793 lines
25 KiB
Go
793 lines
25 KiB
Go
package ssa
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import (
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"fmt"
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"sort"
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"strings"
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"github.com/tetratelabs/wazero/internal/engine/wazevo/wazevoapi"
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)
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// Builder is used to builds SSA consisting of Basic Blocks per function.
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type Builder interface {
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// Init must be called to reuse this builder for the next function.
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Init(typ *Signature)
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// Signature returns the Signature of the currently-compiled function.
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Signature() *Signature
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// BlockIDMax returns the maximum value of BasicBlocksID existing in the currently-compiled function.
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BlockIDMax() BasicBlockID
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// AllocateBasicBlock creates a basic block in SSA function.
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AllocateBasicBlock() BasicBlock
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// CurrentBlock returns the currently handled BasicBlock which is set by the latest call to SetCurrentBlock.
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CurrentBlock() BasicBlock
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// EntryBlock returns the entry BasicBlock of the currently-compiled function.
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EntryBlock() BasicBlock
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// SetCurrentBlock sets the instruction insertion target to the BasicBlock `b`.
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SetCurrentBlock(b BasicBlock)
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// DeclareVariable declares a Variable of the given Type.
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DeclareVariable(Type) Variable
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// DefineVariable defines a variable in the `block` with value.
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// The defining instruction will be inserted into the `block`.
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DefineVariable(variable Variable, value Value, block BasicBlock)
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// DefineVariableInCurrentBB is the same as DefineVariable except the definition is
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// inserted into the current BasicBlock. Alias to DefineVariable(x, y, CurrentBlock()).
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DefineVariableInCurrentBB(variable Variable, value Value)
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// AllocateInstruction returns a new Instruction.
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AllocateInstruction() *Instruction
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// InsertInstruction executes BasicBlock.InsertInstruction for the currently handled basic block.
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InsertInstruction(raw *Instruction)
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// allocateValue allocates an unused Value.
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allocateValue(typ Type) Value
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// MustFindValue searches the latest definition of the given Variable and returns the result.
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MustFindValue(variable Variable) Value
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// FindValueInLinearPath tries to find the latest definition of the given Variable in the linear path to the current BasicBlock.
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// If it cannot find the definition, or it's not sealed yet, it returns ValueInvalid.
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FindValueInLinearPath(variable Variable) Value
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// Seal declares that we've known all the predecessors to this block and were added via AddPred.
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// After calling this, AddPred will be forbidden.
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Seal(blk BasicBlock)
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// AnnotateValue is for debugging purpose.
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AnnotateValue(value Value, annotation string)
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// DeclareSignature appends the *Signature to be referenced by various instructions (e.g. OpcodeCall).
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DeclareSignature(signature *Signature)
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// Signatures returns the slice of declared Signatures.
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Signatures() []*Signature
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// ResolveSignature returns the Signature which corresponds to SignatureID.
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ResolveSignature(id SignatureID) *Signature
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// RunPasses runs various passes on the constructed SSA function.
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RunPasses()
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// Format returns the debugging string of the SSA function.
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Format() string
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// BlockIteratorBegin initializes the state to iterate over all the valid BasicBlock(s) compiled.
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// Combined with BlockIteratorNext, we can use this like:
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//
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// for blk := builder.BlockIteratorBegin(); blk != nil; blk = builder.BlockIteratorNext() {
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// // ...
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// }
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//
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// The returned blocks are ordered in the order of AllocateBasicBlock being called.
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BlockIteratorBegin() BasicBlock
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// BlockIteratorNext advances the state for iteration initialized by BlockIteratorBegin.
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// Returns nil if there's no unseen BasicBlock.
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BlockIteratorNext() BasicBlock
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// ValueRefCounts returns the map of ValueID to its reference count.
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// The returned slice must not be modified.
