Add Golang skill and reference materials

- Introduced a new skill for Golang, providing comprehensive guidance on writing, debugging, and best practices for Go programming.
- Added reference materials including effective Go guidelines, common patterns, and a quick reference cheat sheet to support users in Go development.
- Created a skill creator guide to assist in developing new skills with structured templates and resource management.
- Implemented scripts for skill initialization and packaging to streamline the skill creation process.
This commit is contained in:
2025-11-04 12:36:36 +00:00
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---
name: golang
description: This skill should be used when writing, debugging, reviewing, or discussing Go (Golang) code. Provides comprehensive Go programming expertise including idiomatic patterns, standard library, concurrency, error handling, testing, and best practices based on official go.dev documentation.
---
# Go Programming Expert
## Purpose
This skill provides expert-level assistance with Go programming language development, covering language fundamentals, idiomatic patterns, concurrency, error handling, standard library usage, testing, and best practices.
## When to Use
Activate this skill when:
- Writing Go code
- Debugging Go programs
- Reviewing Go code for best practices
- Answering questions about Go language features
- Implementing Go-specific patterns (goroutines, channels, interfaces)
- Setting up Go projects and modules
- Writing Go tests
## Core Principles
When writing Go code, always follow these principles:
1. **Named Return Variables**: ALWAYS use named return variables and prefer naked returns for cleaner code
2. **Error Handling**: Use `lol.mleku.dev/log` and the `chk/errorf` for error checking and creating new errors
3. **Idiomatic Code**: Write clear, idiomatic Go code following Effective Go guidelines
4. **Simplicity**: Favor simplicity and clarity over cleverness
5. **Composition**: Prefer composition over inheritance
6. **Explicit**: Be explicit rather than implicit
## Key Go Concepts
### Functions with Named Returns
Always use named return values:
```go
func divide(a, b float64) (result float64, err error) {
if b == 0 {
err = errorf.New("division by zero")
return
}
result = a / b
return
}
```
### Error Handling
Use the specified error handling packages:
```go
import "lol.mleku.dev/log"
// Error checking with chk
if err := doSomething(); chk.E(err) {
return
}
// Creating errors with errorf
err := errorf.New("something went wrong")
err := errorf.Errorf("failed to process: %v", value)
```
### Interfaces and Composition
Go uses implicit interface implementation:
```go
type Reader interface {
Read(p []byte) (n int, err error)
}
// Any type with a Read method implements Reader
type File struct {
name string
}
func (f *File) Read(p []byte) (n int, err error) {
// Implementation
return
}
```
### Concurrency
Use goroutines and channels for concurrent programming:
```go
// Launch goroutine
go doWork()
// Channels
ch := make(chan int, 10)
ch <- 42
value := <-ch
// Select statement
select {
case msg := <-ch1:
// Handle
case <-time.After(time.Second):
// Timeout
}
// Sync primitives
var mu sync.Mutex
mu.Lock()
defer mu.Unlock()
```
### Testing
Use table-driven tests as the default pattern:
```go
func TestAdd(t *testing.T) {
tests := []struct {
name string
a, b int
expected int
}{
{"positive", 2, 3, 5},
{"negative", -1, -1, -2},
{"zero", 0, 5, 5},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
result := Add(tt.a, tt.b)
if result != tt.expected {
t.Errorf("got %d, want %d", result, tt.expected)
}
})
}
}
```
## Reference Materials
For detailed information, consult the reference files:
- **references/effective-go-summary.md** - Key points from Effective Go including formatting, naming, control structures, functions, data allocation, methods, interfaces, concurrency principles, and error handling philosophy
- **references/common-patterns.md** - Practical Go patterns including:
- Design patterns (Functional Options, Builder, Singleton, Factory, Strategy)
- Concurrency patterns (Worker Pool, Pipeline, Fan-Out/Fan-In, Timeout, Rate Limiting, Circuit Breaker)
- Error handling patterns (Error Wrapping, Sentinel Errors, Custom Error Types)
- Resource management patterns
- Testing patterns
