package gel import ( "image" "image/color" l "github.com/p9c/p9/pkg/gel/gio/layout" "github.com/p9c/p9/pkg/gel/gio/op/clip" "github.com/p9c/p9/pkg/gel/gio/op/paint" "github.com/p9c/p9/pkg/gel/gio/unit" ) // Border lays out a widget and draws a border inside it. type Border struct { *Window color color.NRGBA cornerRadius unit.Dp width unit.Dp w l.Widget } // Border creates a border with configurable color, width and corner radius. func (w *Window) Border() *Border { b := &Border{Window: w} b.CornerRadius(0.25).Color("Primary").Width(0.125) return b } // Color sets the color to render the border in func (b *Border) Color(color string) *Border { b.color = b.Theme.Colors.GetNRGBAFromName(color) return b } // CornerRadius sets the radius of the curve on the corners func (b *Border) CornerRadius(rad float32) *Border { b.cornerRadius = unit.Dp(float32(b.Theme.TextSize) * rad) return b } // Width sets the width of the border line func (b *Border) Width(width float32) *Border { b.width = unit.Dp(float32(b.Theme.TextSize) * width) return b } func (b *Border) Embed(w l.Widget) *Border { b.w = w return b } // Fn renders the border func (b *Border) Fn(gtx l.Context) l.Dimensions { dims := b.w(gtx) rr := gtx.Dp(b.cornerRadius) width := float32(gtx.Dp(b.width)) widthInt := int(width) // Create rectangle inset by half the stroke width r := image.Rectangle{ Min: image.Pt(widthInt/2, widthInt/2), Max: image.Pt(dims.Size.X-widthInt/2, dims.Size.Y-widthInt/2), } paint.FillShape(gtx.Ops, b.color, clip.Stroke{ Path: clip.UniformRRect(r, rr).Path(gtx.Ops), Width: width, }.Op(), ) return dims }