsesMemory = true
c.pc++ // Skip the reserved one byte.
c.emit(
&OperationMemoryGrow{},
)
case wasm.OpcodeI32Const:
val, num, err := leb128.LoadInt32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationConstI32{Value: uint32(val)},
)
case wasm.OpcodeI64Const:
val, num, err := leb128.LoadInt64(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i64.const value: %v", err)
}
c.pc += num
c.emit(
&OperationConstI64{Value: uint64(val)},
)
case wasm.OpcodeF32Const:
v := math.Float32frombits(binary.LittleEndian.Uint32(c.body[c.pc+1:]))
c.pc += 4
c.emit(
&OperationConstF32{Value: v},
)
case wasm.OpcodeF64Const:
v := math.Float64frombits(binary.LittleEndian.Uint64(c.body[c.pc+1:]))
c.pc += 8
c.emit(
&OperationConstF64{Value: v},
)
case wasm.OpcodeI32Eqz:
c.emit(
&OperationEqz{Type: UnsignedInt32},
)
case wasm.OpcodeI32Eq:
c.emit(
&OperationEq{Type: UnsignedTypeI32},
)
case wasm.OpcodeI32Ne:
c.emit(
&OperationNe{Type: UnsignedTypeI32},
)
case wasm.OpcodeI32LtS:
c.emit(
&OperationLt{Type: SignedTypeInt32},
)
case wasm.OpcodeI32LtU:
c.emit(
&OperationLt{Type: SignedTypeUint32},
)
case wasm.OpcodeI32GtS:
c.emit(
&OperationGt{Type: SignedTypeInt32},
)
case wasm.OpcodeI32GtU:
c.emit(
&OperationGt{Type: SignedTypeUint32},
)
case wasm.OpcodeI32LeS:
c.emit(
&OperationLe{Type: SignedTypeInt32},
)
case wasm.OpcodeI32LeU:
c.emit(
&OperationLe{Type: SignedTypeUint32},
)
case wasm.OpcodeI32GeS:
c.emit(
&OperationGe{Type: SignedTypeInt32},
)
case wasm.OpcodeI32GeU:
c.emit(
&OperationGe{Type: SignedTypeUint32},
)
case wasm.OpcodeI64Eqz:
c.emit(
&OperationEqz{Type: UnsignedInt64},
)
case wasm.OpcodeI64Eq:
c.emit(
&OperationEq{Type: UnsignedTypeI64},
)
case wasm.OpcodeI64Ne:
c.emit(
&OperationNe{Type: UnsignedTypeI64},
)
case wasm.OpcodeI64LtS:
c.emit(
&OperationLt{Type: SignedTypeInt64},
)
case wasm.OpcodeI64LtU:
c.emit(
&OperationLt{Type: SignedTypeUint64},
)
case wasm.OpcodeI64GtS:
c.emit(
&OperationGt{Type: SignedTypeInt64},
)
case wasm.OpcodeI64GtU:
c.emit(
&OperationGt{Type: SignedTypeUint64},
)
case wasm.OpcodeI64LeS:
c.emit(
&OperationLe{Type: SignedTypeInt64},
)
case wasm.OpcodeI64LeU:
c.emit(
&OperationLe{Type: SignedTypeUint64},
)
case wasm.OpcodeI64GeS:
c.emit(
&OperationGe{Type: SignedTypeInt64},
)
case wasm.OpcodeI64GeU:
c.emit(
&OperationGe{Type: SignedTypeUint64},
)
case wasm.OpcodeF32Eq:
c.emit(
&OperationEq{Type: UnsignedTypeF32},
)
case wasm.OpcodeF32Ne:
c.emit(
&OperationNe{Type: UnsignedTypeF32},
)
case wasm.OpcodeF32Lt:
c.emit(
&OperationLt{Type: SignedTypeFloat32},
)
case wasm.OpcodeF32Gt:
c.emit(
&OperationGt{Type: SignedTypeFloat32},
)
case wasm.OpcodeF32Le:
c.emit(
&OperationLe{Type: SignedTypeFloat32},
)
case wasm.OpcodeF32Ge:
c.emit(
&OperationGe{Type: SignedTypeFloat32},
)
case wasm.OpcodeF64Eq:
c.emit(
&OperationEq{Type: UnsignedTypeF64},
)
case wasm.OpcodeF64Ne:
c.emit(
&OperationNe{Type: UnsignedTypeF64},
)
case wasm.OpcodeF64Lt:
c.emit(
&OperationLt{Type: SignedTypeFloat64},
)
case wasm.OpcodeF64Gt:
c.emit(
&OperationGt{Type: SignedTypeFloat64},
)
case wasm.OpcodeF64Le:
c.emit(
&OperationLe{Type: SignedTypeFloat64},
)
case wasm.OpcodeF64Ge:
c.emit(
&OperationGe{Type: SignedTypeFloat64},
)
case wasm.OpcodeI32Clz:
c.emit(
&OperationClz{Type: UnsignedInt32},
)
case wasm.OpcodeI32Ctz:
c.emit(
&OperationCtz{Type: UnsignedInt32},
)
case wasm.OpcodeI32Popcnt:
c.emit(
&OperationPopcnt{Type: UnsignedInt32},
)
case wasm.OpcodeI32Add:
c.emit(
&OperationAdd{Type: UnsignedTypeI32},
)
case wasm.OpcodeI32Sub:
c.emit(
&OperationSub{Type: UnsignedTypeI32},
)
case wasm.OpcodeI32Mul:
c.emit(
&OperationMul{Type: UnsignedTypeI32},
)
case wasm.OpcodeI32DivS:
c.emit(
&OperationDiv{Type: SignedTypeInt32},
)
case wasm.OpcodeI32DivU:
c.emit(
&OperationDiv{Type: SignedTypeUint32},
)
case wasm.OpcodeI32RemS:
c.emit(
&OperationRem{Type: SignedInt32},
)
case wasm.OpcodeI32RemU:
c.emit(
&OperationRem{Type: SignedUint32},
)
case wasm.OpcodeI32And:
c.emit(
&OperationAnd{Type: UnsignedInt32},
)
case wasm.OpcodeI32Or:
c.emit(
&OperationOr{Type: UnsignedInt32},
)
case wasm.OpcodeI32Xor:
c.emit(
&OperationXor{Type: UnsignedInt64},
)
case wasm.OpcodeI32Shl:
c.emit(
&OperationShl{Type: UnsignedInt32},
)
case wasm.OpcodeI32ShrS:
c.emit(
&OperationShr{Type: SignedInt32},
)
case wasm.OpcodeI32ShrU:
c.emit(
&OperationShr{Type: SignedUint32},
)
case wasm.OpcodeI32Rotl:
c.emit(
&OperationRotl{Type: UnsignedInt32},
)
case wasm.OpcodeI32Rotr:
c.emit(
&OperationRotr{Type: UnsignedInt32},
)
case wasm.OpcodeI64Clz:
c.emit(
&OperationClz{Type: UnsignedInt64},
)
case wasm.OpcodeI64Ctz:
c.emit(
&OperationCtz{Type: UnsignedInt64},
)
case wasm.OpcodeI64Popcnt:
c.emit(
&OperationPopcnt{Type: UnsignedInt64},
)
