Files
wazero/internal/sys/fs.go
2023-03-29 11:23:38 +09:00

490 lines
13 KiB
Go

package sys
import (
"context"
"fmt"
"io"
"io/fs"
"os"
"syscall"
"time"
"github.com/tetratelabs/wazero/internal/descriptor"
"github.com/tetratelabs/wazero/internal/platform"
"github.com/tetratelabs/wazero/internal/sysfs"
)
const (
FdStdin uint32 = iota
FdStdout
FdStderr
// FdPreopen is the file descriptor of the first pre-opened directory.
//
// # Why file descriptor 3?
//
// While not specified, the most common WASI implementation, wasi-libc,
// expects POSIX style file descriptor allocation, where the lowest
// available number is used to open the next file. Since 1 and 2 are taken
// by stdout and stderr, the next is 3.
// - https://github.com/WebAssembly/WASI/issues/122
// - https://pubs.opengroup.org/onlinepubs/9699919799/functions/V2_chap02.html#tag_15_14
// - https://github.com/WebAssembly/wasi-libc/blob/wasi-sdk-16/libc-bottom-half/sources/preopens.c#L215
FdPreopen
)
const (
modeDevice = uint32(fs.ModeDevice | 0o640)
modeCharDevice = uint32(fs.ModeDevice | fs.ModeCharDevice | 0o640)
)
type stdioFileWriter struct {
w io.Writer
s fs.FileInfo
}
// Stat implements fs.File
func (w *stdioFileWriter) Stat() (fs.FileInfo, error) { return w.s, nil }
// Read implements fs.File
func (w *stdioFileWriter) Read([]byte) (n int, err error) {
return // emulate os.Stdout which returns zero
}
// Write implements io.Writer
func (w *stdioFileWriter) Write(p []byte) (n int, err error) {
return w.w.Write(p)
}
// Close implements fs.File
func (w *stdioFileWriter) Close() error {
// Don't actually close the underlying file, as we didn't open it!
return nil
}
type stdioFileReader struct {
r io.Reader
s fs.FileInfo
}
// Stat implements fs.File
func (r *stdioFileReader) Stat() (fs.FileInfo, error) { return r.s, nil }
// Read implements fs.File
func (r *stdioFileReader) Read(p []byte) (n int, err error) {
return r.r.Read(p)
}
// Close implements fs.File
func (r *stdioFileReader) Close() error {
// Don't actually close the underlying file, as we didn't open it!
return nil
}
var (
noopStdinStat = stdioFileInfo{FdStdin, modeDevice}
noopStdoutStat = stdioFileInfo{FdStdout, modeDevice}
noopStderrStat = stdioFileInfo{FdStderr, modeDevice}
)
// stdioFileInfo implements fs.FileInfo where index zero is the FD and one is the mode.
type stdioFileInfo [2]uint32
func (s stdioFileInfo) Name() string {
switch s[0] {
case FdStdin:
return "stdin"
case FdStdout:
return "stdout"
case FdStderr:
return "stderr"
default:
panic(fmt.Errorf("BUG: incorrect FD %d", s[0]))
}
}
func (stdioFileInfo) Size() int64 { return 0 }
func (s stdioFileInfo) Mode() fs.FileMode { return fs.FileMode(s[1]) }
func (stdioFileInfo) ModTime() time.Time { return time.Unix(0, 0) }
func (stdioFileInfo) IsDir() bool { return false }
func (stdioFileInfo) Sys() interface{} { return nil }
type lazyDir struct {
fs sysfs.FS
f fs.File
}
// Stat implements fs.File
func (r *lazyDir) Stat() (fs.FileInfo, error) {
if f, err := r.file(); err != 0 {
return nil, err
} else {
return f.Stat()
}
}
func (r *lazyDir) file() (f fs.File, errno syscall.Errno) {
if f = r.f; r.f != nil {
return
}
r.f, errno = r.fs.OpenFile(".", os.O_RDONLY, 0)
f = r.f
return
}
// Read implements fs.File
func (r *lazyDir) Read(p []byte) (n int, err error) {
if f, errno := r.file(); errno != 0 {
return 0, errno
} else {
return f.Read(p)
}
}
// Close implements fs.File
func (r *lazyDir) Close() error {
f := r.f
if f == nil {
return nil // never opened
}
return f.Close()
}
// FileEntry maps a path to an open file in a file system.
type FileEntry struct {
// Name is the name of the directory up to its pre-open, or the pre-open
// name itself when IsPreopen.
//
// Note: This can drift on rename.
Name string
// IsPreopen is a directory that is lazily opened.
IsPreopen bool
// FS is the filesystem associated with the pre-open.
FS sysfs.FS
// cachedStat includes fields that won't change while a file is open.
cachedStat *cachedStat
// File is always non-nil.
File fs.File
// ReadDir is present when this File is a fs.ReadDirFile and `ReadDir`
// was called.
ReadDir *ReadDir
openPath string
openFlag int
openPerm fs.FileMode
}
type cachedStat struct {
// Ino is the file serial number, or zero if not available.