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ValueRefCounts() []int
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// BlockIteratorReversePostOrderBegin is almost the same as BlockIteratorBegin except it returns the BasicBlock in the reverse post-order.
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// This is available after RunPasses is run.
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BlockIteratorReversePostOrderBegin() BasicBlock
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// BlockIteratorReversePostOrderNext is almost the same as BlockIteratorPostOrderNext except it returns the BasicBlock in the reverse post-order.
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// This is available after RunPasses is run.
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BlockIteratorReversePostOrderNext() BasicBlock
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// ReturnBlock returns the BasicBlock which is used to return from the function.
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ReturnBlock() BasicBlock
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// InsertUndefined inserts an undefined instruction at the current position.
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InsertUndefined()
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// SetCurrentSourceOffset sets the current source offset. The incoming instruction will be annotated with this offset.
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SetCurrentSourceOffset(line SourceOffset)
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// LoopNestingForestRoots returns the roots of the loop nesting forest.
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LoopNestingForestRoots() []BasicBlock
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// LowestCommonAncestor returns the lowest common ancestor in the dominator tree of the given BasicBlock(s).
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LowestCommonAncestor(blk1, blk2 BasicBlock) BasicBlock
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// Idom returns the immediate dominator of the given BasicBlock.
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Idom(blk BasicBlock) BasicBlock
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// VarLengthPool returns the VarLengthPool of Value.
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VarLengthPool() *wazevoapi.VarLengthPool[Value]
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// InsertZeroValue inserts a zero value constant instruction of the given type.
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InsertZeroValue(t Type)
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// BasicBlock returns the BasicBlock of the given ID.
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BasicBlock(id BasicBlockID) BasicBlock
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}
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// NewBuilder returns a new Builder implementation.
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func NewBuilder() Builder {
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return &builder{
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instructionsPool: wazevoapi.NewPool[Instruction](resetInstruction),
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basicBlocksPool: wazevoapi.NewPool[basicBlock](resetBasicBlock),
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varLengthBasicBlockPool: wazevoapi.NewVarLengthPool[BasicBlock](),
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varLengthPool: wazevoapi.NewVarLengthPool[Value](),
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valueAnnotations: make(map[ValueID]string),
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signatures: make(map[SignatureID]*Signature),
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valueIDAliases: make(map[ValueID]Value),
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returnBlk: &basicBlock{id: basicBlockIDReturnBlock},
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}
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}
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// builder implements Builder interface.
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type builder struct {
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basicBlocksPool wazevoapi.Pool[basicBlock]
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instructionsPool wazevoapi.Pool[Instruction]
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varLengthPool wazevoapi.VarLengthPool[Value]
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signatures map[SignatureID]*Signature
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currentSignature *Signature
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// reversePostOrderedBasicBlocks are the BasicBlock(s) ordered in the reverse post-order after passCalculateImmediateDominators.
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reversePostOrderedBasicBlocks []*basicBlock
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currentBB *basicBlock
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returnBlk *basicBlock
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// variables track the types for Variable with the index regarded Variable.
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variables []Type
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// nextValueID is used by builder.AllocateValue.
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nextValueID ValueID
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// nextVariable is used by builder.AllocateVariable.
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nextVariable Variable
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valueIDAliases map[ValueID]Value
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valueAnnotations map[ValueID]string
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// valueRefCounts is used to lower the SSA in backend, and will be calculated
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// by the last SSA-level optimization pass.
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valueRefCounts []int
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// dominators stores the immediate dominator of each BasicBlock.
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// The index is blockID of the BasicBlock.
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dominators []*basicBlock
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sparseTree dominatorSparseTree
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varLengthBasicBlockPool wazevoapi.VarLengthPool[BasicBlock]
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// loopNestingForestRoots are the roots of the loop nesting forest.
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loopNestingForestRoots []BasicBlock
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// The followings are used for optimization passes/deterministic compilation.
