- BBolt B+tree backend with sequential access patterns for spinning disks - Write batching (5000 events / 128MB / 30s flush) to reduce disk thrashing - Adjacency list storage for graph data (one key per vertex, not per edge) - Bloom filter for fast negative edge existence checks (~12MB for 10M edges) - No query cache (saves RAM, B+tree reads are fast enough on HDD) - Migration tool: orly migrate --from badger --to bbolt - Configuration: ORLY_BBOLT_* environment variables Files modified: - app/config/config.go: Added BBolt configuration options - main.go: Added migrate subcommand and BBolt config wiring - pkg/database/factory.go: Added BBolt factory registration - pkg/bbolt/*: New BBolt database backend implementation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
120 lines
2.7 KiB
Go
120 lines
2.7 KiB
Go
//go:build !(js && wasm)
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package bbolt
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import (
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"encoding/binary"
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)
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// encodeUint40 encodes a uint64 as 5 bytes (big-endian, truncated to 40 bits)
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func encodeUint40(v uint64, buf []byte) {
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buf[0] = byte(v >> 32)
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buf[1] = byte(v >> 24)
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buf[2] = byte(v >> 16)
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buf[3] = byte(v >> 8)
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buf[4] = byte(v)
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}
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// decodeUint40 decodes 5 bytes as uint64
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func decodeUint40(buf []byte) uint64 {
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return uint64(buf[0])<<32 |
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uint64(buf[1])<<24 |
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uint64(buf[2])<<16 |
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uint64(buf[3])<<8 |
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uint64(buf[4])
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}
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// encodeUint64 encodes a uint64 as 8 bytes (big-endian)
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func encodeUint64(v uint64, buf []byte) {
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binary.BigEndian.PutUint64(buf, v)
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}
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// decodeUint64 decodes 8 bytes as uint64
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func decodeUint64(buf []byte) uint64 {
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return binary.BigEndian.Uint64(buf)
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}
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// encodeUint32 encodes a uint32 as 4 bytes (big-endian)
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func encodeUint32(v uint32, buf []byte) {
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binary.BigEndian.PutUint32(buf, v)
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}
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// decodeUint32 decodes 4 bytes as uint32
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func decodeUint32(buf []byte) uint32 {
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return binary.BigEndian.Uint32(buf)
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}
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// encodeUint16 encodes a uint16 as 2 bytes (big-endian)
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func encodeUint16(v uint16, buf []byte) {
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binary.BigEndian.PutUint16(buf, v)
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}
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// decodeUint16 decodes 2 bytes as uint16
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func decodeUint16(buf []byte) uint16 {
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return binary.BigEndian.Uint16(buf)
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}
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// encodeVarint encodes a uint64 as a variable-length integer
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// Returns the number of bytes written
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func encodeVarint(v uint64, buf []byte) int {
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return binary.PutUvarint(buf, v)
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}
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// decodeVarint decodes a variable-length integer
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// Returns the value and the number of bytes read
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func decodeVarint(buf []byte) (uint64, int) {
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return binary.Uvarint(buf)
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}
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// makeSerialKey creates a 5-byte key from a serial number
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func makeSerialKey(serial uint64) []byte {
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key := make([]byte, 5)
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encodeUint40(serial, key)
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return key
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}
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// makePubkeyHashKey creates an 8-byte key from a pubkey hash
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func makePubkeyHashKey(hash []byte) []byte {
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key := make([]byte, 8)
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copy(key, hash[:8])
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return key
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}
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// makeIdHashKey creates an 8-byte key from an event ID hash
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func makeIdHashKey(id []byte) []byte {
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key := make([]byte, 8)
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copy(key, id[:8])
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return key
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}
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// hashPubkey returns the first 8 bytes of a 32-byte pubkey as a hash
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func hashPubkey(pubkey []byte) []byte {
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if len(pubkey) < 8 {
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return pubkey
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}
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return pubkey[:8]
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}
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// hashEventId returns the first 8 bytes of a 32-byte event ID as a hash
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func hashEventId(id []byte) []byte {
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if len(id) < 8 {
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return id
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}
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return id[:8]
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}
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// concatenate joins multiple byte slices into one
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func concatenate(slices ...[]byte) []byte {
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var totalLen int
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for _, s := range slices {
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totalLen += len(s)
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}
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result := make([]byte, totalLen)
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var offset int
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for _, s := range slices {
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copy(result[offset:], s)
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offset += len(s)
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}
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return result
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}
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