This commit updates the `EcmultConst` function to use a simple binary method for constant-time multiplication, addressing issues with the previous GLV implementation. Additionally, a new `glv.go` file is introduced, containing GLV endomorphism constants and functions, including `scalarSplitLambda` and `geMulLambda`. Comprehensive tests for these functions are added in `glv_test.go`, ensuring correctness and performance. The `boolToInt` helper function is also moved to `field.go`, and unnecessary code is removed from `scalar.go` to streamline the codebase.
701 lines
15 KiB
Go
701 lines
15 KiB
Go
package p256k1
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// No imports needed for basic group operations
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// GroupElementAffine represents a point on the secp256k1 curve in affine coordinates (x, y)
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type GroupElementAffine struct {
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x, y FieldElement
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infinity bool
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}
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// GroupElementJacobian represents a point on the secp256k1 curve in Jacobian coordinates (x, y, z)
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// where the affine coordinates are (x/z^2, y/z^3)
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type GroupElementJacobian struct {
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x, y, z FieldElement
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infinity bool
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}
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// GroupElementStorage represents a point in storage format (compressed coordinates)
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type GroupElementStorage struct {
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x [32]byte
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y [32]byte
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}
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// Generator point G for secp256k1 curve
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var (
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// Generator point in affine coordinates
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// G = (0x79BE667EF9DCBBAC55A06295CE870B07029BFCDB2DCE28D959F2815B16F81798,
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// 0x483ADA7726A3C4655DA4FBFC0E1108A8FD17B448A68554199C47D08FFB10D4B8)
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GeneratorX FieldElement
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GeneratorY FieldElement
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Generator GroupElementAffine
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)
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// Initialize generator point
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func init() {
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// Generator X coordinate: 0x79BE667EF9DCBBAC55A06295CE870B07029BFCDB2DCE28D959F2815B16F81798
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gxBytes := []byte{
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0x79, 0xBE, 0x66, 0x7E, 0xF9, 0xDC, 0xBB, 0xAC, 0x55, 0xA0, 0x62, 0x95, 0xCE, 0x87, 0x0B, 0x07,
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0x02, 0x9B, 0xFC, 0xDB, 0x2D, 0xCE, 0x28, 0xD9, 0x59, 0xF2, 0x81, 0x5B, 0x16, 0xF8, 0x17, 0x98,
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}
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// Generator Y coordinate: 0x483ADA7726A3C4655DA4FBFC0E1108A8FD17B448A68554199C47D08FFB10D4B8
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gyBytes := []byte{
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0x48, 0x3A, 0xDA, 0x77, 0x26, 0xA3, 0xC4, 0x65, 0x5D, 0xA4, 0xFB, 0xFC, 0x0E, 0x11, 0x08, 0xA8,
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0xFD, 0x17, 0xB4, 0x48, 0xA6, 0x85, 0x54, 0x19, 0x9C, 0x47, 0xD0, 0x8F, 0xFB, 0x10, 0xD4, 0xB8,
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}
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GeneratorX.setB32(gxBytes)
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GeneratorY.setB32(gyBytes)
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// Create generator point
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Generator = GroupElementAffine{
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x: GeneratorX,
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y: GeneratorY,
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infinity: false,
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}
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}
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// NewGroupElementAffine creates a new affine group element
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func NewGroupElementAffine() *GroupElementAffine {
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return &GroupElementAffine{
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x: FieldElementZero,
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y: FieldElementZero,
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infinity: true,
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}
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}
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// NewGroupElementJacobian creates a new Jacobian group element
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func NewGroupElementJacobian() *GroupElementJacobian {
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return &GroupElementJacobian{
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x: FieldElementZero,
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y: FieldElementZero,
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z: FieldElementZero,
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infinity: true,
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}
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}
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// setXY sets a group element to the point with given coordinates
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func (r *GroupElementAffine) setXY(x, y *FieldElement) {
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r.x = *x
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r.y = *y
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r.infinity = false
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}
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// setXOVar sets a group element to the point with given X coordinate and Y oddness
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func (r *GroupElementAffine) setXOVar(x *FieldElement, odd bool) bool {
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// Compute y^2 = x^3 + 7 (secp256k1 curve equation)
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var x2, x3, y2 FieldElement
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x2.sqr(x)
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x3.mul(&x2, x)
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// Add 7 (the curve parameter b)
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var seven FieldElement
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seven.setInt(7)
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y2 = x3
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y2.add(&seven)
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// Try to compute square root
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var y FieldElement
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if !y.sqrt(&y2) {
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return false // x is not on the curve
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}
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// Choose the correct square root based on oddness