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instStack []*Instruction
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valueIDToInstruction []*Instruction
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blkStack []*basicBlock
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blkStack2 []*basicBlock
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redundantParams []redundantParam
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// blockIterCur is used to implement blockIteratorBegin and blockIteratorNext.
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blockIterCur int
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// donePreBlockLayoutPasses is true if all the passes before LayoutBlocks are called.
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donePreBlockLayoutPasses bool
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// doneBlockLayout is true if LayoutBlocks is called.
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doneBlockLayout bool
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// donePostBlockLayoutPasses is true if all the passes after LayoutBlocks are called.
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donePostBlockLayoutPasses bool
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currentSourceOffset SourceOffset
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// zeros are the zero value constants for each type.
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zeros [typeEnd]Value
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}
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// redundantParam is a pair of the index of the redundant parameter and the Value.
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// This is used to eliminate the redundant parameters in the optimization pass.
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type redundantParam struct {
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// index is the index of the redundant parameter in the basicBlock.
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index int
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// uniqueValue is the Value which is passed to the redundant parameter.
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uniqueValue Value
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}
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// BasicBlock implements Builder.BasicBlock.
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func (b *builder) BasicBlock(id BasicBlockID) BasicBlock {
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return b.basicBlock(id)
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}
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func (b *builder) basicBlock(id BasicBlockID) *basicBlock {
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if id == basicBlockIDReturnBlock {
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return b.returnBlk
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}
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return b.basicBlocksPool.View(int(id))
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}
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// InsertZeroValue implements Builder.InsertZeroValue.
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func (b *builder) InsertZeroValue(t Type) {
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if b.zeros[t].Valid() {
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return
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}
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zeroInst := b.AllocateInstruction()
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switch t {
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case TypeI32:
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zeroInst.AsIconst32(0)
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case TypeI64:
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zeroInst.AsIconst64(0)
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case TypeF32:
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zeroInst.AsF32const(0)
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case TypeF64:
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zeroInst.AsF64const(0)
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case TypeV128:
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zeroInst.AsVconst(0, 0)
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default:
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panic("TODO: " + t.String())
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}
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b.zeros[t] = zeroInst.Insert(b).Return()
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}
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func (b *builder) VarLengthPool() *wazevoapi.VarLengthPool[Value] {
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return &b.varLengthPool
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}
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// ReturnBlock implements Builder.ReturnBlock.
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func (b *builder) ReturnBlock() BasicBlock {
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return b.returnBlk
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}
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// Init implements Builder.Reset.
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func (b *builder) Init(s *Signature) {
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b.nextVariable = 0
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b.currentSignature = s
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b.zeros = [typeEnd]Value{ValueInvalid, ValueInvalid, ValueInvalid, ValueInvalid, ValueInvalid, ValueInvalid}
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resetBasicBlock(b.returnBlk)
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b.instructionsPool.Reset()
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b.basicBlocksPool.Reset()
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b.varLengthPool.Reset()
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b.varLengthBasicBlockPool.Reset()
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b.donePreBlockLayoutPasses = false
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b.doneBlockLayout = false
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b.donePostBlockLayoutPasses = false
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for _, sig := range b.signatures {
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sig.used = false
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}
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b.redundantParams = b.redundantParams[:0]
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b.blkStack = b.blkStack[:0]
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b.blkStack2 = b.blkStack2[:0]
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b.dominators = b.dominators[:0]
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b.loopNestingForestRoots = b.loopNestingForestRoots[:0]
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b.basicBlocksPool.Reset()
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for v := ValueID(0); v < b.nextValueID; v++ {
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delete(b.valueAnnotations, v)
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delete(b.valueIDAliases, v)
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b.valueRefCounts[v] = 0
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b.valueIDToInstruction[v] = nil
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}
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b.nextValueID = 0
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b.reversePostOrderedBasicBlocks = b.reversePostOrderedBasicBlocks[:0]
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b.doneBlockLayout = false
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b.currentSourceOffset = sourceOffsetUnknown
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}
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// Signature implements Builder.Signature.
