WebAssembly Core Working Draft 1 recently came out. Before that, we had
a toe-hold feature bucked called FinishedFeatures. This replaces
`RuntimeConfig.WithFinishedFeatures` with `RuntimeConfig.WithWasmCore2`.
This also adds `WithWasmCore1` for those who want to lock into 1.0
features as opposed to relying on defaults.
This also fixes some design debt where we hadn't finished migrating
public types that require constructor functions (NewXxx) to interfaces.
By using interfaces, we prevent people from accidentally initializing
key configuration directly (via &Xxx), causing nil field refs. This also
helps prevent confusion about how to use the type (ex pointer or not) as
there's only one way (as an interface).
See https://github.com/tetratelabs/wazero/issues/516
Signed-off-by: Adrian Cole <adrian@tetrate.io>
This simplifies state management and the amount of terminology end-users
need to learn by using one concept `Runtime` instead of two: `Engine`
and `Store`. This bridges the concepts to the specification by still
having `wazero.Runtime` implement `wasm.Store`.
The net result is that we can know for sure which "engine" is used when
decoding. This allows us a lot of flexibility especially pre-compilation
when JIT is possible.
This also changes the default to JIT based on compiler flags so that
downstream projects like wapc-go don't have to do this individually
(including tracking of which OS+Arch have JIT).
Signed-off-by: Adrian Cole <adrian@tetrate.io>