Files
wasmd/x/wasm/relay_pingpong_test.go
Alexander Peters 7e936c7fff Cosmos-SDK v0.47 integration brach (#1149)
* Start cosmos-sdk v0.47 integration (#1136)

* Upgrade to sdk v0.47 branch

* More integration work

* SDK version upgrade; fixes

* More fixes

* Fixes

* Deactivate failing tests

* SDK + ibc-go version upgrades

* limix gas fix

(cherry picked from commit f7f841768e5051d96d243b42ce4f231a33020326)

* with valset in bench

(cherry picked from commit 35b2a8fd2c23d6160fca540771fd348913f7f143)

* Revert staking query handler; fix tests

* Minor cleanup

* Rebased

* Address linter issues

* Set legacy router proper

* Deactivate failing test. Race condition needs to handled in SDK

* Address some code smells

* Bump sdk version

* Use gov v1 internally for votes

* Activate test after sdk fix

* Add group test

* Add config template for wasm fields

* Add Rust backtrace flag for more debug output on simulations

* Set unique node folder for tests

* Revert "Add Rust backtrace flag for more debug output on simulations"

This reverts commit 218c3c6ce137dc02f7bc38391408d3460fb27e6f.

* Simulations

* Run also im/export + deterministic sims

* Add package prefix to interfaces

* Add signer annotation (https://github.com/cosmos/cosmos-sdk/issues/10933), minor cleanup

* Bump sdk version

* Review comments

Co-authored-by: vuong <nguyenvuong1122000@gmail.com>

* Bump bufbuild/buf-setup-action from 1.11.0 to 1.12.0

Bumps [bufbuild/buf-setup-action](https://github.com/bufbuild/buf-setup-action) from 1.11.0 to 1.12.0.
- [Release notes](https://github.com/bufbuild/buf-setup-action/releases)
- [Commits](https://github.com/bufbuild/buf-setup-action/compare/v1.11.0...v1.12.0)

---
updated-dependencies:
- dependency-name: bufbuild/buf-setup-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit f4905955b5)

* Remove intertx for vanilla ICA

* fix msg format in EVENTS.md

(cherry picked from commit 38d466adfd)

* Better to sdk coin convertion (#1164)

* Better to sdk coin convertion

* Review feedback

(cherry picked from commit a925a9ed61)

* Disallow only address permission (#1163)

* Remove AccessTypeOnlyAddress for store msg

* Remove AccessTypeOnlyAddress for update config msg

* Review feedback

Co-authored-by: Simon Warta <2603011+webmaster128@users.noreply.github.com>

Co-authored-by: Simon Warta <2603011+webmaster128@users.noreply.github.com>
(cherry picked from commit 8991633de2)

* Integrate wasmvm v1.2.0 (backport #1161) (#1175)

* Integrate wasmvm v1.2.0 (#1161)

* Bump wasmvm version

* Bump wasm test contracts

* Encode weighted votes

* Encode instantiate2

* Handle code info query; better wasmvm errors

* Fix readme

* Make linter happy

* add non cgo build

* Review comments

* Bump wasmvm to release version

Co-authored-by: jhernandezb <contact@jhernandez.me>
(cherry picked from commit 957b38e0a5)

# Conflicts:
#	x/wasm/keeper/handler_plugin_encoders.go
#	x/wasm/keeper/handler_plugin_encoders_test.go
#	x/wasm/keeper/keeper.go
#	x/wasm/keeper/keeper_test.go

* Adress merge conflicts

Co-authored-by: Alexander Peters <alpe@users.noreply.github.com>

* Bump bufbuild/buf-setup-action from 1.12.0 to 1.13.0

Bumps [bufbuild/buf-setup-action](https://github.com/bufbuild/buf-setup-action) from 1.12.0 to 1.13.0.
- [Release notes](https://github.com/bufbuild/buf-setup-action/releases)
- [Commits](https://github.com/bufbuild/buf-setup-action/compare/v1.12.0...v1.13.0)