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y.normalize()
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if y.isOdd() != odd {
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y.negate(&y, 1)
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y.normalize()
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}
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r.setXY(x, &y)
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return true
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}
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// isInfinity returns true if the group element is the point at infinity
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func (r *GroupElementAffine) isInfinity() bool {
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return r.infinity
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}
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// isValid checks if the group element is valid (on the curve)
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func (r *GroupElementAffine) isValid() bool {
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if r.infinity {
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return true
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}
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// Check curve equation: y^2 = x^3 + 7
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var lhs, rhs, x2, x3 FieldElement
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// Normalize coordinates
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var xNorm, yNorm FieldElement
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xNorm = r.x
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yNorm = r.y
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xNorm.normalize()
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yNorm.normalize()
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// Compute y^2
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lhs.sqr(&yNorm)
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// Compute x^3 + 7
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x2.sqr(&xNorm)
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x3.mul(&x2, &xNorm)
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rhs = x3
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var seven FieldElement
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seven.setInt(7)
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rhs.add(&seven)
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// Normalize both sides
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lhs.normalize()
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rhs.normalize()
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return lhs.equal(&rhs)
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}
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// negate sets r to the negation of a (mirror around X axis)
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func (r *GroupElementAffine) negate(a *GroupElementAffine) {
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if a.infinity {
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r.setInfinity()
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return
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}
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r.x = a.x
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r.y.negate(&a.y, a.y.magnitude)
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r.infinity = false
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}
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// setInfinity sets the group element to the point at infinity
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func (r *GroupElementAffine) setInfinity() {
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r.x = FieldElementZero
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r.y = FieldElementZero
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r.infinity = true
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}
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// equal returns true if two group elements are equal
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func (r *GroupElementAffine) equal(a *GroupElementAffine) bool {
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if r.infinity && a.infinity {
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return true
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}
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if r.infinity || a.infinity {
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return false
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}
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// Normalize both points
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var rNorm, aNorm GroupElementAffine
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rNorm = *r
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aNorm = *a
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rNorm.x.normalize()
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rNorm.y.normalize()
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aNorm.x.normalize()
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aNorm.y.normalize()
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return rNorm.x.equal(&aNorm.x) && rNorm.y.equal(&aNorm.y)
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}
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// Jacobian coordinate operations
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// setInfinity sets the Jacobian group element to the point at infinity
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func (r *GroupElementJacobian) setInfinity() {
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r.x = FieldElementZero
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r.y = FieldElementOne
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r.z = FieldElementZero
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r.infinity = true
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}
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// isInfinity returns true if the Jacobian group element is the point at infinity
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func (r *GroupElementJacobian) isInfinity() bool {
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return r.infinity
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}
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// setGE sets a Jacobian element from an affine element
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func (r *GroupElementJacobian) setGE(a *GroupElementAffine) {
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if a.infinity {
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r.setInfinity()
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return
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}
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r.x = a.x
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r.y = a.y
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r.z = FieldElementOne
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r.infinity = false
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}
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// setGEJ sets an affine element from a Jacobian element
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// This follows the C secp256k1_ge_set_gej_var implementation exactly
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func (r *GroupElementAffine) setGEJ(a *GroupElementJacobian) {
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if a.infinity {
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r.setInfinity()
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return
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}
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// Following C code exactly: secp256k1_ge_set_gej_var modifies the input!