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func (b *builder) Signature() *Signature {
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return b.currentSignature
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}
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// AnnotateValue implements Builder.AnnotateValue.
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func (b *builder) AnnotateValue(value Value, a string) {
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b.valueAnnotations[value.ID()] = a
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}
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// AllocateInstruction implements Builder.AllocateInstruction.
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func (b *builder) AllocateInstruction() *Instruction {
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instr := b.instructionsPool.Allocate()
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instr.id = b.instructionsPool.Allocated()
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return instr
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}
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// DeclareSignature implements Builder.AnnotateValue.
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func (b *builder) DeclareSignature(s *Signature) {
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b.signatures[s.ID] = s
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s.used = false
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}
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// Signatures implements Builder.Signatures.
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func (b *builder) Signatures() (ret []*Signature) {
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for _, sig := range b.signatures {
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ret = append(ret, sig)
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}
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sort.Slice(ret, func(i, j int) bool {
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return ret[i].ID < ret[j].ID
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})
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return
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}
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// SetCurrentSourceOffset implements Builder.SetCurrentSourceOffset.
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func (b *builder) SetCurrentSourceOffset(l SourceOffset) {
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b.currentSourceOffset = l
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}
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func (b *builder) usedSignatures() (ret []*Signature) {
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for _, sig := range b.signatures {
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if sig.used {
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ret = append(ret, sig)
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}
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}
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sort.Slice(ret, func(i, j int) bool {
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return ret[i].ID < ret[j].ID
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})
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return
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}
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// ResolveSignature implements Builder.ResolveSignature.
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func (b *builder) ResolveSignature(id SignatureID) *Signature {
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return b.signatures[id]
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}
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// AllocateBasicBlock implements Builder.AllocateBasicBlock.
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func (b *builder) AllocateBasicBlock() BasicBlock {
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return b.allocateBasicBlock()
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}
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// allocateBasicBlock allocates a new basicBlock.
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func (b *builder) allocateBasicBlock() *basicBlock {
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id := BasicBlockID(b.basicBlocksPool.Allocated())
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blk := b.basicBlocksPool.Allocate()
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blk.id = id
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return blk
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}
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// Idom implements Builder.Idom.
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func (b *builder) Idom(blk BasicBlock) BasicBlock {
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return b.dominators[blk.ID()]
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}
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// InsertInstruction implements Builder.InsertInstruction.
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func (b *builder) InsertInstruction(instr *Instruction) {
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b.currentBB.insertInstruction(b, instr)
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if l := b.currentSourceOffset; l.Valid() {
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// Emit the source offset info only when the instruction has side effect because
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// these are the only instructions that are accessed by stack unwinding.
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// This reduces the significant amount of the offset info in the binary.
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if instr.sideEffect() != sideEffectNone {
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instr.annotateSourceOffset(l)
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}
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}
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resultTypesFn := instructionReturnTypes[instr.opcode]
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if resultTypesFn == nil {
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panic("TODO: " + instr.Format(b))
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}
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t1, ts := resultTypesFn(b, instr)
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if t1.invalid() {
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return
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}
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r1 := b.allocateValue(t1)
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instr.rValue = r1
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tsl := len(ts)
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if tsl == 0 {
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return
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}
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rValues := b.varLengthPool.Allocate(tsl)
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for i := 0; i < tsl; i++ {
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rValues = rValues.Append(&b.varLengthPool, b.allocateValue(ts[i]))
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}
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instr.rValues = rValues
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}
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// DefineVariable implements Builder.DefineVariable.