- **references/quick-reference.md** - Quick syntax cheatsheet with common commands, format verbs, standard library snippets, and best practices checklist
## Best Practices Summary
1. **Naming Conventions**
- Use camelCase for variables and functions
- Use PascalCase for exported names
- Keep names short but descriptive
- Interface names often end in -er (Reader, Writer, Handler)
2. **Error Handling**
- Always check errors
- Use named return values
- Use lol.mleku.dev/log and chk/errorf
3. **Code Organization**
- One package per directory
- Use internal/ for non-exported packages
- Use cmd/ for applications
- Use pkg/ for reusable libraries
4. **Concurrency**
- Don't communicate by sharing memory; share memory by communicating
- Always close channels from sender
- Use defer for cleanup
5. **Documentation**
- Comment all exported names
- Start comments with the name being described
- Use godoc format
## Common Commands
```bash
go run main.go # Run program
go build # Compile
go test # Run tests
go test -v # Verbose tests
go test -cover # Test coverage
go test -race # Race detection
go fmt # Format code
go vet # Lint code
go mod tidy # Clean dependencies
go get package # Add dependency
```
## Official Resources
All guidance is based on official Go documentation:
- Go Website: https://go.dev
- Documentation: https://go.dev/doc/
- Effective Go: https://go.dev/doc/effective_go
- Language Specification: https://go.dev/ref/spec
- Standard Library: https://pkg.go.dev/std
- Go Tour: https://go.dev/tour/

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# Go Common Patterns and Idioms
## Design Patterns
### Functional Options Pattern
Used for configuring objects with many optional parameters:
```go
type Server struct {
host string
port int
timeout time.Duration
maxConn int
}
type Option func(*Server)
func WithHost(host string) Option {
return func(s *Server) {
s.host = host
}
}
func WithPort(port int) Option {
return func(s *Server) {
s.port = port
}
}
func WithTimeout(timeout time.Duration) Option {
return func(s *Server) {
s.timeout = timeout
}
}
func NewServer(opts ...Option) *Server {
// Set defaults
s := &Server{
host: "localhost",
port: 8080,
timeout: 30 * time.Second,
maxConn: 100,
}
// Apply options
for _, opt := range opts {
opt(s)
}
return s
}
// Usage
srv := NewServer(
WithHost("example.com"),
WithPort(443),
WithTimeout(60 * time.Second),
)
```
### Builder Pattern
For complex object construction:
```go
type HTTPRequest struct {
method string
url string
headers map[string]string
body []byte
}
type RequestBuilder struct {
request *HTTPRequest
}
func NewRequestBuilder() *RequestBuilder {
return &RequestBuilder{
request: &HTTPRequest{
headers: make(map[string]string),
},
}
}
func (b *RequestBuilder) Method(method string) *RequestBuilder {
b.request.method = method
return b
}
func (b *RequestBuilder) URL(url string) *RequestBuilder {
b.request.url = url
return b
}
func (b *RequestBuilder) Header(key, value string) *RequestBuilder {
b.request.headers[key] = value
return b
}
func (b *RequestBuilder) Body(body []byte) *RequestBuilder {
b.request.body = body
return b
}
func (b *RequestBuilder) Build() *HTTPRequest {
return b.request
}
// Usage
req := NewRequestBuilder().
Method("POST").
URL("https://api.example.com").
Header("Content-Type", "application/json").
Body([]byte(`{"key":"value"}`)).
Build()
```
### Singleton Pattern
Thread-safe singleton using sync.Once:
```go
type Database struct {
conn *sql.DB
}
var (
instance *Database
once sync.Once
)
func GetDatabase() *Database {
once.Do(func() {
conn, err := sql.Open("postgres", "connection-string")
if err != nil {
log.Fatal(err)
}
instance = &Database{conn: conn}
})
return instance
}
```
### Factory Pattern
```go
type Animal interface {
Speak() string
}
type Dog struct{}
func (d Dog) Speak() string { return "Woof!" }
type Cat struct{}
func (c Cat) Speak() string { return "Meow!" }
type AnimalFactory struct{}
func (f *AnimalFactory) CreateAnimal(animalType string) Animal {
switch animalType {
case "dog":
return &Dog{}
case "cat":
return &Cat{}
default:
return nil
}
}
```
### Strategy Pattern
```go
type PaymentStrategy interface {
Pay(amount float64) error
}
type CreditCard struct {
number string
}
func (c *CreditCard) Pay(amount float64) error {
fmt.Printf("Paying %.2f using credit card %s\n", amount, c.number)
return nil
}