case wasm.OpcodeI64Add:
c.emit(
&OperationAdd{Type: UnsignedTypeI64},
)
case wasm.OpcodeI64Sub:
c.emit(
&OperationSub{Type: UnsignedTypeI64},
)
case wasm.OpcodeI64Mul:
c.emit(
&OperationMul{Type: UnsignedTypeI64},
)
case wasm.OpcodeI64DivS:
c.emit(
&OperationDiv{Type: SignedTypeInt64},
)
case wasm.OpcodeI64DivU:
c.emit(
&OperationDiv{Type: SignedTypeUint64},
)
case wasm.OpcodeI64RemS:
c.emit(
&OperationRem{Type: SignedInt64},
)
case wasm.OpcodeI64RemU:
c.emit(
&OperationRem{Type: SignedUint64},
)
case wasm.OpcodeI64And:
c.emit(
&OperationAnd{Type: UnsignedInt64},
)
case wasm.OpcodeI64Or:
c.emit(
&OperationOr{Type: UnsignedInt64},
)
case wasm.OpcodeI64Xor:
c.emit(
&OperationXor{Type: UnsignedInt64},
)
case wasm.OpcodeI64Shl:
c.emit(
&OperationShl{Type: UnsignedInt64},
)
case wasm.OpcodeI64ShrS:
c.emit(
&OperationShr{Type: SignedInt64},
)
case wasm.OpcodeI64ShrU:
c.emit(
&OperationShr{Type: SignedUint64},
)
case wasm.OpcodeI64Rotl:
c.emit(
&OperationRotl{Type: UnsignedInt64},
)
case wasm.OpcodeI64Rotr:
c.emit(
&OperationRotr{Type: UnsignedInt64},
)
case wasm.OpcodeF32Abs:
c.emit(
&OperationAbs{Type: Float32},
)
case wasm.OpcodeF32Neg:
c.emit(
&OperationNeg{Type: Float32},
)
case wasm.OpcodeF32Ceil:
c.emit(
&OperationCeil{Type: Float32},
)
case wasm.OpcodeF32Floor:
c.emit(
&OperationFloor{Type: Float32},
)
case wasm.OpcodeF32Trunc:
c.emit(
&OperationTrunc{Type: Float32},
)
case wasm.OpcodeF32Nearest:
c.emit(
&OperationNearest{Type: Float32},
)
case wasm.OpcodeF32Sqrt:
c.emit(
&OperationSqrt{Type: Float32},
)
case wasm.OpcodeF32Add:
c.emit(
&OperationAdd{Type: UnsignedTypeF32},
)
case wasm.OpcodeF32Sub:
c.emit(
&OperationSub{Type: UnsignedTypeF32},
)
case wasm.OpcodeF32Mul:
c.emit(
&OperationMul{Type: UnsignedTypeF32},
)
case wasm.OpcodeF32Div:
c.emit(
&OperationDiv{Type: SignedTypeFloat32},
)
case wasm.OpcodeF32Min:
c.emit(
&OperationMin{Type: Float32},
)
case wasm.OpcodeF32Max:
c.emit(
&OperationMax{Type: Float32},
)
case wasm.OpcodeF32Copysign:
c.emit(
&OperationCopysign{Type: Float32},
)
case wasm.OpcodeF64Abs:
c.emit(
&OperationAbs{Type: Float64},
)
case wasm.OpcodeF64Neg:
c.emit(
&OperationNeg{Type: Float64},
)
case wasm.OpcodeF64Ceil:
c.emit(
&OperationCeil{Type: Float64},
)
case wasm.OpcodeF64Floor:
c.emit(
&OperationFloor{Type: Float64},
)
case wasm.OpcodeF64Trunc:
c.emit(
&OperationTrunc{Type: Float64},
)
case wasm.OpcodeF64Nearest:
c.emit(
&OperationNearest{Type: Float64},
)
case wasm.OpcodeF64Sqrt:
c.emit(
&OperationSqrt{Type: Float64},
)
case wasm.OpcodeF64Add:
c.emit(
&OperationAdd{Type: UnsignedTypeF64},
)
case wasm.OpcodeF64Sub:
c.emit(
&OperationSub{Type: UnsignedTypeF64},
)
case wasm.OpcodeF64Mul:
c.emit(
&OperationMul{Type: UnsignedTypeF64},
)
case wasm.OpcodeF64Div:
c.emit(
&OperationDiv{Type: SignedTypeFloat64},
)
case wasm.OpcodeF64Min:
c.emit(
&OperationMin{Type: Float64},
)
case wasm.OpcodeF64Max:
c.emit(
&OperationMax{Type: Float64},
)
case wasm.OpcodeF64Copysign:
c.emit(
&OperationCopysign{Type: Float64},
)
case wasm.OpcodeI32WrapI64:
c.emit(
&OperationI32WrapFromI64{},
)
case wasm.OpcodeI32TruncF32S:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedInt32},
)
case wasm.OpcodeI32TruncF32U:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedUint32},
)
case wasm.OpcodeI32TruncF64S:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedInt32},
)
case wasm.OpcodeI32TruncF64U:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedUint32},
)
case wasm.OpcodeI64ExtendI32S:
c.emit(
&OperationExtend{Signed: true},
)
case wasm.OpcodeI64ExtendI32U:
c.emit(
&OperationExtend{Signed: false},
)
case wasm.OpcodeI64TruncF32S:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedInt64},
)
case wasm.OpcodeI64TruncF32U:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedUint64},
)
case wasm.OpcodeI64TruncF64S:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedInt64},
)
case wasm.OpcodeI64TruncF64U:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedUint64},
)
case wasm.OpcodeF32ConvertI32S:
c.emit(
&OperationFConvertFromI{InputType: SignedInt32, OutputType: Float32},
)
case wasm.OpcodeF32ConvertI32U:
c.emit(
&OperationFConvertFromI{InputType: SignedUint32, OutputType: Float32},
)
case wasm.OpcodeF32ConvertI64S:
c.emit(
&OperationFConvertFromI{InputType: SignedInt64, OutputType: Float32},
)
case wasm.OpcodeF32ConvertI64U:
c.emit(
&OperationFConvertFromI{InputType: SignedUint64, OutputType: Float32},
)
case wasm.OpcodeF32DemoteF64:
c.emit(
&OperationF32DemoteFromF64{},
)
case wasm.OpcodeF64ConvertI32S:
c.emit(
&OperationFConvertFromI{InputType: SignedInt32, OutputType: Float64},
)
case wasm.OpcodeF64ConvertI32U:
c.emit(
&OperationFConvertFromI{InputType: SignedUint32, OutputType: Float64},