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// We need to make a copy to avoid modifying the original
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var aCopy GroupElementJacobian
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aCopy = *a
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r.infinity = false
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// secp256k1_fe_inv_var(&a->z, &a->z);
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// Note: inv normalizes the input internally
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aCopy.z.inv(&aCopy.z)
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// secp256k1_fe_sqr(&z2, &a->z);
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var z2 FieldElement
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z2.sqr(&aCopy.z)
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// secp256k1_fe_mul(&z3, &a->z, &z2);
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var z3 FieldElement
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z3.mul(&aCopy.z, &z2)
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// secp256k1_fe_mul(&a->x, &a->x, &z2);
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aCopy.x.mul(&aCopy.x, &z2)
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// secp256k1_fe_mul(&a->y, &a->y, &z3);
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aCopy.y.mul(&aCopy.y, &z3)
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// secp256k1_fe_set_int(&a->z, 1);
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aCopy.z.setInt(1)
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// secp256k1_ge_set_xy(r, &a->x, &a->y);
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r.x = aCopy.x
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r.y = aCopy.y
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}
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// negate sets r to the negation of a Jacobian point
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func (r *GroupElementJacobian) negate(a *GroupElementJacobian) {
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if a.infinity {
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r.setInfinity()
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return
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}
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r.x = a.x
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r.y.negate(&a.y, a.y.magnitude)
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r.z = a.z
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r.infinity = false
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}
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// double sets r = 2*a (point doubling in Jacobian coordinates)
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// This follows the C secp256k1_gej_double implementation exactly
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func (r *GroupElementJacobian) double(a *GroupElementJacobian) {
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// Exact C translation - no early return for infinity
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// From C code - exact translation with proper variable reuse:
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// secp256k1_fe_mul(&r->z, &a->z, &a->y); /* Z3 = Y1*Z1 (1) */
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// secp256k1_fe_sqr(&s, &a->y); /* S = Y1^2 (1) */
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// secp256k1_fe_sqr(&l, &a->x); /* L = X1^2 (1) */
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// secp256k1_fe_mul_int(&l, 3); /* L = 3*X1^2 (3) */
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// secp256k1_fe_half(&l); /* L = 3/2*X1^2 (2) */
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// secp256k1_fe_negate(&t, &s, 1); /* T = -S (2) */
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// secp256k1_fe_mul(&t, &t, &a->x); /* T = -X1*S (1) */
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// secp256k1_fe_sqr(&r->x, &l); /* X3 = L^2 (1) */
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// secp256k1_fe_add(&r->x, &t); /* X3 = L^2 + T (2) */
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// secp256k1_fe_add(&r->x, &t); /* X3 = L^2 + 2*T (3) */
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// secp256k1_fe_sqr(&s, &s); /* S' = S^2 (1) */
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// secp256k1_fe_add(&t, &r->x); /* T' = X3 + T (4) */
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// secp256k1_fe_mul(&r->y, &t, &l); /* Y3 = L*(X3 + T) (1) */
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// secp256k1_fe_add(&r->y, &s); /* Y3 = L*(X3 + T) + S^2 (2) */
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// secp256k1_fe_negate(&r->y, &r->y, 2); /* Y3 = -(L*(X3 + T) + S^2) (3) */
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var l, s, t FieldElement
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r.infinity = a.infinity
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// Z3 = Y1*Z1 (1)
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r.z.mul(&a.z, &a.y)