Ino uint64
// Type is the same as what's documented on platform.Dirent.
Type fs.FileMode
}
// CachedStat returns the cacheable parts of platform.Stat_t or an error if
// they couldn't be retrieved.
func (f *FileEntry) CachedStat() (ino uint64, fileType fs.FileMode, err error) {
if f.cachedStat == nil {
if _, err = f.Stat(); err != nil {
return
}
}
return f.cachedStat.Ino, f.cachedStat.Type, nil
}
// Stat returns the underlying stat of this file.
func (f *FileEntry) Stat() (st platform.Stat_t, err error) {
var errno syscall.Errno
if ld, ok := f.File.(*lazyDir); ok {
var sf fs.File
if sf, errno = ld.file(); errno == 0 {
st, errno = platform.StatFile(sf)
}
} else {
st, errno = platform.StatFile(f.File)
}
if errno != 0 {
err = errno
} else {
f.cachedStat = &cachedStat{Ino: st.Ino, Type: st.Mode & fs.ModeType}
}
return
}
// ReadDir is the status of a prior fs.ReadDirFile call.
type ReadDir struct {
// CountRead is the total count of files read including Dirents.
CountRead uint64
// Dirents is the contents of the last platform.Readdir call. Notably,
// directory listing are not rewindable, so we keep entries around in case
// the caller mis-estimated their buffer and needs a few still cached.
//
// Note: This is wasi-specific and needs to be refactored.
// In wasi preview1, dot and dot-dot entries are required to exist, but the
// reverse is true for preview2. More importantly, preview2 holds separate
// stateful dir-entry-streams per file.
Dirents []*platform.Dirent
}
type FSContext struct {
// rootFS is the root ("/") mount.
rootFS sysfs.FS
// openedFiles is a map of file descriptor numbers (>=FdPreopen) to open files
// (or directories) and defaults to empty.
// TODO: This is unguarded, so not goroutine-safe!
openedFiles FileTable
}
// FileTable is an specialization of the descriptor.Table type used to map file
// descriptors to file entries.
type FileTable = descriptor.Table[uint32, *FileEntry]
// NewFSContext creates a FSContext with stdio streams and an optional
// pre-opened filesystem.
//
// If `preopened` is not sysfs.UnimplementedFS, it is inserted into
// the file descriptor table as FdPreopen.
func (c *Context) NewFSContext(stdin io.Reader, stdout, stderr io.Writer, rootFS sysfs.FS) (err error) {
c.fsc.rootFS = rootFS
inReader, err := stdinReader(stdin)
if err != nil {
return err
}
c.fsc.openedFiles.Insert(inReader)
outWriter, err := stdioWriter(stdout, noopStdoutStat)
if err != nil {
return err
}
c.fsc.openedFiles.Insert(outWriter)
errWriter, err := stdioWriter(stderr, noopStderrStat)
if err != nil {
return err
}
c.fsc.openedFiles.Insert(errWriter)
if _, ok := rootFS.(sysfs.UnimplementedFS); ok {
return nil
}
if comp, ok := rootFS.(*sysfs.CompositeFS); ok {
preopens := comp.FS()
for i, p := range comp.GuestPaths() {
c.fsc.openedFiles.Insert(&FileEntry{
FS: preopens[i],
Name: p,
IsPreopen: true,
File: &lazyDir{fs: rootFS},
})
}
} else {
c.fsc.openedFiles.Insert(&FileEntry{
FS: rootFS,
Name: "/",
IsPreopen: true,
File: &lazyDir{fs: rootFS},
})
}
return nil
}
func stdinReader(r io.Reader) (*FileEntry, error) {
if r == nil {
r = eofReader{}
}
s, err := stdioStat(r, noopStdinStat)
if err != nil {
return nil, err
}
return &FileEntry{Name: noopStdinStat.Name(), File: &stdioFileReader{r: r, s: s}}, nil
}
func stdioWriter(w io.Writer, defaultStat stdioFileInfo) (*FileEntry, error) {
if w == nil {
w = io.Discard
}
s, err := stdioStat(w, defaultStat)
if err != nil {
return nil, err
}
return &FileEntry{Name: s.Name(), File: &stdioFileWriter{w: w, s: s}}, nil
}
func stdioStat(f interface{}, defaultStat stdioFileInfo) (fs.FileInfo, error) {
if f, ok := f.(*os.File); ok {
if st, err := f.Stat(); err == nil {
mode := uint32(st.Mode() & fs.ModeType)
return stdioFileInfo{defaultStat[0], mode}, nil
} else {
return nil, err
}
}
return defaultStat, nil
}
// RootFS returns the underlying filesystem. Any files that should be added to
// the table should be inserted via InsertFile.
func (c *FSContext) RootFS() sysfs.FS {
return c.rootFS
}
// OpenFile opens the file into the table and returns its file descriptor.