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func (b *builder) DefineVariable(variable Variable, value Value, block BasicBlock) {
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if b.variables[variable].invalid() {
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panic("BUG: trying to define variable " + variable.String() + " but is not declared yet")
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}
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if b.variables[variable] != value.Type() {
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panic(fmt.Sprintf("BUG: inconsistent type for variable %d: expected %s but got %s", variable, b.variables[variable], value.Type()))
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}
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bb := block.(*basicBlock)
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bb.lastDefinitions[variable] = value
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}
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// DefineVariableInCurrentBB implements Builder.DefineVariableInCurrentBB.
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func (b *builder) DefineVariableInCurrentBB(variable Variable, value Value) {
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b.DefineVariable(variable, value, b.currentBB)
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}
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// SetCurrentBlock implements Builder.SetCurrentBlock.
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func (b *builder) SetCurrentBlock(bb BasicBlock) {
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b.currentBB = bb.(*basicBlock)
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}
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// CurrentBlock implements Builder.CurrentBlock.
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func (b *builder) CurrentBlock() BasicBlock {
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return b.currentBB
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}
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// EntryBlock implements Builder.EntryBlock.
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func (b *builder) EntryBlock() BasicBlock {
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return b.entryBlk()
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}
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// DeclareVariable implements Builder.DeclareVariable.
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func (b *builder) DeclareVariable(typ Type) Variable {
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v := b.allocateVariable()
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iv := int(v)
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if l := len(b.variables); l <= iv {
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b.variables = append(b.variables, make([]Type, 2*(l+1))...)
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}
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b.variables[v] = typ
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return v
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}
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// allocateVariable allocates a new variable.
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func (b *builder) allocateVariable() (ret Variable) {
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ret = b.nextVariable
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b.nextVariable++
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return
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}
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// allocateValue implements Builder.AllocateValue.
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func (b *builder) allocateValue(typ Type) (v Value) {
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v = Value(b.nextValueID)
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v = v.setType(typ)
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b.nextValueID++
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return
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}
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// FindValueInLinearPath implements Builder.FindValueInLinearPath.
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func (b *builder) FindValueInLinearPath(variable Variable) Value {
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return b.findValueInLinearPath(variable, b.currentBB)
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}
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func (b *builder) findValueInLinearPath(variable Variable, blk *basicBlock) Value {
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if val, ok := blk.lastDefinitions[variable]; ok {
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return val
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} else if !blk.sealed {
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return ValueInvalid
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}
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if pred := blk.singlePred; pred != nil {
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// If this block is sealed and have only one predecessor,
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// we can use the value in that block without ambiguity on definition.
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return b.findValueInLinearPath(variable, pred)
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}
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if len(blk.preds) == 1 {
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panic("BUG")
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}
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return ValueInvalid
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}
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// MustFindValue implements Builder.MustFindValue.
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func (b *builder) MustFindValue(variable Variable) Value {
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typ := b.definedVariableType(variable)
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return b.findValue(typ, variable, b.currentBB)
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}
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// findValue recursively tries to find the latest definition of a `variable`. The algorithm is described in
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// the section 2 of the paper https://link.springer.com/content/pdf/10.1007/978-3-642-37051-9_6.pdf.
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//
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// TODO: reimplement this in iterative, not recursive, to avoid stack overflow.
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func (b *builder) findValue(typ Type, variable Variable, blk *basicBlock) Value {
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if val, ok := blk.lastDefinitions[variable]; ok {
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// The value is already defined in this block!
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return val
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} else if !blk.sealed { // Incomplete CFG as in the paper.
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// If this is not sealed, that means it might have additional unknown predecessor later on.
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// So we temporarily define the placeholder value here (not add as a parameter yet!),
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// and record it as unknown.
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// The unknown values are resolved when we call seal this block via BasicBlock.Seal().