---
updated-dependencies:
- dependency-name: bufbuild/buf-setup-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit ffa0e5e5e1)

* Emit events for setContractAdmin + setAccessConfig (#1179)

(cherry picked from commit c9e7830ac1)

* Dependency upgrades (#1172)

* Bump sdk version to lastest

* Bump ibc-go  version to lastest

* Remove channel hack

* Update to ibc-go v7 + protoVer=0.11.5

* Bump bufbuild/buf-setup-action from 1.13.0 to 1.13.1

Bumps [bufbuild/buf-setup-action](https://github.com/bufbuild/buf-setup-action) from 1.13.0 to 1.13.1.
- [Release notes](https://github.com/bufbuild/buf-setup-action/releases)
- [Commits](https://github.com/bufbuild/buf-setup-action/compare/v1.13.0...v1.13.1)

---
updated-dependencies:
- dependency-name: bufbuild/buf-setup-action
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit de27e7f82f)

* Fix typos (backport #1185) (#1194)

* Fix typos

(cherry picked from commit c88b8194cb)

# Conflicts:
#	proto/cosmwasm/wasm/v1/tx.proto

* Fix merge conflict

---------

Co-authored-by: Alex Peters <alpe@users.noreply.github.com>

* Bump bufbuild/buf-setup-action from 1.13.1 to 1.14.0 (#1200)

Bumps [bufbuild/buf-setup-action](https://github.com/bufbuild/buf-setup-action) from 1.13.1 to 1.14.0.
- [Release notes](https://github.com/bufbuild/buf-setup-action/releases)
- [Commits](https://github.com/bufbuild/buf-setup-action/compare/v1.13.1...v1.14.0)

---
updated-dependencies:
- dependency-name: bufbuild/buf-setup-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
(cherry picked from commit f3fc31c386)

* list-contract-by-code bugfix

(cherry picked from commit 2ccffed778)

* fix: stargate querier does not reset the state

(cherry picked from commit fd0323541d)

* test: add unit test

(cherry picked from commit 6d8018ac59)

* Add Windows client support (#1197)

* Add Windows client support

* Separate server and windows client

---------

Co-authored-by: Alex Peters <alpe@users.noreply.github.com>
(cherry picked from commit 8a20779518)

* Bump bufbuild/buf-setup-action from 1.14.0 to 1.15.0

Bumps [bufbuild/buf-setup-action](https://github.com/bufbuild/buf-setup-action) from 1.14.0 to 1.15.0.
- [Release notes](https://github.com/bufbuild/buf-setup-action/releases)
- [Commits](https://github.com/bufbuild/buf-setup-action/compare/v1.14.0...v1.15.0)

---
updated-dependencies:
- dependency-name: bufbuild/buf-setup-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit e5fab3da5a)

* Rename windows client binary

(cherry picked from commit de09c7fe2b)

* Return IBC packet sequence number (backport #1225) (#1233)

* Return IBC packet sequence number (#1225)

* Return IBC packet sequence number

* Fix review feedbacks

* Remove names to return values in DispatchMsg method

* Fix comments

(cherry picked from commit 4f1c57fc12)

# Conflicts:
#	x/wasm/keeper/handler_plugin.go

* Fix merge conflict

---------

Co-authored-by: pinosu <95283998+pinosu@users.noreply.github.com>
Co-authored-by: Alex Peters <alpe@users.noreply.github.com>

* Test rust panic for regression

(cherry picked from commit a52e604966)

* Fix client checksum verification (#1234)

* Fix client checksum verification

* Review comments

(cherry picked from commit 1a8019b380)

# Conflicts:
#	x/wasm/client/cli/gov_tx.go

* Fix merge conflict

* Fix linters

* Configure sonarcloud analysis

(cherry picked from commit 85cf1614fb)

* Bump bufbuild/buf-setup-action from 1.15.0 to 1.15.1

Bumps [bufbuild/buf-setup-action](https://github.com/bufbuild/buf-setup-action) from 1.15.0 to 1.15.1.
- [Release notes](https://github.com/bufbuild/buf-setup-action/releases)
- [Commits](https://github.com/bufbuild/buf-setup-action/compare/v1.15.0...v1.15.1)

---
updated-dependencies:
- dependency-name: bufbuild/buf-setup-action
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 730ea5a1cf)

* Make `CaptureIbcEvents` in ibctesting public.

