This removes the embedding of pointers of jump tables (uintptr of []byte)
used by BrTable operations. That is the last usage of unsafe.Pointer in
compiler implementations.
Alternatively, we treat jump tables as asm.StaticConst and emit them
into the constPool already implemented and used by various places.
Notably, now the native code compiled by compilers can be reusable
across multiple processes, meaning that they are independent of
any runtime pointers.
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
This completes the implementation of SIMD proposal for both
the interpreter and compiler(amd64).
This also fixes#210 by adding the complete documentation
over all the wazeroir operations.
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
Co-authored-by: Crypt Keeper <64215+codefromthecrypt@users.noreply.github.com>
This implements various SIMD instructions related to
load, store, and lane manipulations for all engines.
Notablely, now our engines pass the following specification tests:
* simd_address.wast
* simd_const.wast
* simd_align.wast
* simd_laod16_lane.wast
* simd_laod32_lane.wast
* simd_laod64_lane.wast
* simd_laod8_lane.wast
* simd_lane.wast
* simd_load_extend.wast
* simd_load_splat.wast
* simd_load_zero.wast
* simd_store.wast
* simd_store16_lane.wast
* simd_store32_lane.wast
* simd_store64_lane.wast
* simd_store8_lane.wast
part of #484
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
Co-authored-by: Adrian Cole <adrian@tetrate.io>
This notably changes NewRuntimeJIT to NewRuntimeCompiler as well renames
packages from jit to compiler.
This clarifies the implementation is AOT, not JIT, at least when
clarified to where it occurs (Runtime.CompileModule). In doing so, we
reduce any concern that compilation will happen during function
execution. We also free ourselves to create a JIT option without
confusion in the future via CompileConfig or otherwise.
Fixes#560
Signed-off-by: Adrian Cole <adrian@tetrate.io>
This commit implements all the arm64 instruction encodings necessary
for our JIT compiler and replaces the golang-asm assembler with our
handmade assembler on arm64 platform. Notably, this allows us to do
concurrent compilations.
This closes#233 combined with #406.
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
Co-authored-by: Adrian Cole <adrian@tetrate.io>