- Introduced a new test file `workaround_test.go` to validate the behavior of a "dumb" WebSocket client that does not handle ping/pong messages correctly, ensuring the connection remains alive through server-side workarounds.
- Updated the `handle-websocket.go` file to improve message size handling and refactor ping/pong logic, allowing for direct message sending and better error management.
- Enhanced the `listener.go` file to support a more robust write channel mechanism, allowing pings to interrupt writes and improving overall connection management.
- Bumped version to v0.23.4 to reflect these changes.
- Introduced a buffered write channel and a dedicated write worker goroutine to serialize write operations, preventing concurrent write panics.
- Updated the Write and WriteControl methods to send messages through the write channel, improving error handling and connection stability.
- Refactored ping and pong handlers to utilize the new write channel for sending control messages.
- Enhanced publisher logic to manage write channels for WebSocket connections, ensuring efficient message delivery and error handling.
- Bumped version to v0.23.0 to reflect these changes.
Replaced legacy `*.orly` module imports with `next.orly.dev/pkg` paths across the codebase for consistency. Removed legacy `go.mod` files from sub-packages, consolidating dependency management. Added Dockerfiles and configurations for benchmarking environments.