Before this change, it wasn't possible to implement the
`chain.SendMsgs` method without
[copying](https://github.com/public-awesome/ics721/blob/main/e2e/suite_helpers.go#L81-L98)
them over.

(cherry picked from commit b64fa078a3)

* Upgrade to wasmvm 1.2.1 (backport #1245) (#1254)

* Upgrade to wasmvm 1.2.1 (#1245)

* Use wasmvm store adapter

* Bump wasmvm to v1.2.1

(cherry picked from commit 850f901b2e)

# Conflicts:
#	go.mod
#	go.sum
#	x/wasm/keeper/keeper.go

* Resolve conflicts

---------

Co-authored-by: Alexander Peters <alpe@users.noreply.github.com>

* WIP All cometbft (#1244)

* Dep upgrade; use CometBft

* Remove duplicte message events

* Add changelog for v0.31.0 (#1188)

* Start changelog for v0.31.0

* Add ICA upgrade

* Add proto version link to buf.build

* Update changelog (#1239)

* Update changelog

* Update changelog with latest changes

* Set release date

---------

Co-authored-by: pinosu <95283998+pinosu@users.noreply.github.com>
(cherry picked from commit bc0e817912)

* Remove new message type event

* Support msg update params gov proposal (#1247)

* Add MsgUpdateParams support

* Implement UpdateParams msg

* Fix test UpdateParams

* Add migration test

* Fix

* Fix lint issues

* Revert changes according to review feedback

* Remove more x/params dependencies

* Remove x/params from genesis test

* Formatting

* Restore old changes

* fix lint

* Fix tests and restructure migrations

* Rename alias for convention

---------

Co-authored-by: Alex Peters <alpe@users.noreply.github.com>

* Fix test data generator (#1263)

* linting 47 pr (#1261)

* lint cosmwasm for sdk 47

* fix

* remove setGenesis

* remove additional unused functions

* pass tests

* use SDK's errors module

* unecessary conversions

* unnecessary conversions

* remove unneeded event manager

* complete linting of tests for 47

* add test for reimportation

* check errors

* Update x/wasm/keeper/proposal_integration_test.go

Co-authored-by: Alexander Peters <alpe@users.noreply.github.com>

* apply suggestion

* suggestions

* lints

* don't return error in when making new transactions

* no todo's in the code

* Fix test data generator

* Update x/wasm/types/genesis_test.go

Co-authored-by: Alexander Peters <alpe@users.noreply.github.com>

* use the full string invalid address (2 words) always

---------

Co-authored-by: Alexander Peters <alpe@users.noreply.github.com>

* Regenerate from proto; remove dead code; polish code

* Set SDK version to v0.47x.0 (#1262)

* Set SDK version to v0.47x.0

* Set chainID

* Minor updates

* Set chainID for simulations

* Buf mod update

* Use sdk tag instead of hash in buf

* Bump ibc-go to v7.0.0

* faddat/re merge main (#1274)

undefined

---------

Co-authored-by: vuong <nguyenvuong1122000@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: llllllluc <58892938+llllllluc@users.noreply.github.com>
Co-authored-by: mergify[bot] <37929162+mergify[bot]@users.noreply.github.com>
Co-authored-by: Gjermund Garaba <gjermund@garaba.net>
Co-authored-by: Nikhil Suri <nikhilsuri@comcast.net>
Co-authored-by: Paul <p22626262@gmail.com>
Co-authored-by: pinosu <95283998+pinosu@users.noreply.github.com>
Co-authored-by: ekez <zekemedley@gmail.com>
Co-authored-by: Jacob Gadikian <jacobgadikian@gmail.com>
2023-03-20 10:32:22 +01:00

