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next.orly.dev/pkg/database/bufpool/pool_wasm.go
woikos d41c332d06
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Add NRC (Nostr Relay Connect) protocol and web UI (v0.48.9)
- Implement NIP-NRC protocol for remote relay access through public relay tunnel
- Add NRC bridge service with NIP-44 encrypted message tunneling
- Add NRC client library for applications
- Add session management with subscription tracking and expiry
- Add URI parsing for nostr+relayconnect:// scheme with secret and CAT auth
- Add NRC API endpoints for connection management (create/list/delete/get-uri)
- Add RelayConnectView.svelte component for managing NRC connections in web UI
- Add NRC database storage for connection secrets and labels
- Add NRC CLI commands (generate, list, revoke)
- Add support for Cashu Access Tokens (CAT) in NRC URIs
- Add ScopeNRC constant for Cashu token scope
- Add wasm build infrastructure and stub files

Files modified:
- app/config/config.go: NRC configuration options
- app/handle-nrc.go: New API handlers for NRC connections
- app/main.go: NRC bridge startup integration
- app/server.go: Register NRC API routes
- app/web/src/App.svelte: Add Relay Connect tab
- app/web/src/RelayConnectView.svelte: New NRC management component
- app/web/src/api.js: NRC API client functions
- main.go: NRC CLI command handlers
- pkg/bunker/acl_adapter.go: Add NRC scope mapping
- pkg/cashu/token/token.go: Add ScopeNRC constant
- pkg/database/nrc.go: NRC connection storage
- pkg/protocol/nrc/: New NRC protocol implementation
- docs/NIP-NRC.md: NIP specification document

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 03:40:12 +01:00

50 lines
1.2 KiB
Go

//go:build js && wasm
// Package bufpool provides buffer pools for reducing GC pressure in hot paths.
// This is the WASM version which uses simple allocations since sync.Pool
// behavior differs in WASM environments.
package bufpool
import (
"bytes"
)
const (
// SmallBufferSize for index keys (8-64 bytes typical)
SmallBufferSize = 64
// MediumBufferSize for event encoding (300-1000 bytes typical)
MediumBufferSize = 1024
)
// GetSmall returns a small buffer (64 bytes).
// In WASM, we simply allocate new buffers as sync.Pool is less effective.
func GetSmall() *bytes.Buffer {
return bytes.NewBuffer(make([]byte, 0, SmallBufferSize))
}
// PutSmall is a no-op in WASM; the buffer will be garbage collected.
func PutSmall(buf *bytes.Buffer) {
// No-op in WASM
}
// GetMedium returns a medium buffer (1KB).
func GetMedium() *bytes.Buffer {
return bytes.NewBuffer(make([]byte, 0, MediumBufferSize))
}
// PutMedium is a no-op in WASM; the buffer will be garbage collected.
func PutMedium(buf *bytes.Buffer) {
// No-op in WASM
}
// CopyBytes copies the buffer contents to a new slice.
func CopyBytes(buf *bytes.Buffer) []byte {
if buf == nil || buf.Len() == 0 {
return nil
}
result := make([]byte, buf.Len())
copy(result, buf.Bytes())
return result
}