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value := b.allocateValue(typ)
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if wazevoapi.SSALoggingEnabled {
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fmt.Printf("adding unknown value placeholder for %s at %d\n", variable, blk.id)
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}
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blk.lastDefinitions[variable] = value
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blk.unknownValues = append(blk.unknownValues, unknownValue{
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variable: variable,
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value: value,
|
|
})
|
|
return value
|
|
} else if blk.EntryBlock() {
|
|
// If this is the entry block, we reach the uninitialized variable which has zero value.
|
|
return b.zeros[b.definedVariableType(variable)]
|
|
}
|
|
|
|
if pred := blk.singlePred; pred != nil {
|
|
// If this block is sealed and have only one predecessor,
|
|
// we can use the value in that block without ambiguity on definition.
|
|
return b.findValue(typ, variable, pred)
|
|
} else if len(blk.preds) == 0 {
|
|
panic("BUG: value is not defined for " + variable.String())
|
|
}
|
|
|
|
// If this block has multiple predecessors, we have to gather the definitions,
|
|
// and treat them as an argument to this block.
|
|
//
|
|
// But before that, we have to check if the possible definitions are the same Value.
|
|
tmpValue := b.allocateValue(typ)
|
|
// Break the cycle by defining the variable with the tmpValue.
|
|
b.DefineVariable(variable, tmpValue, blk)
|
|
// Check all the predecessors if they have the same definition.
|
|
uniqueValue := ValueInvalid
|
|
for i := range blk.preds {
|
|
predValue := b.findValue(typ, variable, blk.preds[i].blk)
|
|
if uniqueValue == ValueInvalid {
|
|
uniqueValue = predValue
|
|
} else if uniqueValue != predValue {
|
|
uniqueValue = ValueInvalid
|
|
break
|
|
}
|
|
}
|
|
|
|
if uniqueValue != ValueInvalid {
|
|
// If all the predecessors have the same definition, we can use that value.
|
|
b.alias(tmpValue, uniqueValue)
|
|
return uniqueValue
|
|
} else {
|
|
// Otherwise, add the tmpValue to this block as a parameter which may or may not be redundant, but
|
|
// later we eliminate trivial params in an optimization pass. This must be done before finding the
|
|
// definitions in the predecessors so that we can break the cycle.
|
|
blk.addParamOn(b, tmpValue)
|
|
// After the new param is added, we have to manipulate the original branching instructions
|
|
// in predecessors so that they would pass the definition of `variable` as the argument to
|
|
// the newly added PHI.
|
|
for i := range blk.preds {
|
|
pred := &blk.preds[i]
|
|
value := b.findValue(typ, variable, pred.blk)
|
|
pred.branch.addArgumentBranchInst(b, value)
|
|
}
|
|
return tmpValue
|
|
}
|
|
}
|
|
|
|
// Seal implements Builder.Seal.
|
|
func (b *builder) Seal(raw BasicBlock) {
|
|
blk := raw.(*basicBlock)
|
|
if len(blk.preds) == 1 {
|
|
blk.singlePred = blk.preds[0].blk
|
|
}
|
|
blk.sealed = true
|
|
|
|
for _, v := range blk.unknownValues {
|
|
variable, phiValue := v.variable, v.value
|
|
typ := b.definedVariableType(variable)
|
|
blk.addParamOn(b, phiValue)
|
|
for i := range blk.preds {
|
|
pred := &blk.preds[i]
|
|
predValue := b.findValue(typ, variable, pred.blk)
|
|
if !predValue.Valid() {
|
|
panic("BUG: value is not defined anywhere in the predecessors in the CFG")
|
|
}
|
|
pred.branch.addArgumentBranchInst(b, predValue)
|
|
}
|
|
}
|
|
}
|
|
|
|
// definedVariableType returns the type of the given variable. If the variable is not defined yet, it panics.
|
|
func (b *builder) definedVariableType(variable Variable) Type {
|
|
typ := b.variables[variable]
|
|
if typ.invalid() {
|
|
panic(fmt.Sprintf("%s is not defined yet", variable))
|
|
}
|
|
return typ
|
|
}
|
|
|
|
// Format implements Builder.Format.