382 lines
13 KiB
Go

package wasm_test
import (
"encoding/json"
"fmt"
"testing"
ibctransfertypes "github.com/cosmos/ibc-go/v7/modules/apps/transfer/types"
ibctesting "github.com/cosmos/ibc-go/v7/testing"
wasmvm "github.com/CosmWasm/wasmvm"
wasmvmtypes "github.com/CosmWasm/wasmvm/types"
sdk "github.com/cosmos/cosmos-sdk/types"
clienttypes "github.com/cosmos/ibc-go/v7/modules/core/02-client/types"
channeltypes "github.com/cosmos/ibc-go/v7/modules/core/04-channel/types"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
wasmibctesting "github.com/CosmWasm/wasmd/x/wasm/ibctesting"
wasmkeeper "github.com/CosmWasm/wasmd/x/wasm/keeper"
"github.com/CosmWasm/wasmd/x/wasm/keeper/wasmtesting"
wasmtypes "github.com/CosmWasm/wasmd/x/wasm/types"
)
const (
ping = "ping"
pong = "pong"
)
var doNotTimeout = clienttypes.NewHeight(1, 1111111)
func TestPinPong(t *testing.T) {
// custom IBC protocol example
// scenario: given two chains,
// with a contract on chain A and chain B
// when a ibc packet comes in, the contract responds with a new packet containing
// either ping or pong
pingContract := &player{t: t, actor: ping}
pongContract := &player{t: t, actor: pong}
var (
chainAOpts = []wasmkeeper.Option{
wasmkeeper.WithWasmEngine(
wasmtesting.NewIBCContractMockWasmer(pingContract)),
}
chainBOpts = []wasmkeeper.Option{wasmkeeper.WithWasmEngine(
wasmtesting.NewIBCContractMockWasmer(pongContract),
)}
coordinator = wasmibctesting.NewCoordinator(t, 2, chainAOpts, chainBOpts)
chainA = coordinator.GetChain(wasmibctesting.GetChainID(1))
chainB = coordinator.GetChain(wasmibctesting.GetChainID(2))
)
_ = chainB.SeedNewContractInstance() // skip 1 instance so that addresses are not the same
var (
pingContractAddr = chainA.SeedNewContractInstance()
pongContractAddr = chainB.SeedNewContractInstance()
)
require.NotEqual(t, pingContractAddr, pongContractAddr)
coordinator.CommitBlock(chainA, chainB)
pingContract.chain = chainA
pingContract.contractAddr = pingContractAddr
pongContract.chain = chainB
pongContract.contractAddr = pongContractAddr
var (
sourcePortID = wasmkeeper.PortIDForContract(pingContractAddr)
counterpartyPortID = wasmkeeper.PortIDForContract(pongContractAddr)
)
path := wasmibctesting.NewPath(chainA, chainB)
path.EndpointA.ChannelConfig = &ibctesting.ChannelConfig{
PortID: sourcePortID,
Version: ibctransfertypes.Version,
Order: channeltypes.ORDERED,
}
path.EndpointB.ChannelConfig = &ibctesting.ChannelConfig{
PortID: counterpartyPortID,
Version: ibctransfertypes.Version,
Order: channeltypes.ORDERED,
}
coordinator.SetupConnections(path)
coordinator.CreateChannels(path)
// trigger start game via execute
const startValue uint64 = 100
const rounds = 3
s := startGame{
ChannelID: path.EndpointA.ChannelID,
Value: startValue,
}
startMsg := &wasmtypes.MsgExecuteContract{
Sender: chainA.SenderAccount.GetAddress().String(),
Contract: pingContractAddr.String(),
Msg: s.GetBytes(),
}
// on chain A
_, err := path.EndpointA.Chain.SendMsgs(startMsg)
require.NoError(t, err)
// when some rounds are played
for i := 1; i <= rounds; i++ {
