Files
wazero/internal/wasm/binary/code.go
Takeshi Yoneda 6c4dd1cfd9 Adds support for DWARF based stack traces (#881)
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
2022-12-05 14:59:45 +09:00

124 lines
3.6 KiB
Go

package binary
import (
"bytes"
"fmt"
"io"
"math"
"github.com/tetratelabs/wazero/internal/leb128"
"github.com/tetratelabs/wazero/internal/wasm"
)
func decodeCode(r *bytes.Reader, codeSectionStart uint64) (*wasm.Code, error) {
ss, _, err := leb128.DecodeUint32(r)
if err != nil {
return nil, fmt.Errorf("get the size of code: %w", err)
}
remaining := int64(ss)
// parse locals
ls, bytesRead, err := leb128.DecodeUint32(r)
remaining -= int64(bytesRead)
if err != nil {
return nil, fmt.Errorf("get the size locals: %v", err)
} else if remaining < 0 {
return nil, io.EOF
}
var nums []uint64
var types []wasm.ValueType
var sum uint64
var n uint32
for i := uint32(0); i < ls; i++ {
n, bytesRead, err = leb128.DecodeUint32(r)
remaining -= int64(bytesRead) + 1 // +1 for the subsequent ReadByte
if err != nil {
return nil, fmt.Errorf("read n of locals: %v", err)
} else if remaining < 0 {
return nil, io.EOF
}
sum += uint64(n)
nums = append(nums, uint64(n))
b, err := r.ReadByte()
if err != nil {
return nil, fmt.Errorf("read type of local: %v", err)
}
switch vt := b; vt {
case wasm.ValueTypeI32, wasm.ValueTypeF32, wasm.ValueTypeI64, wasm.ValueTypeF64,
wasm.ValueTypeFuncref, wasm.ValueTypeExternref, wasm.ValueTypeV128:
types = append(types, vt)
default:
return nil, fmt.Errorf("invalid local type: 0x%x", vt)
}
}
if sum > math.MaxUint32 {
return nil, fmt.Errorf("too many locals: %d", sum)
}
var localTypes []wasm.ValueType
for i, num := range nums {
t := types[i]
for j := uint64(0); j < num; j++ {
localTypes = append(localTypes, t)
}
}
bodyOffsetInCodeSection := codeSectionStart - uint64(r.Len())
body := make([]byte, remaining)
if _, err = io.ReadFull(r, body); err != nil {
return nil, fmt.Errorf("read body: %w", err)
}
if endIndex := len(body) - 1; endIndex < 0 || body[endIndex] != wasm.OpcodeEnd {
return nil, fmt.Errorf("expr not end with OpcodeEnd")
}
return &wasm.Code{Body: body, LocalTypes: localTypes, BodyOffsetInCodeSection: bodyOffsetInCodeSection}, nil
}
// encodeCode returns the wasm.Code encoded in WebAssembly 1.0 (20191205) Binary Format.
//
// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#binary-code
func encodeCode(c *wasm.Code) []byte {
if c.GoFunc != nil {
panic("BUG: GoFunction is not encodable")
}
// local blocks compress locals while preserving index order by grouping locals of the same type.
// https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#code-section%E2%91%A0
localBlockCount := uint32(0) // how many blocks of locals with the same type (types can repeat!)
var localBlocks []byte
localTypeLen := len(c.LocalTypes)
if localTypeLen > 0 {
i := localTypeLen - 1
var runCount uint32 // count of the same type
var lastValueType wasm.ValueType // initialize to an invalid type 0
// iterate backwards so it is easier to size prefix
for ; i >= 0; i-- {
vt := c.LocalTypes[i]
if lastValueType != vt {
if runCount != 0 { // Only on the first iteration, this is zero when vt is compared against invalid
localBlocks = append(leb128.EncodeUint32(runCount), localBlocks...)
}
lastValueType = vt
localBlocks = append(leb128.EncodeUint32(uint32(vt)), localBlocks...) // reuse the EncodeUint32 cache
localBlockCount++
runCount = 1
} else {
runCount++
}
}
localBlocks = append(leb128.EncodeUint32(runCount), localBlocks...)
localBlocks = append(leb128.EncodeUint32(localBlockCount), localBlocks...)
} else {
localBlocks = leb128.EncodeUint32(0)
}
code := append(localBlocks, c.Body...)
return append(leb128.EncodeUint32(uint32(len(code))), code...)
}