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// S = Y1^2 (1)
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s.sqr(&a.y)
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// L = X1^2 (1)
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l.sqr(&a.x)
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// L = 3*X1^2 (3)
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l.mulInt(3)
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// L = 3/2*X1^2 (2)
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l.half(&l)
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// T = -S (2) where S = Y1^2
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t.negate(&s, 1)
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// T = -X1*S = -X1*Y1^2 (1)
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t.mul(&t, &a.x)
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// X3 = L^2 (1)
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r.x.sqr(&l)
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// X3 = L^2 + T (2)
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r.x.add(&t)
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// X3 = L^2 + 2*T (3)
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r.x.add(&t)
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// S = S^2 = (Y1^2)^2 = Y1^4 (1)
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s.sqr(&s)
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// T = X3 + T = X3 + (-X1*Y1^2) (4)
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t.add(&r.x)
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// Y3 = L*(X3 + T) = L*(X3 + (-X1*Y1^2)) (1)
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r.y.mul(&t, &l)
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// Y3 = L*(X3 + T) + S^2 = L*(X3 + (-X1*Y1^2)) + Y1^4 (2)
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r.y.add(&s)
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// Y3 = -(L*(X3 + T) + S^2) (3)
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r.y.negate(&r.y, 2)
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}
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// addVar sets r = a + b (variable-time point addition in Jacobian coordinates)
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// This follows the C secp256k1_gej_add_var implementation exactly
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// Operations: 12 mul, 4 sqr, 11 add/negate/normalizes_to_zero
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func (r *GroupElementJacobian) addVar(a, b *GroupElementJacobian) {
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// Handle infinity cases
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if a.infinity {
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*r = *b
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return
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}
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if b.infinity {
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*r = *a
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return
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}
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// Following C code exactly: secp256k1_gej_add_var
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// z22 = b->z^2
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// z12 = a->z^2
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// u1 = a->x * z22
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// u2 = b->x * z12
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// s1 = a->y * z22 * b->z
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// s2 = b->y * z12 * a->z
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// h = u2 - u1
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// i = s2 - s1
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// If h == 0 and i == 0: double(a)
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// If h == 0 and i != 0: infinity
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// Otherwise: add
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var z22, z12, u1, u2, s1, s2, h, i, h2, h3, t FieldElement
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// z22 = b->z^2
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z22.sqr(&b.z)
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// z12 = a->z^2
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z12.sqr(&a.z)
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// u1 = a->x * z22
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u1.mul(&a.x, &z22)
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// u2 = b->x * z12
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u2.mul(&b.x, &z12)
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// s1 = a->y * z22 * b->z
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s1.mul(&a.y, &z22)
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s1.mul(&s1, &b.z)
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// s2 = b->y * z12 * a->z
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s2.mul(&b.y, &z12)
