- Introduced benchmark tests for JSON and binary marshaling/unmarshaling, canonical encoding, and ID generation to assess performance.
- Implemented optimizations to reduce memory allocations and CPU processing time across various encoding methods.
- Enhanced `Marshal`, `ToCanonical`, and `MarshalBinary` methods with pre-allocation strategies to minimize reallocations.
- Added handling for nil tags to avoid unnecessary allocations during binary encoding.
- Documented performance improvements in the new PERFORMANCE_REPORT.md file, highlighting significant reductions in execution time and memory usage.
- Deleted the custom JSON encoder/decoder implementation in favor of the standard library's `encoding/json` package.
- Removed the `next.orly.dev/pkg/encoders/json` package and its associated files.
- Updated `go.mod` to remove the `github.com/nostr-dev-kit/ndk` dependency and bump the version of `lol.mleku.dev` from v1.0.3 to v1.0.4.
- Cleaned up import statements across various files to reflect the removal of the custom JSON package.
- Ensured that all references to the old JSON encoding/decoding methods are replaced with the standard library equivalents.
- Removed `bufpool` usage throughout `tag`, `tags`, and `event` packages for memory efficiency.
- Replaced in-place buffer modifications with independent, deep-copied allocations to prevent unintended mutations.
- Added new `Clone` method for deep copying `event.E`.
- Ensured valid JSON emission for nil `Tags` in `event` marshaling.
- Introduced `cmd/stresstest` for relay stress-testing with detailed workload generation and query simulation.
Removed old benchmark reports and detailed logs from the repository to clean up unnecessary files. These reports appear to be auto-generated and no longer relevant for ongoing development.
Replaced legacy `*.orly` module imports with `next.orly.dev/pkg` paths across the codebase for consistency. Removed legacy `go.mod` files from sub-packages, consolidating dependency management. Added Dockerfiles and configurations for benchmarking environments.