t.Logf("++ round: %d\n", i)
require.Len(t, chainA.PendingSendPackets, 1)
err := coordinator.RelayAndAckPendingPackets(path)
require.NoError(t, err)
}
// then receive/response state is as expected
assert.Equal(t, startValue+rounds, pingContract.QueryState(lastBallSentKey))
assert.Equal(t, uint64(rounds), pingContract.QueryState(lastBallReceivedKey))
assert.Equal(t, uint64(rounds+1), pingContract.QueryState(sentBallsCountKey))
assert.Equal(t, uint64(rounds), pingContract.QueryState(receivedBallsCountKey))
assert.Equal(t, uint64(rounds), pingContract.QueryState(confirmedBallsCountKey))
assert.Equal(t, uint64(rounds), pongContract.QueryState(lastBallSentKey))
assert.Equal(t, startValue+rounds-1, pongContract.QueryState(lastBallReceivedKey))
assert.Equal(t, uint64(rounds), pongContract.QueryState(sentBallsCountKey))
assert.Equal(t, uint64(rounds), pongContract.QueryState(receivedBallsCountKey))
assert.Equal(t, uint64(rounds), pongContract.QueryState(confirmedBallsCountKey))
}
var _ wasmtesting.IBCContractCallbacks = &player{}
// player is a (mock) contract that sends and receives ibc packages
type player struct {
t *testing.T
chain *wasmibctesting.TestChain
contractAddr sdk.AccAddress
actor string // either ping or pong
execCalls int // number of calls to Execute method (checkTx + deliverTx)
}
// Execute starts the ping pong game
// Contracts finds all connected channels and broadcasts a ping message
func (p *player) Execute(_ wasmvm.Checksum, _ wasmvmtypes.Env, _ wasmvmtypes.MessageInfo, executeMsg []byte, store wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.Response, uint64, error) {
p.execCalls++
// start game
var start startGame
if err := json.Unmarshal(executeMsg, &start); err != nil {
return nil, 0, err
}
if start.MaxValue != 0 {
store.Set(maxValueKey, sdk.Uint64ToBigEndian(start.MaxValue))
}
service := NewHit(p.actor, start.Value)
p.t.Logf("[%s] starting game with: %d: %v\n", p.actor, start.Value, service)
p.incrementCounter(sentBallsCountKey, store)
store.Set(lastBallSentKey, sdk.Uint64ToBigEndian(start.Value))
return &wasmvmtypes.Response{
Messages: []wasmvmtypes.SubMsg{
{
Msg: wasmvmtypes.CosmosMsg{
IBC: &wasmvmtypes.IBCMsg{
SendPacket: &wasmvmtypes.SendPacketMsg{
ChannelID: start.ChannelID,
Data: service.GetBytes(),
Timeout: wasmvmtypes.IBCTimeout{Block: &wasmvmtypes.IBCTimeoutBlock{
Revision: doNotTimeout.RevisionNumber,
Height: doNotTimeout.RevisionHeight,
}},
},
},
},
ReplyOn: wasmvmtypes.ReplyNever,
},
},
}, 0, nil
}
// OnIBCChannelOpen ensures to accept only configured version
func (p player) IBCChannelOpen(_ wasmvm.Checksum, _ wasmvmtypes.Env, msg wasmvmtypes.IBCChannelOpenMsg, _ wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.IBC3ChannelOpenResponse, uint64, error) {
if msg.GetChannel().Version != p.actor {
return &wasmvmtypes.IBC3ChannelOpenResponse{}, 0, nil
}
return &wasmvmtypes.IBC3ChannelOpenResponse{}, 0, nil
}
// OnIBCChannelConnect persists connection endpoints
func (p player) IBCChannelConnect(_ wasmvm.Checksum, _ wasmvmtypes.Env, msg wasmvmtypes.IBCChannelConnectMsg, store wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.IBCBasicResponse, uint64, error) {