)
case wasm.OpcodeF64ConvertI64S:
c.emit(
&OperationFConvertFromI{InputType: SignedInt64, OutputType: Float64},
)
case wasm.OpcodeF64ConvertI64U:
c.emit(
&OperationFConvertFromI{InputType: SignedUint64, OutputType: Float64},
)
case wasm.OpcodeF64PromoteF32:
c.emit(
&OperationF64PromoteFromF32{},
)
case wasm.OpcodeI32ReinterpretF32:
c.emit(
&OperationI32ReinterpretFromF32{},
)
case wasm.OpcodeI64ReinterpretF64:
c.emit(
&OperationI64ReinterpretFromF64{},
)
case wasm.OpcodeF32ReinterpretI32:
c.emit(
&OperationF32ReinterpretFromI32{},
)
case wasm.OpcodeF64ReinterpretI64:
c.emit(
&OperationF64ReinterpretFromI64{},
)
case wasm.OpcodeI32Extend8S:
c.emit(
&OperationSignExtend32From8{},
)
case wasm.OpcodeI32Extend16S:
c.emit(
&OperationSignExtend32From16{},
)
case wasm.OpcodeI64Extend8S:
c.emit(
&OperationSignExtend64From8{},
)
case wasm.OpcodeI64Extend16S:
c.emit(
&OperationSignExtend64From16{},
)
case wasm.OpcodeI64Extend32S:
c.emit(
&OperationSignExtend64From32{},
)
case wasm.OpcodeRefFunc:
c.pc++
index, num, err := leb128.LoadUint32(c.body[c.pc:])
if err != nil {
return fmt.Errorf("failed to read function index for ref.func: %v", err)
}
c.pc += num - 1
c.emit(
&OperationRefFunc{FunctionIndex: index},
)
case wasm.OpcodeRefNull:
c.pc++ // Skip the type of reftype as every ref value is opaque pointer.
c.emit(
&OperationConstI64{Value: 0},
)
case wasm.OpcodeRefIsNull:
// Simply compare the opaque pointer (i64) with zero.
c.emit(
&OperationEqz{Type: UnsignedInt64},
)
case wasm.OpcodeTableGet:
c.pc++
tableIndex, num, err := leb128.LoadUint32(c.body[c.pc:])
if err != nil {
return fmt.Errorf("failed to read function index for table.get: %v", err)
}
c.pc += num - 1
c.emit(
&OperationTableGet{TableIndex: tableIndex},
)
case wasm.OpcodeTableSet:
c.pc++
tableIndex, num, err := leb128.LoadUint32(c.body[c.pc:])
if err != nil {
return fmt.Errorf("failed to read function index for table.set: %v", err)
}
c.pc += num - 1
c.emit(
&OperationTableSet{TableIndex: tableIndex},
)
case wasm.OpcodeMiscPrefix:
c.pc++
switch miscOp := c.body[c.pc]; miscOp {
case wasm.OpcodeMiscI32TruncSatF32S:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedInt32, NonTrapping: true},
)
case wasm.OpcodeMiscI32TruncSatF32U:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedUint32, NonTrapping: true},
)
case wasm.OpcodeMiscI32TruncSatF64S:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedInt32, NonTrapping: true},
)
case wasm.OpcodeMiscI32TruncSatF64U:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedUint32, NonTrapping: true},
)
case wasm.OpcodeMiscI64TruncSatF32S:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedInt64, NonTrapping: true},
)
case wasm.OpcodeMiscI64TruncSatF32U:
c.emit(
&OperationITruncFromF{InputType: Float32, OutputType: SignedUint64, NonTrapping: true},
)
case wasm.OpcodeMiscI64TruncSatF64S:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedInt64, NonTrapping: true},
)
case wasm.OpcodeMiscI64TruncSatF64U:
c.emit(
&OperationITruncFromF{InputType: Float64, OutputType: SignedUint64, NonTrapping: true},
)
case wasm.OpcodeMiscMemoryInit:
c.result.UsesMemory = true
dataIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num + 1 // +1 to skip the memory index which is fixed to zero.
c.emit(
&OperationMemoryInit{DataIndex: dataIndex},
)
case wasm.OpcodeMiscDataDrop:
dataIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationDataDrop{DataIndex: dataIndex},
)
case wasm.OpcodeMiscMemoryCopy:
c.result.UsesMemory = true
c.pc += 2 // +2 to skip two memory indexes which are fixed to zero.
c.emit(
&OperationMemoryCopy{},
)
case wasm.OpcodeMiscMemoryFill:
c.result.UsesMemory = true
c.pc += 1 // +1 to skip the memory index which is fixed to zero.
c.emit(
&OperationMemoryFill{},
)
case wasm.OpcodeMiscTableInit:
elemIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
// Read table index which is fixed to zero currently.
tableIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationTableInit{ElemIndex: elemIndex, TableIndex: tableIndex},
)
case wasm.OpcodeMiscElemDrop:
elemIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationElemDrop{ElemIndex: elemIndex},
)
case wasm.OpcodeMiscTableCopy:
// Read the source table inde.g.
dst, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
// Read the destination table inde.g.
src, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationTableCopy{SrcTableIndex: src, DstTableIndex: dst},
)
case wasm.OpcodeMiscTableGrow:
// Read the source table inde.g.
tableIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationTableGrow{TableIndex: tableIndex},
)
case wasm.OpcodeMiscTableSize:
// Read the source table inde.g.
tableIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationTableSize{TableIndex: tableIndex},
)
case wasm.OpcodeMiscTableFill:
// Read the source table index.
tableIndex, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return fmt.Errorf("reading i32.const value: %v", err)
}
c.pc += num
c.emit(
&OperationTableFill{TableIndex: tableIndex},
)
default:
return fmt.Errorf("unsupported misc instruction in wazeroir: 0x%x", op)
}
case wasm.OpcodeVecPrefix:
c.pc++
switch vecOp := c.body[c.pc]; vecOp {
case wasm.OpcodeVecV128Const:
c.pc++
lo := binary.LittleEndian.Uint64(c.body[c.pc : c.pc+8])
c.pc += 8
hi := binary.LittleEndian.Uint64(c.body[c.pc : c.pc+8])
c.emit(
&OperationV128Const{Lo: lo, Hi: hi},
)
c.pc += 7
case wasm.OpcodeVecV128Load:
arg, err := c.readMemoryArg(wasm.OpcodeI32LoadName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType128, Arg: arg},
)
case wasm.OpcodeVecV128Load8x8s:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load8x8SName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType8x8s, Arg: arg},
)
case wasm.OpcodeVecV128Load8x8u:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load8x8UName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType8x8u, Arg: arg},
)
case wasm.OpcodeVecV128Load16x4s:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load16x4SName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType16x4s, Arg: arg},
)
case wasm.OpcodeVecV128Load16x4u:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load16x4UName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType16x4u, Arg: arg},
)
case wasm.OpcodeVecV128Load32x2s:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load32x2SName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType32x2s, Arg: arg},
)
case wasm.OpcodeVecV128Load32x2u:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load32x2UName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType32x2u, Arg: arg},
)
case wasm.OpcodeVecV128Load8Splat:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load8SplatName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType8Splat, Arg: arg},
)
case wasm.OpcodeVecV128Load16Splat:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load16SplatName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType16Splat, Arg: arg},
)
case wasm.OpcodeVecV128Load32Splat:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load32SplatName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType32Splat, Arg: arg},
)
case wasm.OpcodeVecV128Load64Splat:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load64SplatName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType64Splat, Arg: arg},
)
case wasm.OpcodeVecV128Load32zero:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load32zeroName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType32zero, Arg: arg},
)
case wasm.OpcodeVecV128Load64zero:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load64zeroName)
if err != nil {
return err
}
c.emit(
&OperationV128Load{Type: V128LoadType64zero, Arg: arg},
)
case wasm.OpcodeVecV128Load8Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load8LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128LoadLane{LaneIndex: laneIndex, LaneSize: 8, Arg: arg},
)
case wasm.OpcodeVecV128Load16Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load16LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128LoadLane{LaneIndex: laneIndex, LaneSize: 16, Arg: arg},
)
case wasm.OpcodeVecV128Load32Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load32LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128LoadLane{LaneIndex: laneIndex, LaneSize: 32, Arg: arg},
)
case wasm.OpcodeVecV128Load64Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Load64LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128LoadLane{LaneIndex: laneIndex, LaneSize: 64, Arg: arg},
)
case wasm.OpcodeVecV128Store:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128StoreName)
if err != nil {
return err
}
c.emit(
&OperationV128Store{Arg: arg},
)
case wasm.OpcodeVecV128Store8Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Store8LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128StoreLane{LaneIndex: laneIndex, LaneSize: 8, Arg: arg},
)
case wasm.OpcodeVecV128Store16Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Store16LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128StoreLane{LaneIndex: laneIndex, LaneSize: 16, Arg: arg},
)
case wasm.OpcodeVecV128Store32Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Store32LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128StoreLane{LaneIndex: laneIndex, LaneSize: 32, Arg: arg},
)
case wasm.OpcodeVecV128Store64Lane:
arg, err := c.readMemoryArg(wasm.OpcodeVecV128Store64LaneName)
if err != nil {
return err
}
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128StoreLane{LaneIndex: laneIndex, LaneSize: 64, Arg: arg},
)
case wasm.OpcodeVecI8x16ExtractLaneS:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeI8x16, Signed: true},
)
case wasm.OpcodeVecI8x16ExtractLaneU:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeI8x16, Signed: false},
)
case wasm.OpcodeVecI16x8ExtractLaneS:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI16x8ExtractLaneU:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeI16x8, Signed: false},
)
case wasm.OpcodeVecI32x4ExtractLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2ExtractLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4ExtractLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2ExtractLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ExtractLane{LaneIndex: laneIndex, Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16ReplaceLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ReplaceLane{LaneIndex: laneIndex, Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8ReplaceLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ReplaceLane{LaneIndex: laneIndex, Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4ReplaceLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ReplaceLane{LaneIndex: laneIndex, Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2ReplaceLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ReplaceLane{LaneIndex: laneIndex, Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4ReplaceLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ReplaceLane{LaneIndex: laneIndex, Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2ReplaceLane:
c.pc++
laneIndex := c.body[c.pc]
c.emit(
&OperationV128ReplaceLane{LaneIndex: laneIndex, Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16Splat:
c.emit(
&OperationV128Splat{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8Splat:
c.emit(
