Commit Graph

6 Commits

Author SHA1 Message Date
Takeshi Yoneda
bbae781978 compiler: avoid allocation in SetJumpTargetOnNext (#1325)
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
2023-03-31 13:03:26 +09:00
Takeshi Yoneda
d63c747d53 asm,compiler: reduce allocations during compilation (#936)
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
2022-12-20 12:49:47 +09:00
Takeshi Yoneda
3b4544ee48 compiler: remove embedding of pointers of jump tables (#650)
This removes the embedding of pointers of jump tables (uintptr of []byte)
used by BrTable operations. That is the last usage of unsafe.Pointer in
compiler implementations.
Alternatively, we treat jump tables as asm.StaticConst and emit them
into the constPool already implemented and used by various places.

Notably, now the native code compiled by compilers can be reusable
across multiple processes, meaning that they are independent of
any runtime pointers.

Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
2022-06-23 13:42:46 +09:00
Crypt Keeper
8f8c9ee205 Extracts CompileConfig and consolidates code. (#533)
This performs several changes to allow compilation config to be
centralized and scoped properly. The immediate effects are that we can
now process external types during `Runtime.CompileModule` instead of
doing so later during `Runtime.InstantiateModule`. Another nice side
effect is memory size problems can err at a source line instead of
having to be handled in several places.

There are some API effects to this, and to pay for them, some less used
APIs were removed. The "easy APIs" are left alone. For example, the APIs
to compile and instantiate a module from Go or Wasm in one step are left
alone.

Here are the changes, some of which are only for consistency. Rationale
is summarized in each point.
* ModuleBuilder.Build -> ModuleBuilder.Compile
  * The result of this is similar to `CompileModule`, and pairs better
    with `ModuleBuilder.Instantiate` which is like `InstantiateModule`.
* CompiledCode -> CompiledModule
  * We punted on this name, the result is more than just code. This is
    better I think and more consistent as it introduces less terms.
* Adds CompileConfig param to Runtime.CompileModule.
  * This holds existing features and will have future ones, such as
    mapping externtypes to uint64 for wasm that doesn't yet support it.
* Merges Runtime.InstantiateModuleWithConfig with Runtime.InstantiateModule
  * This allows us to explain APIs in terms of implicit or explicit
    compilation and config, vs implicit, kindof implicit, and explicit.
* Removes Runtime.InstantiateModuleFromCodeWithConfig
  * Similar to above, this API only saves the compilation step and also
    difficult to reason with from a name POV.
* RuntimeConfig.WithMemory(CapacityPages|LimitPages) -> CompileConfig.WithMemorySizer
  * This allows all error handling to be attached to the source line
  * This also allows someone to reduce unbounded memory while knowing
    what its minimum is.
* ModuleConfig.With(Import|ImportModule) -> CompileConfig.WithImportRenamer
  * This allows more types of import manipulation, also without
    conflating functions with globals.
* Adds api.ExternType
  * Needed for ImportRenamer and will be needed later for ExportRenamer.

Signed-off-by: Adrian Cole <adrian@tetrate.io>
2022-05-09 11:02:32 +08:00
Takeshi Yoneda
ecb35e2b94 asm: complete arm64 instruction encodings for homemade assembler (#431)
This commit implements all the arm64 instruction encodings necessary
for our JIT compiler and replaces the golang-asm assembler with our
handmade assembler on arm64 platform. Notably, this allows us to do
concurrent compilations.

This closes #233 combined with #406.

Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
Co-authored-by: Adrian Cole <adrian@tetrate.io>
2022-04-12 09:13:27 +09:00
Takeshi Yoneda
be3aed46be asm: complete amd64 instruction encodings (#406)
Signed-off-by: Takeshi Yoneda <takeshi@tetrate.io>
Co-authored-by: Adrian Cole <adrian@tetrate.io>
2022-03-31 13:30:38 +08:00