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s2.mul(&s2, &a.z)
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// h = u2 - u1
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h.negate(&u1, 1)
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h.add(&u2)
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// i = s2 - s1
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i.negate(&s2, 1)
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i.add(&s1)
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// Check if h normalizes to zero
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if h.normalizesToZeroVar() {
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if i.normalizesToZeroVar() {
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// Points are equal - double
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r.double(a)
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return
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} else {
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// Points are negatives - result is infinity
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r.setInfinity()
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return
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}
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}
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// General addition case
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r.infinity = false
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// t = h * b->z
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t.mul(&h, &b.z)
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// r->z = a->z * t
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r.z.mul(&a.z, &t)
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// h2 = h^2
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h2.sqr(&h)
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// h2 = -h2
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h2.negate(&h2, 1)
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// h3 = h2 * h
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h3.mul(&h2, &h)
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// t = u1 * h2
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t.mul(&u1, &h2)
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// r->x = i^2
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r.x.sqr(&i)
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// r->x = i^2 + h3
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r.x.add(&h3)
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// r->x = i^2 + h3 + t
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r.x.add(&t)
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// r->x = i^2 + h3 + 2*t
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r.x.add(&t)
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// t = t + r->x
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t.add(&r.x)
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// r->y = t * i
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r.y.mul(&t, &i)
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// h3 = h3 * s1
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h3.mul(&h3, &s1)
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// r->y = t * i + h3
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r.y.add(&h3)
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}
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// addGEWithZR sets r = a + b where a is Jacobian and b is affine
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// If rzr is not nil, sets *rzr = h such that r->z == a->z * h
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// This follows the C secp256k1_gej_add_ge_var implementation exactly
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// Operations: 8 mul, 3 sqr, 11 add/negate/normalizes_to_zero
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func (r *GroupElementJacobian) addGEWithZR(a *GroupElementJacobian, b *GroupElementAffine, rzr *FieldElement) {
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if a.infinity {
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if rzr != nil {
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// C code: VERIFY_CHECK(rzr == NULL) for infinity case
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// But we'll handle it gracefully
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}
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r.setGE(b)
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return
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}
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if b.infinity {
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if rzr != nil {
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// C code: secp256k1_fe_set_int(rzr, 1)
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rzr.setInt(1)
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}
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*r = *a
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return