|
|
func (b *builder) Format() string {
|
|
str := strings.Builder{}
|
|
usedSigs := b.usedSignatures()
|
|
if len(usedSigs) > 0 {
|
|
str.WriteByte('\n')
|
|
str.WriteString("signatures:\n")
|
|
for _, sig := range usedSigs {
|
|
str.WriteByte('\t')
|
|
str.WriteString(sig.String())
|
|
str.WriteByte('\n')
|
|
}
|
|
}
|
|
|
|
var iterBegin, iterNext func() *basicBlock
|
|
if b.doneBlockLayout {
|
|
iterBegin, iterNext = b.blockIteratorReversePostOrderBegin, b.blockIteratorReversePostOrderNext
|
|
} else {
|
|
iterBegin, iterNext = b.blockIteratorBegin, b.blockIteratorNext
|
|
}
|
|
for bb := iterBegin(); bb != nil; bb = iterNext() {
|
|
str.WriteByte('\n')
|
|
str.WriteString(bb.formatHeader(b))
|
|
str.WriteByte('\n')
|
|
|
|
for cur := bb.Root(); cur != nil; cur = cur.Next() {
|
|
str.WriteByte('\t')
|
|
str.WriteString(cur.Format(b))
|
|
str.WriteByte('\n')
|
|
}
|
|
}
|
|
return str.String()
|
|
}
|
|
|
|
// BlockIteratorNext implements Builder.BlockIteratorNext.
|
|
func (b *builder) BlockIteratorNext() BasicBlock {
|
|
if blk := b.blockIteratorNext(); blk == nil {
|
|
return nil // BasicBlock((*basicBlock)(nil)) != BasicBlock(nil)
|
|
} else {
|
|
return blk
|
|
}
|
|
}
|
|
|
|
// BlockIteratorNext implements Builder.BlockIteratorNext.
|
|
func (b *builder) blockIteratorNext() *basicBlock {
|
|
index := b.blockIterCur
|
|
for {
|
|
if index == b.basicBlocksPool.Allocated() {
|
|
return nil
|
|
}
|
|
ret := b.basicBlocksPool.View(index)
|
|
index++
|
|
if !ret.invalid {
|
|
b.blockIterCur = index
|
|
return ret
|
|
}
|
|
}
|
|
}
|
|
|
|
// BlockIteratorBegin implements Builder.BlockIteratorBegin.
|
|
func (b *builder) BlockIteratorBegin() BasicBlock {
|
|
return b.blockIteratorBegin()
|
|
}
|
|
|
|
// BlockIteratorBegin implements Builder.BlockIteratorBegin.
|
|
func (b *builder) blockIteratorBegin() *basicBlock {
|
|
b.blockIterCur = 0
|
|
return b.blockIteratorNext()
|
|
}
|
|
|
|
// BlockIteratorReversePostOrderBegin implements Builder.BlockIteratorReversePostOrderBegin.
|
|
func (b *builder) BlockIteratorReversePostOrderBegin() BasicBlock {
|
|
return b.blockIteratorReversePostOrderBegin()
|
|
}
|
|
|
|
// BlockIteratorBegin implements Builder.BlockIteratorBegin.
|
|
func (b *builder) blockIteratorReversePostOrderBegin() *basicBlock {
|
|
b.blockIterCur = 0
|
|
return b.blockIteratorReversePostOrderNext()
|
|
}
|
|
|
|
// BlockIteratorReversePostOrderNext implements Builder.BlockIteratorReversePostOrderNext.
|
|
func (b *builder) BlockIteratorReversePostOrderNext() BasicBlock {
|
|
if blk := b.blockIteratorReversePostOrderNext(); blk == nil {
|
|
return nil // BasicBlock((*basicBlock)(nil)) != BasicBlock(nil)
|
|
} else {
|
|
return blk
|
|
}
|
|
}
|
|
|
|
// BlockIteratorNext implements Builder.BlockIteratorNext.
