Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT

This commit is contained in:
Fred Sundvik
2017-07-09 17:46:51 +03:00
committed by Jack Humbert
parent f3c113fb5a
commit 2251560256
9 changed files with 73 additions and 73 deletions

View File

@@ -26,7 +26,7 @@
#endif
#ifdef BACKLIGHT_ENABLE
#include "led_keyframes.h"
#include "led_backlight_keyframes.h"
#endif
#include "visualizer_keyframes.h"
@@ -39,10 +39,10 @@ static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t*
lcd_keyframe_enable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
backlight_keyframe_enable(animation, state);
lcd_backlight_keyframe_enable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_keyframe_enable(animation, state);
led_backlight_keyframe_enable(animation, state);
#endif
return false;
}
@@ -52,10 +52,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
lcd_keyframe_disable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
backlight_keyframe_disable(animation, state);
lcd_backlight_keyframe_disable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_keyframe_disable(animation, state);
led_backlight_keyframe_disable(animation, state);
#endif
return false;
}
@@ -63,10 +63,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= backlight_keyframe_animate_color(animation, state);
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_in_all(animation, state);
ret |= led_backlight_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
@@ -74,10 +74,10 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= backlight_keyframe_animate_color(animation, state);
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_out_all(animation, state);
ret |= led_backlight_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
@@ -133,20 +133,20 @@ keyframe_animation_t led_test_animation = {
},
.frame_functions = {
led_keyframe_fade_in_all,
led_backlight_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
led_backlight_keyframe_fade_out_all,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_mirror_orientation,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_normal_orientation,
led_backlight_keyframe_crossfade,
},
};
#endif