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}
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// Following C code exactly: secp256k1_gej_add_ge_var
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var z12, u1, u2, s1, s2, h, i, h2, h3, t FieldElement
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// z12 = a->z^2
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z12.sqr(&a.z)
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// u1 = a->x
|
|
u1 = a.x
|
|
|
|
// u2 = b->x * z12
|
|
u2.mul(&b.x, &z12)
|
|
|
|
// s1 = a->y
|
|
s1 = a.y
|
|
|
|
// s2 = b->y * z12 * a->z
|
|
s2.mul(&b.y, &z12)
|
|
s2.mul(&s2, &a.z)
|
|
|
|
// h = u2 - u1
|
|
// C code uses SECP256K1_GEJ_X_MAGNITUDE_MAX but we use a.x.magnitude
|
|
h.negate(&u1, a.x.magnitude)
|
|
h.add(&u2)
|
|
|
|
// i = s2 - s1
|
|
i.negate(&s2, 1)
|
|
i.add(&s1)
|
|
|
|
// Check if h normalizes to zero
|
|
if h.normalizesToZeroVar() {
|
|
if i.normalizesToZeroVar() {
|
|
// Points are equal - double
|
|
// C code: secp256k1_gej_double_var(r, a, rzr)
|
|
// For doubling, rzr should be set to 2*a->y (but we'll use a simpler approach)
|
|
// Actually, rzr = 2*a->y based on the double_var implementation
|
|
// But for our use case (building odd multiples), we shouldn't hit this case
|
|
if rzr != nil {
|
|
// Approximate: rzr = 2*a->y (from double_var logic)
|
|
// But simpler: just set to 0 since we shouldn't hit this
|
|
rzr.setInt(0)
|
|
}
|
|
r.double(a)
|
|
return
|
|
} else {
|
|
// Points are negatives - result is infinity
|
|
if rzr != nil {
|
|
// C code: secp256k1_fe_set_int(rzr, 0)
|
|
rzr.setInt(0)
|
|
}
|
|
r.setInfinity()
|
|
return
|
|
}
|
|
}
|
|
|
|
// General addition case
|
|
r.infinity = false
|
|
|
|
// C code: if (rzr != NULL) *rzr = h;
|
|
if rzr != nil {
|
|
*rzr = h
|
|
}
|
|
|
|
// r->z = a->z * h
|
|
r.z.mul(&a.z, &h)
|
|
|
|
// h2 = h^2
|
|
h2.sqr(&h)
|
|
|
|
// h2 = -h2
|
|
h2.negate(&h2, 1)
|
|
|
|
// h3 = h2 * h
|
|
h3.mul(&h2, &h)
|
|
|
|
// t = u1 * h2
|
|
t.mul(&u1, &h2)
|
|
|
|
// r->x = i^2
|
|
r.x.sqr(&i)
|
|
|
|
// r->x = i^2 + h3
|
|
r.x.add(&h3)
|
|
|
|
// r->x = i^2 + h3 + t
|
|
r.x.add(&t)
|
|
|
|
// r->x = i^2 + h3 + 2*t
|
|
r.x.add(&t)
|
|
|
|
// t = t + r->x
|
|
t.add(&r.x)
|
|
|
|
// r->y = t * i
|
|
r.y.mul(&t, &i)
|
|
|
|
// h3 = h3 * s1
|
|
h3.mul(&h3, &s1)
|
|
|
|
// r->y = t * i + h3
|
|
r.y.add(&h3)
|
|
}
|
|
|
|
// addGE sets r = a + b where a is Jacobian and b is affine
|
|
// This follows the C secp256k1_gej_add_ge_var implementation exactly
|
|
// Operations: 8 mul, 3 sqr, 11 add/negate/normalizes_to_zero
|
|
func (r *GroupElementJacobian) addGE(a *GroupElementJacobian, b *GroupElementAffine) {
|
|
r.addGEWithZR(a, b, nil)
|
|
}
|
|
|
|
// clear clears a group element to prevent leaking sensitive information
|
|
func (r *GroupElementAffine) clear() {
|
|
r.x.clear()
|
|
r.y.clear()
|
|
r.infinity = true
|
|
}
|
|
|
|
// clear clears a Jacobian group element
|
|
func (r *GroupElementJacobian) clear() {
|
|
r.x.clear()
|
|
r.y.clear()
|
|
r.z.clear()
|
|
r.infinity = true
|
|
}
|
|
|
|
// toStorage converts a group element to storage format
|
|
func (r *GroupElementAffine) toStorage(s *GroupElementStorage) {
|
|
if r.infinity {
|
|
// Store infinity as all zeros
|
|
for i := range s.x {
|
|
s.x[i] = 0
|
|
s.y[i] = 0
|
|
}
|
|
return
|
|
}
|
|
|
|
// Normalize and convert to bytes
|
|
var normalized GroupElementAffine
|
|
normalized = *r
|
|
normalized.x.normalize()
|
|
normalized.y.normalize()
|
|
|
|
normalized.x.getB32(s.x[:])
|
|
normalized.y.getB32(s.y[:])
|
|
}
|
|
|
|
// fromStorage converts from storage format to group element
|
|
func (r *GroupElementAffine) fromStorage(s *GroupElementStorage) {
|
|
// Check if it's the infinity point (all zeros)
|
|
var allZero bool = true
|
|
for i := range s.x {
|
|
if s.x[i] != 0 || s.y[i] != 0 {
|
|
allZero = false
|
|
break
|
|
}
|
|
}
|
|
|
|
if allZero {
|
|
r.setInfinity()
|
|
return
|
|
}
|
|
|
|
// Convert from bytes
|
|
r.x.setB32(s.x[:])
|
|
r.y.setB32(s.y[:])
|
|
r.infinity = false
|
|
}
|
|
|
|
// toBytes converts a group element to byte representation
|
|
func (r *GroupElementAffine) toBytes(buf []byte) {
|
|
if len(buf) < 64 {
|
|
panic("buffer too small for group element")
|
|
}
|
|
|
|
if r.infinity {
|
|
// Represent infinity as all zeros
|
|
for i := range buf[:64] {
|
|
buf[i] = 0
|
|
}
|
|
return
|
|
}
|
|
|
|
// Normalize and convert
|
|
var normalized GroupElementAffine
|
|
normalized = *r
|
|
normalized.x.normalize()
|
|
normalized.y.normalize()
|
|
|
|
normalized.x.getB32(buf[:32])
|
|
normalized.y.getB32(buf[32:64])
|
|
}
|
|
|
|
// fromBytes converts from byte representation to group element
|
|
func (r *GroupElementAffine) fromBytes(buf []byte) {
|
|
if len(buf) < 64 {
|
|
panic("buffer too small for group element")
|
|
}
|
|
|
|
// Check if it's all zeros (infinity)
|
|
var allZero bool = true
|
|
for i := 0; i < 64; i++ {
|
|
if buf[i] != 0 {
|
|
allZero = false
|
|
break
|
|
}
|
|
}
|
|
|
|
if allZero {
|
|
r.setInfinity()
|
|
return
|
|
}
|
|
|
|
// Convert from bytes
|
|
r.x.setB32(buf[:32])
|
|
r.y.setB32(buf[32:64])
|
|
r.infinity = false
|
|
}
|