p.storeEndpoint(store, msg.GetChannel())
return &wasmvmtypes.IBCBasicResponse{}, 0, nil
}
// connectedChannelsModel is a simple persistence model to store endpoint addresses within the contract's store
type connectedChannelsModel struct {
Our wasmvmtypes.IBCEndpoint
Their wasmvmtypes.IBCEndpoint
}
var ( // store keys
ibcEndpointsKey = []byte("ibc-endpoints")
maxValueKey = []byte("max-value")
)
func (p player) storeEndpoint(store wasmvm.KVStore, channel wasmvmtypes.IBCChannel) {
var counterparties []connectedChannelsModel
if b := store.Get(ibcEndpointsKey); b != nil {
require.NoError(p.t, json.Unmarshal(b, &counterparties))
}
counterparties = append(counterparties, connectedChannelsModel{Our: channel.Endpoint, Their: channel.CounterpartyEndpoint})
bz, err := json.Marshal(&counterparties)
require.NoError(p.t, err)
store.Set(ibcEndpointsKey, bz)
}
func (p player) IBCChannelClose(_ wasmvm.Checksum, _ wasmvmtypes.Env, _ wasmvmtypes.IBCChannelCloseMsg, _ wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.IBCBasicResponse, uint64, error) {
panic("implement me")
}
var ( // store keys
lastBallSentKey = []byte("lastBallSent")
lastBallReceivedKey = []byte("lastBallReceived")
sentBallsCountKey = []byte("sentBalls")
receivedBallsCountKey = []byte("recvBalls")
confirmedBallsCountKey = []byte("confBalls")
)
// IBCPacketReceive receives the hit and serves a response hit via `wasmvmtypes.IBCPacket`
func (p player) IBCPacketReceive(_ wasmvm.Checksum, _ wasmvmtypes.Env, msg wasmvmtypes.IBCPacketReceiveMsg, store wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.IBCReceiveResult, uint64, error) {
// parse received data and store
packet := msg.Packet
var receivedBall hit
if err := json.Unmarshal(packet.Data, &receivedBall); err != nil {
return &wasmvmtypes.IBCReceiveResult{
Ok: &wasmvmtypes.IBCReceiveResponse{
Acknowledgement: hitAcknowledgement{Error: err.Error()}.GetBytes(),
},
// no hit msg, we stop the game
}, 0, nil
}
p.incrementCounter(receivedBallsCountKey, store)
otherCount := receivedBall[counterParty(p.actor)]
store.Set(lastBallReceivedKey, sdk.Uint64ToBigEndian(otherCount))
if maxVal := store.Get(maxValueKey); maxVal != nil && otherCount > sdk.BigEndianToUint64(maxVal) {
errMsg := fmt.Sprintf("max value exceeded: %d got %d", sdk.BigEndianToUint64(maxVal), otherCount)
return &wasmvmtypes.IBCReceiveResult{Ok: &wasmvmtypes.IBCReceiveResponse{
Acknowledgement: receivedBall.BuildError(errMsg).GetBytes(),
}}, 0, nil
}
nextValue := p.incrementCounter(lastBallSentKey, store)
newHit := NewHit(p.actor, nextValue)
respHit := &wasmvmtypes.IBCMsg{SendPacket: &wasmvmtypes.SendPacketMsg{
ChannelID: packet.Src.ChannelID,
Data: newHit.GetBytes(),
Timeout: wasmvmtypes.IBCTimeout{Block: &wasmvmtypes.IBCTimeoutBlock{
Revision: doNotTimeout.RevisionNumber,
Height: doNotTimeout.RevisionHeight,
}},
}}
p.incrementCounter(sentBallsCountKey, store)
p.t.Logf("[%s] received %d, returning %d: %v\n", p.actor, otherCount, nextValue, newHit)