&OperationV128Splat{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4Splat:
c.emit(
&OperationV128Splat{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2Splat:
c.emit(
&OperationV128Splat{Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4Splat:
c.emit(
&OperationV128Splat{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Splat:
c.emit(
&OperationV128Splat{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16Swizzle:
c.emit(
&OperationV128Swizzle{},
)
case wasm.OpcodeVecV128i8x16Shuffle:
c.pc++
op := &OperationV128Shuffle{}
copy(op.Lanes[:], c.body[c.pc:c.pc+16])
c.emit(op)
c.pc += 15
case wasm.OpcodeVecV128AnyTrue:
c.emit(
&OperationV128AnyTrue{},
)
case wasm.OpcodeVecI8x16AllTrue:
c.emit(
&OperationV128AllTrue{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8AllTrue:
c.emit(
&OperationV128AllTrue{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4AllTrue:
c.emit(
&OperationV128AllTrue{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2AllTrue:
c.emit(
&OperationV128AllTrue{Shape: ShapeI64x2},
)
case wasm.OpcodeVecI8x16BitMask:
c.emit(
&OperationV128BitMask{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8BitMask:
c.emit(
&OperationV128BitMask{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4BitMask:
c.emit(
&OperationV128BitMask{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2BitMask:
c.emit(
&OperationV128BitMask{Shape: ShapeI64x2},
)
case wasm.OpcodeVecV128And:
c.emit(
&OperationV128And{},
)
case wasm.OpcodeVecV128Not:
c.emit(
&OperationV128Not{},
)
case wasm.OpcodeVecV128Or:
c.emit(
&OperationV128Or{},
)
case wasm.OpcodeVecV128Xor:
c.emit(
&OperationV128Xor{},
)
case wasm.OpcodeVecV128Bitselect:
c.emit(
&OperationV128Bitselect{},
)
case wasm.OpcodeVecV128AndNot:
c.emit(
&OperationV128AndNot{},
)
case wasm.OpcodeVecI8x16Shl:
c.emit(
&OperationV128Shl{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI8x16ShrS:
c.emit(
&OperationV128Shr{Shape: ShapeI8x16, Signed: true},
)
case wasm.OpcodeVecI8x16ShrU:
c.emit(
&OperationV128Shr{Shape: ShapeI8x16, Signed: false},
)
case wasm.OpcodeVecI16x8Shl:
c.emit(
&OperationV128Shl{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI16x8ShrS:
c.emit(
&OperationV128Shr{Shape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI16x8ShrU:
c.emit(
&OperationV128Shr{Shape: ShapeI16x8, Signed: false},
)
case wasm.OpcodeVecI32x4Shl:
c.emit(
&OperationV128Shl{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI32x4ShrS:
c.emit(
&OperationV128Shr{Shape: ShapeI32x4, Signed: true},
)
case wasm.OpcodeVecI32x4ShrU:
c.emit(
&OperationV128Shr{Shape: ShapeI32x4, Signed: false},
)
case wasm.OpcodeVecI64x2Shl:
c.emit(
&OperationV128Shl{Shape: ShapeI64x2},
)
case wasm.OpcodeVecI64x2ShrS:
c.emit(
&OperationV128Shr{Shape: ShapeI64x2, Signed: true},
)
case wasm.OpcodeVecI64x2ShrU:
c.emit(
&OperationV128Shr{Shape: ShapeI64x2, Signed: false},
)
case wasm.OpcodeVecI8x16Eq:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16Eq},
)
case wasm.OpcodeVecI8x16Ne:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16Ne},
)
case wasm.OpcodeVecI8x16LtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16LtS},
)
case wasm.OpcodeVecI8x16LtU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16LtU},
)
case wasm.OpcodeVecI8x16GtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16GtS},
)
case wasm.OpcodeVecI8x16GtU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16GtU},
)
case wasm.OpcodeVecI8x16LeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16LeS},
)
case wasm.OpcodeVecI8x16LeU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16LeU},
)
case wasm.OpcodeVecI8x16GeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16GeS},
)
case wasm.OpcodeVecI8x16GeU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI8x16GeU},
)
case wasm.OpcodeVecI16x8Eq:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8Eq},
)
case wasm.OpcodeVecI16x8Ne:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8Ne},
)
case wasm.OpcodeVecI16x8LtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8LtS},
)
case wasm.OpcodeVecI16x8LtU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8LtU},
)
case wasm.OpcodeVecI16x8GtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8GtS},
)
case wasm.OpcodeVecI16x8GtU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8GtU},
)
case wasm.OpcodeVecI16x8LeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8LeS},
)
case wasm.OpcodeVecI16x8LeU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8LeU},
)
case wasm.OpcodeVecI16x8GeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8GeS},
)
case wasm.OpcodeVecI16x8GeU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI16x8GeU},
)
case wasm.OpcodeVecI32x4Eq:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4Eq},
)
case wasm.OpcodeVecI32x4Ne:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4Ne},
)
case wasm.OpcodeVecI32x4LtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4LtS},
)
case wasm.OpcodeVecI32x4LtU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4LtU},
)
case wasm.OpcodeVecI32x4GtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4GtS},
)
case wasm.OpcodeVecI32x4GtU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4GtU},
)
case wasm.OpcodeVecI32x4LeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4LeS},
)
case wasm.OpcodeVecI32x4LeU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4LeU},
)
case wasm.OpcodeVecI32x4GeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4GeS},
)
case wasm.OpcodeVecI32x4GeU:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI32x4GeU},
)
case wasm.OpcodeVecI64x2Eq:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI64x2Eq},
)
case wasm.OpcodeVecI64x2Ne:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI64x2Ne},
)
case wasm.OpcodeVecI64x2LtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI64x2LtS},
)
case wasm.OpcodeVecI64x2GtS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI64x2GtS},
)
case wasm.OpcodeVecI64x2LeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI64x2LeS},
)
case wasm.OpcodeVecI64x2GeS:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeI64x2GeS},
)
case wasm.OpcodeVecF32x4Eq:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF32x4Eq},
)
case wasm.OpcodeVecF32x4Ne:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF32x4Ne},
)
case wasm.OpcodeVecF32x4Lt:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF32x4Lt},
)
case wasm.OpcodeVecF32x4Gt:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF32x4Gt},
)
case wasm.OpcodeVecF32x4Le:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF32x4Le},
)
case wasm.OpcodeVecF32x4Ge:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF32x4Ge},
)