|
|
func (b *builder) blockIteratorReversePostOrderNext() *basicBlock {
|
|
if b.blockIterCur >= len(b.reversePostOrderedBasicBlocks) {
|
|
return nil
|
|
} else {
|
|
ret := b.reversePostOrderedBasicBlocks[b.blockIterCur]
|
|
b.blockIterCur++
|
|
return ret
|
|
}
|
|
}
|
|
|
|
// ValueRefCounts implements Builder.ValueRefCounts.
|
|
func (b *builder) ValueRefCounts() []int {
|
|
return b.valueRefCounts
|
|
}
|
|
|
|
// alias records the alias of the given values. The alias(es) will be
|
|
// eliminated in the optimization pass via resolveArgumentAlias.
|
|
func (b *builder) alias(dst, src Value) {
|
|
b.valueIDAliases[dst.ID()] = src
|
|
}
|
|
|
|
// resolveArgumentAlias resolves the alias of the arguments of the given instruction.
|
|
func (b *builder) resolveArgumentAlias(instr *Instruction) {
|
|
if instr.v.Valid() {
|
|
instr.v = b.resolveAlias(instr.v)
|
|
}
|
|
|
|
if instr.v2.Valid() {
|
|
instr.v2 = b.resolveAlias(instr.v2)
|
|
}
|
|
|
|
if instr.v3.Valid() {
|
|
instr.v3 = b.resolveAlias(instr.v3)
|
|
}
|
|
|
|
view := instr.vs.View()
|
|
for i, v := range view {
|
|
view[i] = b.resolveAlias(v)
|
|
}
|
|
}
|
|
|
|
// resolveAlias resolves the alias of the given value.
|
|
func (b *builder) resolveAlias(v Value) Value {
|
|
// Some aliases are chained, so we need to resolve them recursively.
|
|
for {
|
|
if src, ok := b.valueIDAliases[v.ID()]; ok {
|
|
v = src
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
return v
|
|
}
|
|
|
|
// entryBlk returns the entry block of the function.
|
|
func (b *builder) entryBlk() *basicBlock {
|
|
return b.basicBlocksPool.View(0)
|
|
}
|
|
|
|
// isDominatedBy returns true if the given block `n` is dominated by the given block `d`.
|
|
// Before calling this, the builder must pass by passCalculateImmediateDominators.
|
|
func (b *builder) isDominatedBy(n *basicBlock, d *basicBlock) bool {
|
|
if len(b.dominators) == 0 {
|
|
panic("BUG: passCalculateImmediateDominators must be called before calling isDominatedBy")
|
|
}
|
|
ent := b.entryBlk()
|
|
doms := b.dominators
|
|
for n != d && n != ent {
|
|
n = doms[n.id]
|
|
}
|
|
return n == d
|
|
}
|
|
|
|
// BlockIDMax implements Builder.BlockIDMax.
|
|
func (b *builder) BlockIDMax() BasicBlockID {
|
|
return BasicBlockID(b.basicBlocksPool.Allocated())
|
|
}
|
|
|
|
// InsertUndefined implements Builder.InsertUndefined.
|
|
func (b *builder) InsertUndefined() {
|
|
instr := b.AllocateInstruction()
|
|
instr.opcode = OpcodeUndefined
|
|
b.InsertInstruction(instr)
|
|
}
|
|
|
|
// LoopNestingForestRoots implements Builder.LoopNestingForestRoots.
|
|
func (b *builder) LoopNestingForestRoots() []BasicBlock {
|
|
return b.loopNestingForestRoots
|
|
}
|
|
|
|
// LowestCommonAncestor implements Builder.LowestCommonAncestor.
|
|
func (b *builder) LowestCommonAncestor(blk1, blk2 BasicBlock) BasicBlock {
|
|
return b.sparseTree.findLCA(blk1.ID(), blk2.ID())
|
|
}
|