return &wasmvmtypes.IBCReceiveResult{
Ok: &wasmvmtypes.IBCReceiveResponse{
Acknowledgement: receivedBall.BuildAck().GetBytes(),
Messages: []wasmvmtypes.SubMsg{{Msg: wasmvmtypes.CosmosMsg{IBC: respHit}, ReplyOn: wasmvmtypes.ReplyNever}},
},
}, 0, nil
}
// OnIBCPacketAcknowledgement handles the packet acknowledgment frame. Stops the game on an any error
func (p player) IBCPacketAck(_ wasmvm.Checksum, _ wasmvmtypes.Env, msg wasmvmtypes.IBCPacketAckMsg, store wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.IBCBasicResponse, uint64, error) {
// parse received data and store
var sentBall hit
if err := json.Unmarshal(msg.OriginalPacket.Data, &sentBall); err != nil {
return nil, 0, err
}
var ack hitAcknowledgement
if err := json.Unmarshal(msg.Acknowledgement.Data, &ack); err != nil {
return nil, 0, err
}
if ack.Success != nil {
confirmedCount := sentBall[p.actor]
p.t.Logf("[%s] acknowledged %d: %v\n", p.actor, confirmedCount, sentBall)
} else {
p.t.Logf("[%s] received app layer error: %s\n", p.actor, ack.Error)
}
p.incrementCounter(confirmedBallsCountKey, store)
return &wasmvmtypes.IBCBasicResponse{}, 0, nil
}
func (p player) IBCPacketTimeout(_ wasmvm.Checksum, _ wasmvmtypes.Env, _ wasmvmtypes.IBCPacketTimeoutMsg, _ wasmvm.KVStore, _ wasmvm.GoAPI, _ wasmvm.Querier, _ wasmvm.GasMeter, _ uint64, _ wasmvmtypes.UFraction) (*wasmvmtypes.IBCBasicResponse, uint64, error) {
panic("implement me")
}
func (p player) incrementCounter(key []byte, store wasmvm.KVStore) uint64 {
var count uint64
bz := store.Get(key)
if bz != nil {
count = sdk.BigEndianToUint64(bz)
}
count++
store.Set(key, sdk.Uint64ToBigEndian(count))
return count
}
func (p player) QueryState(key []byte) uint64 {
raw := p.chain.App.WasmKeeper.QueryRaw(p.chain.GetContext(), p.contractAddr, key)
return sdk.BigEndianToUint64(raw)
}
func counterParty(s string) string {
switch s {
case ping:
return pong
case pong:
return ping
default:
panic(fmt.Sprintf("unsupported: %q", s))
}
}
// hit is ibc packet payload
type hit map[string]uint64
func NewHit(player string, count uint64) hit {
return map[string]uint64{
player: count,
}
}
func (h hit) GetBytes() []byte {
b, err := json.Marshal(h)
if err != nil {
panic(err)
}
return b
}
func (h hit) String() string {
return fmt.Sprintf("Ball %s", string(h.GetBytes()))
}
func (h hit) BuildAck() hitAcknowledgement {
return hitAcknowledgement{Success: &h}
}
func (h hit) BuildError(errMsg string) hitAcknowledgement {
return hitAcknowledgement{Error: errMsg}
}
// hitAcknowledgement is ibc acknowledgment payload
type hitAcknowledgement struct {
Error string `json:"error,omitempty"`
Success *hit `json:"success,omitempty"`
}
func (a hitAcknowledgement) GetBytes() []byte {
b, err := json.Marshal(a)
if err != nil {
panic(err)
}
return b
}
// startGame is an execute message payload
type startGame struct {
ChannelID string
Value uint64
// limit above the game is aborted
MaxValue uint64 `json:"max_value,omitempty"`
}
func (g startGame) GetBytes() wasmtypes.RawContractMessage {
b, err := json.Marshal(g)
if err != nil {
panic(err)
}
return b
}