case wasm.OpcodeVecF64x2Eq:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF64x2Eq},
)
case wasm.OpcodeVecF64x2Ne:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF64x2Ne},
)
case wasm.OpcodeVecF64x2Lt:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF64x2Lt},
)
case wasm.OpcodeVecF64x2Gt:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF64x2Gt},
)
case wasm.OpcodeVecF64x2Le:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF64x2Le},
)
case wasm.OpcodeVecF64x2Ge:
c.emit(
&OperationV128Cmp{Type: V128CmpTypeF64x2Ge},
)
case wasm.OpcodeVecI8x16Neg:
c.emit(
&OperationV128Neg{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8Neg:
c.emit(
&OperationV128Neg{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4Neg:
c.emit(
&OperationV128Neg{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2Neg:
c.emit(
&OperationV128Neg{Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4Neg:
c.emit(
&OperationV128Neg{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Neg:
c.emit(
&OperationV128Neg{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16Add:
c.emit(
&OperationV128Add{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8Add:
c.emit(
&OperationV128Add{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4Add:
c.emit(
&OperationV128Add{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2Add:
c.emit(
&OperationV128Add{Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4Add:
c.emit(
&OperationV128Add{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Add:
c.emit(
&OperationV128Add{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16Sub:
c.emit(
&OperationV128Sub{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8Sub:
c.emit(
&OperationV128Sub{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4Sub:
c.emit(
&OperationV128Sub{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2Sub:
c.emit(
&OperationV128Sub{Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4Sub:
c.emit(
&OperationV128Sub{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Sub:
c.emit(
&OperationV128Sub{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16AddSatS:
c.emit(
&OperationV128AddSat{Shape: ShapeI8x16, Signed: true},
)
case wasm.OpcodeVecI8x16AddSatU:
c.emit(
&OperationV128AddSat{Shape: ShapeI8x16, Signed: false},
)
case wasm.OpcodeVecI16x8AddSatS:
c.emit(
&OperationV128AddSat{Shape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI16x8AddSatU:
c.emit(
&OperationV128AddSat{Shape: ShapeI16x8, Signed: false},
)
case wasm.OpcodeVecI8x16SubSatS:
c.emit(
&OperationV128SubSat{Shape: ShapeI8x16, Signed: true},
)
case wasm.OpcodeVecI8x16SubSatU:
c.emit(
&OperationV128SubSat{Shape: ShapeI8x16, Signed: false},
)
case wasm.OpcodeVecI16x8SubSatS:
c.emit(
&OperationV128SubSat{Shape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI16x8SubSatU:
c.emit(
&OperationV128SubSat{Shape: ShapeI16x8, Signed: false},
)
case wasm.OpcodeVecI16x8Mul:
c.emit(
&OperationV128Mul{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4Mul:
c.emit(
&OperationV128Mul{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2Mul:
c.emit(
&OperationV128Mul{Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4Mul:
c.emit(
&OperationV128Mul{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Mul:
c.emit(
&OperationV128Mul{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF32x4Sqrt:
c.emit(
&OperationV128Sqrt{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Sqrt:
c.emit(
&OperationV128Sqrt{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF32x4Div:
c.emit(
&OperationV128Div{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Div:
c.emit(
&OperationV128Div{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16Abs:
c.emit(
&OperationV128Abs{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI8x16Popcnt:
c.emit(
&OperationV128Popcnt{},
)
case wasm.OpcodeVecI16x8Abs:
c.emit(
&OperationV128Abs{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4Abs:
c.emit(
&OperationV128Abs{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI64x2Abs:
c.emit(
&OperationV128Abs{Shape: ShapeI64x2},
)
case wasm.OpcodeVecF32x4Abs:
c.emit(
&OperationV128Abs{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Abs:
c.emit(
&OperationV128Abs{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI8x16MinS:
c.emit(
&OperationV128Min{Signed: true, Shape: ShapeI8x16},
)
case wasm.OpcodeVecI8x16MinU:
c.emit(
&OperationV128Min{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI8x16MaxS:
c.emit(
&OperationV128Max{Shape: ShapeI8x16, Signed: true},
)
case wasm.OpcodeVecI8x16MaxU:
c.emit(
&OperationV128Max{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI8x16AvgrU:
c.emit(
&OperationV128AvgrU{Shape: ShapeI8x16},
)
case wasm.OpcodeVecI16x8MinS:
c.emit(
&OperationV128Min{Signed: true, Shape: ShapeI16x8},
)
case wasm.OpcodeVecI16x8MinU:
c.emit(
&OperationV128Min{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI16x8MaxS:
c.emit(
&OperationV128Max{Shape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI16x8MaxU:
c.emit(
&OperationV128Max{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI16x8AvgrU:
c.emit(
&OperationV128AvgrU{Shape: ShapeI16x8},
)
case wasm.OpcodeVecI32x4MinS:
c.emit(
&OperationV128Min{Signed: true, Shape: ShapeI32x4},
)
case wasm.OpcodeVecI32x4MinU:
c.emit(
&OperationV128Min{Shape: ShapeI32x4},
)
case wasm.OpcodeVecI32x4MaxS:
c.emit(
&OperationV128Max{Shape: ShapeI32x4, Signed: true},
)
case wasm.OpcodeVecI32x4MaxU:
c.emit(
&OperationV128Max{Shape: ShapeI32x4},
)
case wasm.OpcodeVecF32x4Min:
c.emit(
&OperationV128Min{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF32x4Max:
c.emit(
&OperationV128Max{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Min:
c.emit(
&OperationV128Min{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF64x2Max:
c.emit(
&OperationV128Max{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF32x4Pmin:
c.emit(
&OperationV128Pmin{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF32x4Pmax:
c.emit(
&OperationV128Pmax{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Pmin:
c.emit(
&OperationV128Pmin{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF64x2Pmax:
c.emit(
&OperationV128Pmax{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF32x4Ceil:
c.emit(
&OperationV128Ceil{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF32x4Floor:
c.emit(
&OperationV128Floor{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF32x4Trunc:
c.emit(
&OperationV128Trunc{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF32x4Nearest:
c.emit(
&OperationV128Nearest{Shape: ShapeF32x4},
)
case wasm.OpcodeVecF64x2Ceil:
c.emit(
&OperationV128Ceil{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF64x2Floor:
c.emit(
&OperationV128Floor{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF64x2Trunc:
c.emit(
&OperationV128Trunc{Shape: ShapeF64x2},
)
case wasm.OpcodeVecF64x2Nearest:
c.emit(
&OperationV128Nearest{Shape: ShapeF64x2},
)
case wasm.OpcodeVecI16x8ExtendLowI8x16S:
c.emit(
&OperationV128Extend{OriginShape: ShapeI8x16, Signed: true, UseLow: true},
)
case wasm.OpcodeVecI16x8ExtendHighI8x16S:
c.emit(
&OperationV128Extend{OriginShape: ShapeI8x16, Signed: true, UseLow: false},
)
case wasm.OpcodeVecI16x8ExtendLowI8x16U:
c.emit(
&OperationV128Extend{OriginShape: ShapeI8x16, Signed: false, UseLow: true},
)
case wasm.OpcodeVecI16x8ExtendHighI8x16U:
c.emit(
&OperationV128Extend{OriginShape: ShapeI8x16, Signed: false, UseLow: false},
)
case wasm.OpcodeVecI32x4ExtendLowI16x8S:
c.emit(
&OperationV128Extend{OriginShape: ShapeI16x8, Signed: true, UseLow: true},
)
case wasm.OpcodeVecI32x4ExtendHighI16x8S:
c.emit(
&OperationV128Extend{OriginShape: ShapeI16x8, Signed: true, UseLow: false},
)
case wasm.OpcodeVecI32x4ExtendLowI16x8U:
c.emit(
&OperationV128Extend{OriginShape: ShapeI16x8, Signed: false, UseLow: true},
)
case wasm.OpcodeVecI32x4ExtendHighI16x8U:
c.emit(
&OperationV128Extend{OriginShape: ShapeI16x8, Signed: false, UseLow: false},
)
case wasm.OpcodeVecI64x2ExtendLowI32x4S:
c.emit(
&OperationV128Extend{OriginShape: ShapeI32x4, Signed: true, UseLow: true},
)
case wasm.OpcodeVecI64x2ExtendHighI32x4S:
c.emit(
&OperationV128Extend{OriginShape: ShapeI32x4, Signed: true, UseLow: false},
)
case wasm.OpcodeVecI64x2ExtendLowI32x4U:
c.emit(
&OperationV128Extend{OriginShape: ShapeI32x4, Signed: false, UseLow: true},
)
case wasm.OpcodeVecI64x2ExtendHighI32x4U:
c.emit(
&OperationV128Extend{OriginShape: ShapeI32x4, Signed: false, UseLow: false},
)
case wasm.OpcodeVecI16x8Q15mulrSatS:
c.emit(
&OperationV128Q15mulrSatS{},
)
case wasm.OpcodeVecI16x8ExtMulLowI8x16S:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI8x16, Signed: true, UseLow: true},
)
case wasm.OpcodeVecI16x8ExtMulHighI8x16S:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI8x16, Signed: true, UseLow: false},
)
case wasm.OpcodeVecI16x8ExtMulLowI8x16U:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI8x16, Signed: false, UseLow: true},
)
case wasm.OpcodeVecI16x8ExtMulHighI8x16U:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI8x16, Signed: false, UseLow: false},
)
case wasm.OpcodeVecI32x4ExtMulLowI16x8S:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI16x8, Signed: true, UseLow: true},
)
case wasm.OpcodeVecI32x4ExtMulHighI16x8S:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI16x8, Signed: true, UseLow: false},
)
case wasm.OpcodeVecI32x4ExtMulLowI16x8U:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI16x8, Signed: false, UseLow: true},
)
case wasm.OpcodeVecI32x4ExtMulHighI16x8U:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI16x8, Signed: false, UseLow: false},
)
case wasm.OpcodeVecI64x2ExtMulLowI32x4S:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI32x4, Signed: true, UseLow: true},
)
case wasm.OpcodeVecI64x2ExtMulHighI32x4S:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI32x4, Signed: true, UseLow: false},
)
case wasm.OpcodeVecI64x2ExtMulLowI32x4U:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI32x4, Signed: false, UseLow: true},
)
case wasm.OpcodeVecI64x2ExtMulHighI32x4U:
c.emit(
&OperationV128ExtMul{OriginShape: ShapeI32x4, Signed: false, UseLow: false},
)
case wasm.OpcodeVecI16x8ExtaddPairwiseI8x16S:
c.emit(
&OperationV128ExtAddPairwise{OriginShape: ShapeI8x16, Signed: true},
)
case wasm.OpcodeVecI16x8ExtaddPairwiseI8x16U:
c.emit(
&OperationV128ExtAddPairwise{OriginShape: ShapeI8x16, Signed: false},
)
case wasm.OpcodeVecI32x4ExtaddPairwiseI16x8S:
c.emit(
&OperationV128ExtAddPairwise{OriginShape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI32x4ExtaddPairwiseI16x8U:
c.emit(
&OperationV128ExtAddPairwise{OriginShape: ShapeI16x8, Signed: false},
)
case wasm.OpcodeVecF64x2PromoteLowF32x4Zero:
c.emit(
&OperationV128FloatPromote{},
)
case wasm.OpcodeVecF32x4DemoteF64x2Zero:
c.emit(
&OperationV128FloatDemote{},
)
case wasm.OpcodeVecF32x4ConvertI32x4S:
c.emit(
&OperationV128FConvertFromI{DestinationShape: ShapeF32x4, Signed: true},
)
case wasm.OpcodeVecF32x4ConvertI32x4U:
c.emit(
&OperationV128FConvertFromI{DestinationShape: ShapeF32x4, Signed: false},
)
case wasm.OpcodeVecF64x2ConvertLowI32x4S:
c.emit(
&OperationV128FConvertFromI{DestinationShape: ShapeF64x2, Signed: true},
)
case wasm.OpcodeVecF64x2ConvertLowI32x4U:
c.emit(
&OperationV128FConvertFromI{DestinationShape: ShapeF64x2, Signed: false},
)
case wasm.OpcodeVecI32x4DotI16x8S:
c.emit(
&OperationV128Dot{},
)
case wasm.OpcodeVecI8x16NarrowI16x8S:
c.emit(
&OperationV128Narrow{OriginShape: ShapeI16x8, Signed: true},
)
case wasm.OpcodeVecI8x16NarrowI16x8U:
c.emit(
&OperationV128Narrow{OriginShape: ShapeI16x8, Signed: false},
)
case wasm.OpcodeVecI16x8NarrowI32x4S:
c.emit(
&OperationV128Narrow{OriginShape: ShapeI32x4, Signed: true},
)
case wasm.OpcodeVecI16x8NarrowI32x4U:
c.emit(
&OperationV128Narrow{OriginShape: ShapeI32x4, Signed: false},
)
case wasm.OpcodeVecI32x4TruncSatF32x4S:
c.emit(
&OperationV128ITruncSatFromF{OriginShape: ShapeF32x4, Signed: true},
)
case wasm.OpcodeVecI32x4TruncSatF32x4U:
c.emit(
&OperationV128ITruncSatFromF{OriginShape: ShapeF32x4, Signed: false},
)
case wasm.OpcodeVecI32x4TruncSatF64x2SZero:
c.emit(
&OperationV128ITruncSatFromF{OriginShape: ShapeF64x2, Signed: true},
)
case wasm.OpcodeVecI32x4TruncSatF64x2UZero:
c.emit(
&OperationV128ITruncSatFromF{OriginShape: ShapeF64x2, Signed: false},
)
default:
return fmt.Errorf("unsupported vector instruction in wazeroir: %s", wasm.VectorInstructionName(vecOp))
}
default:
return fmt.Errorf("unsupported instruction in wazeroir: 0x%x", op)
}
// Move the program counter to point to the next instruction.
c.pc++
return nil
}
func (c *compiler) nextID() (id uint32) {
id = c.currentID + 1
c.currentID++
return
}
func (c *compiler) applyToStack(opcode wasm.Opcode) (*uint32, error) {
var index uint32
var ptr *uint32
switch opcode {
case
// These are the opcodes that is coupled with "index" immediate
// and it DOES affect the signature of opcode.
wasm.OpcodeCall,
wasm.OpcodeCallIndirect,
wasm.OpcodeLocalGet,
wasm.OpcodeLocalSet,
wasm.OpcodeLocalTee,
wasm.OpcodeGlobalGet,
wasm.OpcodeGlobalSet:
// Assumes that we are at the opcode now so skip it before read immediates.
v, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return nil, fmt.Errorf("reading immediates: %w", err)
}
c.pc += num
index = v
ptr = &index
default:
// Note that other opcodes are free of index
// as it doesn't affect the signature of opt code.
