Fix minor typos. (#1938)
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@@ -4,7 +4,7 @@
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If you want to use Wasm in your own app, here is how you can get this working
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quickly and easily.
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First start with This [article](https://medium.com/cosmwasm/cosmwasm-for-ctos-iv-native-integrations-713140bf75fc)
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First start with this [article](https://medium.com/cosmwasm/cosmwasm-for-ctos-iv-native-integrations-713140bf75fc)
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in the "CosmWasm for CTOs" series that gives you a high level view.
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Then check to make sure you fit the pre-requisites,
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then integrate the `x/wasm` module as described below, and finally, you
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@@ -41,14 +41,14 @@ hardware it runs on.
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We currently only support Intel/AMD64 CPUs and OSX or Linux. For Linux, the standard build
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commands work for `glibc` systems (Ubuntu, Debian, CentOS, etc). If you wish to compile
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for a `muslc` based system (like alpine), you need to compile a static library wasmvm locally
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for a `muslc` based system (like Alpine), you need to compile the static library `wasmvm` locally
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and compile go with the `muslc` build tag. Or just use the [Dockerfile](./Dockerfile),
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which builds a static go binary in an alpine system.
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which builds a static go binary in an Alpine system.
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This limit comes from the Rust dll we use to run the wasm code, which comes
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from [`wasmvm`](https://github.com/CosmWasm/wasmvm). There are open issues
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for adding [ARM support](https://github.com/CosmWasm/wasmvm/issues/53), and
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adding [Windows support](https://github.com/CosmWasm/wasmvm/issues/28).
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[Windows support](https://github.com/CosmWasm/wasmvm/issues/28).
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However, these issues are not high on the roadmap and unless you are championing
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them, please count on the current limits for the near future.
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@@ -60,15 +60,15 @@ plenty that can be done there, and lots to learn.
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Once you are happy with it and want to use a custom Cosmos SDK app,
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you may consider simply forking `wasmd`. *I highly advise against this*.
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You should try one of the methods below.
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Instead you should try one of the methods below.
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## Integrating wasmd
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### As external module
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The simplest way to use `wasmd` is just to import `x/wasm` and wire it up
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in `app.go`. You now have access to the whole module and you custom modules
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running side by side. (But the CosmWasm contracts will only have access
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in `app.go`. You now have access to the whole module and your custom modules
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running side by side. (But the CosmWasm contracts will still only have access
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to `bank` and `staking`... more below on [customization](#Adding-Custom-Hooks)).
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The requirement here is that you have imported the standard sdk modules
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@@ -133,6 +133,8 @@ to check balances.
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If you look at the unit tests in [`x/wasm/internal/keeper`](https://github.com/CosmWasm/wasmd/tree/master/x/wasm/internal/keeper),
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it should be pretty straight forward.
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<!-- TODO dead link above -->
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### Extending the Contract Interface
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If you want to let the contracts access your native modules, the first
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@@ -141,7 +143,7 @@ and then add them as `CosmosMsg::Custom` and `QueryRequest::Custom`
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variants. You can see an example of the [bindings for Terra](https://github.com/CosmWasm/terra-contracts/tree/master/packages/bindings).
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Once you have those bindings, use them to build a
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[simple contact using much of the API](https://github.com/CosmWasm/terra-contracts/tree/master/contracts/maker).
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[simple contract using much of the API](https://github.com/CosmWasm/terra-contracts/tree/master/contracts/maker).
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Don't worry too much about the details, this should be usable, but mainly
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you will want to upload it to your chain and use for integration tests
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with your native Cosmos SDK modules. Once that is solid, then add more
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@@ -153,7 +155,7 @@ the contracts (provide static data for exchange rates when your contracts
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query it). You can see an example of [mocks for Terra contracts](https://github.com/CosmWasm/terra-contracts/tree/master/packages/mocks).
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What these three steps provide is basically a chain-specific extension to the CosmWasm contract SDK.
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Any CosmWasm contract can import you library (bindings and mocks) and easily get started using
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Any CosmWasm contract can import your library (bindings and mocks) and easily get started using
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your custom, chain-specific extensions just as easily as using the standard CosmWasm interfaces.
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What is left is actually wiring them up in your chain so they work as desired.
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@@ -163,25 +165,25 @@ mean that only blockchain apps that explicitly declare their support for the `XY
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(please rename XYZ to your project name) will allow the contract to be uploaded, and others
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get error messages upon upload, not while running a critical feature later on.
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You just need to add [a line like this](https://github.com/CosmWasm/terra-contracts/blob/master/packages/bindings/src/lib.rs#L13-L16)
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to your binding library to add the requirement to any contract that imports your `bindings` lib.
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to your bindings library to add the requirement to any contract that imports your `bindings` lib.
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### Calling into the SDK
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Before I show how this works, I want to remind you, if you have copied `x/wasm`,
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please **do not make these changes to `x/wasm`**.
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We will add a new module, eg. `x/contracts`, that will contain custom
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We will add a new module, e.g. `x/contracts`, that will contain custom
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bindings between CosmWasm contracts and your native modules. There are two entry points
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for you to use. The first is
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[`CustomQuerier`](https://github.com/CosmWasm/wasmd/blob/v0.8.0-rc1/x/wasm/internal/keeper/query_plugins.go#L35),
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which allows you to handle your custom queries. The second is
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[`CustomEncoder`](https://github.com/CosmWasm/wasmd/blob/v0.8.0-rc1/x/wasm/internal/keeper/handler_plugin.go#L30)
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[`CustomEncoder`](https://github.com/CosmWasm/wasmd/blob/v0.8.0-rc1/x/wasm/internal/keeper/handler_plugin.go#L30),
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which allows you to convert the `CosmosMsg::Custom(YourMessage)` types to `[]sdk.Msg` to be dispatched.
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Writing stubs for these is rather simple. You can look at the `reflect_test.go` file to see this in action.
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In particular, here [we define a `CustomQuerier`](https://github.com/CosmWasm/wasmd/blob/v0.8.0-rc1/x/wasm/internal/keeper/reflect_test.go#L355-L385),
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and here [we define a `CustomHandler`](https://github.com/CosmWasm/wasmd/blob/v0.8.0-rc1/x/wasm/internal/keeper/reflect_test.go#L303-L353).
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This code is responsible to take `json.RawMessage` from the raw bytes serialized from your custom types in rust and parse it into
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This code is responsible to take `json.RawMessage` from the raw bytes serialized from your custom types in Rust and parse it into
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Go structs. Then take these go structs and properly convert them for your custom SDK modules.
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You can look at the implementations for the `staking` module to see how to build these for non-trivial
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@@ -196,7 +198,7 @@ should properly name the JSON fields and use the `omitempty` keyword if Rust exp
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### Wiring it all together
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Once you have writen and tested these custom callbacks for your module, you need to enable it in your application.
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Once you have written and tested these custom callbacks for your module, you need to enable it in your application.
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The first step is to write an integration test with a contract compiled with your custom SDK to ensure it works properly,
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then you need to configure this in `app.go`.
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