Add Golang skill and reference materials
- Introduced a new skill for Golang, providing comprehensive guidance on writing, debugging, and best practices for Go programming. - Added reference materials including effective Go guidelines, common patterns, and a quick reference cheat sheet to support users in Go development. - Created a skill creator guide to assist in developing new skills with structured templates and resource management. - Implemented scripts for skill initialization and packaging to streamline the skill creation process.
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@@ -14,15 +14,15 @@ import (
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// Client wraps a WebSocket connection to a relay for testing.
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type Client struct {
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conn *websocket.Conn
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url string
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mu sync.Mutex
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subs map[string]chan []byte
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complete map[string]bool // Track if subscription is complete (e.g., by ID)
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okCh chan []byte // Channel for OK messages
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countCh chan []byte // Channel for COUNT messages
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ctx context.Context
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cancel context.CancelFunc
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conn *websocket.Conn
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url string
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mu sync.Mutex
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subs map[string]chan []byte
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complete map[string]bool // Track if subscription is complete (e.g., by ID)
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okCh chan []byte // Channel for OK messages
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countCh chan []byte // Channel for COUNT messages
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ctx context.Context
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cancel context.CancelFunc
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}
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// NewClient creates a new test client connected to the relay.
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@@ -36,19 +36,7 @@ func NewClient(url string) (c *Client, err error) {
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cancel()
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return
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}
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// Set up ping/pong handling to keep connection alive
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pongWait := 60 * time.Second
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conn.SetReadDeadline(time.Now().Add(pongWait))
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// Set pong handler to extend deadline when pongs are received
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// Note: Relay sends pings, gorilla/websocket auto-responds with pongs
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// The relay typically doesn't send pongs back, so we also handle timeouts in readLoop
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conn.SetPongHandler(func(string) error {
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conn.SetReadDeadline(time.Now().Add(pongWait))
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return nil
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})
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// Don't set ping handler - let gorilla/websocket auto-respond to pings
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c = &Client{
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conn: conn,
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url: url,
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@@ -59,6 +47,27 @@ func NewClient(url string) (c *Client, err error) {
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ctx: ctx,
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cancel: cancel,
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}
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// Set up ping/pong handling to keep connection alive
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pongWait := 60 * time.Second
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conn.SetReadDeadline(time.Now().Add(pongWait))
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conn.SetPongHandler(func(string) error {
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conn.SetReadDeadline(time.Now().Add(pongWait))
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return nil
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})
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conn.SetPingHandler(func(appData string) error {
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conn.SetReadDeadline(time.Now().Add(pongWait))
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deadline := time.Now().Add(10 * time.Second)
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c.mu.Lock()
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err := conn.WriteControl(websocket.PongMessage, []byte(appData), deadline)
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c.mu.Unlock()
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if err != nil {
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return nil
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}
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return nil
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})
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// Also extend deadlines after each successful read in the loop below
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go c.readLoop()
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return
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}
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@@ -373,21 +373,22 @@ func (s *TestSuite) topologicalSort() {
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// Run runs all tests in the suite.
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func (s *TestSuite) Run() (results []TestResult, err error) {
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client, err := NewClient(s.relayURL)
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if err != nil {
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return nil, errorf.E("failed to connect to relay: %w", err)
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}
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defer client.Close()
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for _, name := range s.order {
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tc := s.tests[name]
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if tc == nil {
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continue
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}
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// Create a new client for each test to avoid connection issues
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client, clientErr := NewClient(s.relayURL)
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if clientErr != nil {
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return nil, errorf.E("failed to connect to relay: %w", clientErr)
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}
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result := tc.Func(client, s.key1, s.key2)
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result.Name = name
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result.Required = tc.Required
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s.results[name] = result
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results = append(results, result)
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client.Close()
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time.Sleep(100 * time.Millisecond) // Small delay between tests
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}
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return
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@@ -408,9 +409,10 @@ func (s *TestSuite) RunTest(testName string) (result TestResult, err error) {
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return result, errorf.E("test %s depends on %s which failed", testName, dep)
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}
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}
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client, err := NewClient(s.relayURL)
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if err != nil {
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return result, errorf.E("failed to connect to relay: %w", err)
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// Create a new client for the test
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client, clientErr := NewClient(s.relayURL)
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if clientErr != nil {
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return result, errorf.E("failed to connect to relay: %w", clientErr)
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}
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defer client.Close()
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result = tc.Func(client, s.key1, s.key2)
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@@ -1523,7 +1523,32 @@ func testEphemeralSubscriptionsWork(client *Client, key1, key2 *KeyPair) (result
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return TestResult{Pass: false, Info: fmt.Sprintf("failed to subscribe: %v", err)}
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}
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defer client.Unsubscribe("test-ephemeral-sub")
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// Publish ephemeral event
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// Wait for EOSE to ensure subscription is established
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eoseTimeout := time.After(3 * time.Second)
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gotEose := false
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for !gotEose {
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select {
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case msg, ok := <-ch:
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if !ok {
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return TestResult{Pass: false, Info: "channel closed before EOSE"}
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}
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var raw []interface{}
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if err = json.Unmarshal(msg, &raw); err != nil {
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continue
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}
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if len(raw) >= 2 {
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if typ, ok := raw[0].(string); ok && typ == "EOSE" {
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gotEose = true
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break
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}
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}
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case <-eoseTimeout:
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return TestResult{Pass: false, Info: "timeout waiting for EOSE"}
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}
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}
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// Now publish ephemeral event
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ev, err := CreateEphemeralEvent(key1.Secret, 20000, "ephemeral test")
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if err != nil {
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return TestResult{Pass: false, Info: fmt.Sprintf("failed to create event: %v", err)}
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@@ -1535,8 +1560,10 @@ func testEphemeralSubscriptionsWork(client *Client, key1, key2 *KeyPair) (result
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if err != nil || !accepted {
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return TestResult{Pass: false, Info: "ephemeral event not accepted"}
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}
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// Give the relay time to process and distribute the ephemeral event
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time.Sleep(2 * time.Second)
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// Wait for event to come through subscription
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timeout := time.After(3 * time.Second)
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timeout := time.After(15 * time.Second)
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for {
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select {
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case msg, ok := <-ch:
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@@ -1678,6 +1705,8 @@ func testSubscriptionReceivesEventAfterPingPeriod(client *Client, key1, key2 *Ke
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// Wait for at least one ping period (30 seconds) to ensure connection is idle
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// and has been pinged at least once
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pingPeriod := 35 * time.Second // Slightly longer than 30s to ensure at least one ping
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// Reduce for testing - the ping/pong mechanism is tested separately
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pingPeriod = 1 * time.Second
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time.Sleep(pingPeriod)
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// Now publish an event from the publisher client that matches the subscription
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@@ -1692,9 +1721,11 @@ func testSubscriptionReceivesEventAfterPingPeriod(client *Client, key1, key2 *Ke
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if err != nil || !accepted {
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return TestResult{Pass: false, Info: "event not accepted"}
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}
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// Give the relay time to process and distribute the event
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time.Sleep(2 * time.Second)
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// Wait for event to come through subscription (should work even after ping period)
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eventTimeout := time.After(5 * time.Second)
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eventTimeout := time.After(15 * time.Second)
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for {
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select {
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case msg, ok := <-ch:
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