// In other words, the "index" argument of wasmOpcodeSignature
// is ignored there.
}
if c.unreachableState.on {
return ptr, nil
}
// Retrieve the signature of the opcode.
s, err := c.wasmOpcodeSignature(opcode, index)
if err != nil {
return nil, err
}
// Manipulate the stack according to the signature.
// Note that the following algorithm assumes that
// the unknown type is unique in the signature,
// and is determined by the actual type on the stack.
// The determined type is stored in this typeParam.
var typeParam *UnsignedType
for i := range s.in {
want := s.in[len(s.in)-1-i]
actual := c.stackPop()
if want == UnsignedTypeUnknown && typeParam != nil {
want = *typeParam
} else if want == UnsignedTypeUnknown {
want = actual
typeParam = &actual
}
if want != actual {
return nil, fmt.Errorf("input signature mismatch: want %s but have %s", want, actual)
}
}
for _, target := range s.out {
if target == UnsignedTypeUnknown && typeParam == nil {
return nil, fmt.Errorf("cannot determine type of unknown result")
} else if target == UnsignedTypeUnknown {
c.stackPush(*typeParam)
} else {
c.stackPush(target)
}
}
return ptr, nil
}
func (c *compiler) stackPeek() (ret UnsignedType) {
ret = c.stack[len(c.stack)-1]
return
}
func (c *compiler) stackPop() (ret UnsignedType) {
// No need to check stack bound
// as we can assume that all the operations
// are valid thanks to validateFunction
// at module validation phase.
ret = c.stack[len(c.stack)-1]
c.stack = c.stack[:len(c.stack)-1]
return
}
func (c *compiler) stackPush(ts ...UnsignedType) {
c.stack = append(c.stack, ts...)
}
// emit adds the operations into the result.
func (c *compiler) emit(ops ...Operation) {
if !c.unreachableState.on {
for _, op := range ops {
switch o := op.(type) {
case *OperationDrop:
// If the drop range is nil,
// we could remove such operations.
// That happens when drop operation is unnecessary.
// i.e. when there's no need to adjust stack before jmp.
if o.Depth == nil {
continue
}
}
c.result.Operations = append(c.result.Operations, op)
if false {
fmt.Printf("emitting ")
formatOperation(os.Stdout, op)
}
}
}
}
// Emit const expression with default values of the given type.
func (c *compiler) emitDefaultValue(t wasm.ValueType) {
switch t {
case wasm.ValueTypeI32:
c.stackPush(UnsignedTypeI32)
c.emit(&OperationConstI32{Value: 0})
case wasm.ValueTypeI64, wasm.ValueTypeExternref, wasm.ValueTypeFuncref:
c.stackPush(UnsignedTypeI64)
c.emit(&OperationConstI64{Value: 0})
case wasm.ValueTypeF32:
c.stackPush(UnsignedTypeF32)
c.emit(&OperationConstF32{Value: 0})
case wasm.ValueTypeF64:
c.stackPush(UnsignedTypeF64)
c.emit(&OperationConstF64{Value: 0})
case wasm.ValueTypeV128:
c.stackPush(UnsignedTypeV128)
c.emit(&OperationV128Const{Hi: 0, Lo: 0})
}
}
// Returns the "depth" (starting from top of the stack)
// of the n-th local.
func (c *compiler) localDepth(index wasm.Index) int {
height, ok := c.localIndexToStackHeightInUint64[index]
if !ok {
panic("BUG")
}
return c.stackLenInUint64(len(c.stack)) - 1 - int(height)
}
func (c *compiler) localType(index wasm.Index) (t wasm.ValueType) {
if params := uint32(len(c.sig.Params)); index < params {
t = c.sig.Params[index]
} else {
t = c.localTypes[index-params]
}
return
}
// getFrameDropRange returns the range (starting from top of the stack) that spans across the (uint64) stack. The range is
// supposed to be dropped from the stack when the given frame exists or branch into it.
//
// * frame is the control frame which the call-site is trying to branch into or exit.
// * isEnd true if the call-site is handling wasm.OpcodeEnd.
func (c *compiler) getFrameDropRange(frame *controlFrame, isEnd bool) *InclusiveRange {
var start int
if !isEnd && frame.kind == controlFrameKindLoop {
// If this is not End and the call-site is trying to branch into the Loop control frame,
// we have to start executing from the beginning of the loop block.
// Therefore, we have to pass the inputs to the frame.
start = frame.blockType.ParamNumInUint64
} else {
start = frame.blockType.ResultNumInUint64
}
var end int
if frame.kind == controlFrameKindFunction {
// On the function return, we eliminate all the contents on the stack
// including locals (existing below of frame.originalStackLen)
end = c.stackLenInUint64(len(c.stack)) - 1
} else {
end = c.stackLenInUint64(len(c.stack)) - 1 - c.stackLenInUint64(frame.originalStackLenWithoutParam)
}
if start <= end {
return &InclusiveRange{Start: start, End: end}
}
return nil
}
func (c *compiler) stackLenInUint64(ceil int) (ret int) {
for i := 0; i < ceil; i++ {
if c.stack[i] == UnsignedTypeV128 {
ret += 2
} else {
ret++
}
}
return
}
func (c *compiler) readMemoryArg(tag string) (*MemoryArg, error) {
c.result.UsesMemory = true
alignment, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return nil, fmt.Errorf("reading alignment for %s: %w", tag, err)
}
c.pc += num
offset, num, err := leb128.LoadUint32(c.body[c.pc+1:])
if err != nil {
return nil, fmt.Errorf("reading offset for %s: %w", tag, err)
}
c.pc += num
return &MemoryArg{Offset: offset, Alignment: alignment}, nil
}