// The result must be closed by CloseFile or Close.
func (c *FSContext) OpenFile(fs sysfs.FS, path string, flag int, perm fs.FileMode) (uint32, syscall.Errno) {
if f, errno := fs.OpenFile(path, flag, perm); errno != 0 {
return 0, errno
} else {
fe := &FileEntry{openPath: path, FS: fs, File: f, openFlag: flag, openPerm: perm}
if path == "/" || path == "." {
fe.Name = ""
} else {
fe.Name = path
}
newFD := c.openedFiles.Insert(fe)
return newFD, 0
}
}
// ReOpenDir re-opens the directory while keeping the same file descriptor.
// TODO: this might not be necessary once we have our own File type.
func (c *FSContext) ReOpenDir(fd uint32) (*FileEntry, syscall.Errno) {
f, ok := c.openedFiles.Lookup(fd)
if !ok {
return nil, syscall.EBADF
} else if _, ft, err := f.CachedStat(); err != nil {
return nil, platform.UnwrapOSError(err)
} else if ft.Type() != fs.ModeDir {
return nil, syscall.EISDIR
}
if errno := c.reopen(f); errno != 0 {
return nil, errno
}
f.ReadDir.CountRead, f.ReadDir.Dirents = 0, nil
return f, 0
}
func (c *FSContext) reopen(f *FileEntry) syscall.Errno {
if err := f.File.Close(); err != nil {
return platform.UnwrapOSError(err)
}
// Re-opens with the same parameters as before.
opened, errno := f.FS.OpenFile(f.openPath, f.openFlag, f.openPerm)
if errno != 0 {
return errno
}
// Reset the state.
f.File = opened
return 0
}
// ChangeOpenFlag changes the open flag of the given opened file pointed by `fd`.
// Currently, this only supports the change of syscall.O_APPEND flag.
func (c *FSContext) ChangeOpenFlag(fd uint32, flag int) syscall.Errno {
f, ok := c.LookupFile(fd)
if !ok {
return syscall.EBADF
} else if _, ft, err := f.CachedStat(); err != nil {
return platform.UnwrapOSError(err)
} else if ft.Type() == fs.ModeDir {
return syscall.EISDIR
}
if flag&syscall.O_APPEND != 0 {
f.openFlag |= syscall.O_APPEND
} else {
f.openFlag &= ^syscall.O_APPEND
}
// Changing the flag while opening is not really supported well in Go. Even when using
// syscall package, the feasibility of doing so really depends on the platform. For examples:
//
// * This appendMode (bool) cannot be changed later.
// https://github.com/golang/go/blob/go1.20/src/os/file_unix.go#L60
// * On Windows, re-opening it is the only way to emulate the behavior.
// https://github.com/bytecodealliance/system-interface/blob/62b97f9776b86235f318c3a6e308395a1187439b/src/fs/fd_flags.rs#L196
//
// Therefore, here we re-open the file while keeping the file descriptor.
// TODO: this might be improved once we have our own File type.
return c.reopen(f)
}
// LookupFile returns a file if it is in the table.
func (c *FSContext) LookupFile(fd uint32) (*FileEntry, bool) {
f, ok := c.openedFiles.Lookup(fd)
return f, ok
}
// Renumber assigns the file pointed by the descriptor `from` to `to`.
func (c *FSContext) Renumber(from, to uint32) syscall.Errno {
fromFile, ok := c.openedFiles.Lookup(from)
if !ok {
return syscall.EBADF
} else if fromFile.IsPreopen {
return syscall.ENOTSUP
}
// If toFile is already open, we close it to prevent windows lock issues.
//
// The doc is unclear and other implementations do nothing for already-opened To FDs.
// https://github.com/WebAssembly/WASI/blob/snapshot-01/phases/snapshot/docs.md#-fd_renumberfd-fd-to-fd---errno
// https://github.com/bytecodealliance/wasmtime/blob/main/crates/wasi-common/src/snapshots/preview_1.rs#L531-L546
if toFile, ok := c.openedFiles.Lookup(to); ok {
if toFile.IsPreopen {
return syscall.ENOTSUP
}
_ = toFile.File.Close()
}
c.openedFiles.Delete(from)
c.openedFiles.InsertAt(fromFile, to)
return 0
}
// CloseFile returns any error closing the existing file.
func (c *FSContext) CloseFile(fd uint32) syscall.Errno {
f, ok := c.openedFiles.Lookup(fd)
if !ok {
return syscall.EBADF
}
c.openedFiles.Delete(fd)
return platform.UnwrapOSError(f.File.Close())
}
// Close implements api.Closer
func (c *FSContext) Close(context.Context) (err error) {
// Close any files opened in this context
c.openedFiles.Range(func(fd uint32, entry *FileEntry) bool {
if e := entry.File.Close(); e != nil {
err = e // This means err returned == the last non-nil error.
}
return true
})
// A closed FSContext cannot be reused so clear the state instead of
// using Reset.
c.openedFiles = FileTable{}
return
}
// WriterForFile returns a writer for the given file descriptor or nil if not
// opened or not writeable (e.g. a directory or a file not opened for writes).
func WriterForFile(fsc *FSContext, fd uint32) (writer io.Writer) {
if f, ok := fsc.LookupFile(fd); !ok {
return
} else if w, ok := f.File.(io.Writer); ok {
writer = w
}
return
}