type PayPal struct {
email string
}
func (p *PayPal) Pay(amount float64) error {
fmt.Printf("Paying %.2f using PayPal account %s\n", amount, p.email)
return nil
}
type PaymentContext struct {
strategy PaymentStrategy
}
func (pc *PaymentContext) SetStrategy(strategy PaymentStrategy) {
pc.strategy = strategy
}
func (pc *PaymentContext) ExecutePayment(amount float64) error {
return pc.strategy.Pay(amount)
}
```
## Concurrency Patterns
### Worker Pool
```go
func worker(id int, jobs <-chan Job, results chan<- Result) {
for job := range jobs {
result := processJob(job)
results <- result
}
}
func WorkerPool(numWorkers int, jobs []Job) []Result {
jobsChan := make(chan Job, len(jobs))
results := make(chan Result, len(jobs))
// Start workers
for w := 1; w <= numWorkers; w++ {
go worker(w, jobsChan, results)
}
// Send jobs
for _, job := range jobs {
jobsChan <- job
}
close(jobsChan)
// Collect results
var output []Result
for range jobs {
output = append(output, <-results)
}
return output
}
```
### Pipeline Pattern
```go
func generator(nums ...int) <-chan int {
out := make(chan int)
go func() {
for _, n := range nums {
out <- n
}
close(out)
}()
return out
}
func square(in <-chan int) <-chan int {
out := make(chan int)
go func() {
for n := range in {
out <- n * n
}
close(out)
}()
return out
}
func main() {
// Create pipeline
c := generator(2, 3, 4)
out := square(c)
// Consume output
for result := range out {
fmt.Println(result)
}
}
```
### Fan-Out, Fan-In
```go
func fanOut(in <-chan int, n int) []<-chan int {
channels := make([]<-chan int, n)
for i := 0; i < n; i++ {
channels[i] = worker(in)
}
return channels
}
func worker(in <-chan int) <-chan int {
out := make(chan int)
go func() {
for n := range in {
out <- expensiveOperation(n)
}
close(out)
}()
return out
}
func fanIn(channels ...<-chan int) <-chan int {
out := make(chan int)
var wg sync.WaitGroup
wg.Add(len(channels))
for _, c := range channels {
go func(ch <-chan int) {
defer wg.Done()
for n := range ch {
out <- n
}
}(c)
}
go func() {
wg.Wait()
close(out)
}()
return out
}
```
### Timeout Pattern
```go
func DoWithTimeout(timeout time.Duration) (result string, err error) {
done := make(chan struct{})
go func() {
result = expensiveOperation()
close(done)
}()
select {
case <-done:
return result, nil
case <-time.After(timeout):
return "", fmt.Errorf("operation timed out after %v", timeout)
}
}
```
### Graceful Shutdown
```go
func main() {
server := &http.Server{Addr: ":8080"}
// Start server in goroutine
go func() {
if err := server.ListenAndServe(); err != nil && err != http.ErrServerClosed {
log.Fatalf("listen: %s\n", err)
}
}()
// Wait for interrupt signal
quit := make(chan os.Signal, 1)
signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
<-quit
log.Println("Shutting down server...")
// Graceful shutdown with timeout
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := server.Shutdown(ctx); err != nil {
log.Fatal("Server forced to shutdown:", err)
}
log.Println("Server exiting")
}
```
### Rate Limiting
```go
func rateLimiter(rate time.Duration) <-chan time.Time {
return time.Tick(rate)
}
func main() {
limiter := rateLimiter(200 * time.Millisecond)
for req := range requests {
<-limiter // Wait for rate limiter
go handleRequest(req)
}
}
```
### Circuit Breaker
```go
type CircuitBreaker struct {
maxFailures int
timeout time.Duration
failures int
lastFail time.Time
state string
mu sync.Mutex
}
func (cb *CircuitBreaker) Call(fn func() error) error {
cb.mu.Lock()
defer cb.mu.Unlock()
if cb.state == "open" {
if time.Since(cb.lastFail) > cb.timeout {
cb.state = "half-open"
} else {
return fmt.Errorf("circuit breaker is open")
}
}
err := fn()
if err != nil {
cb.failures++
cb.lastFail = time.Now()
if cb.failures >= cb.maxFailures {
cb.state = "open"
}
return err
}
cb.failures = 0
cb.state = "closed"
return nil
}
```
## Error Handling Patterns
### Error Wrapping
```go
func processFile(filename string) (err error) {
data, err := readFile(filename)
if err != nil {
return fmt.Errorf("failed to process file %s: %w", filename, err)
}
if err := validate(data); err != nil {
return fmt.Errorf("validation failed for %s: %w", filename, err)
}
return nil
}
```
### Sentinel Errors
```go
var (
ErrNotFound = errors.New("not found")
ErrUnauthorized = errors.New("unauthorized")
ErrInvalidInput = errors.New("invalid input")
)
func FindUser(id int) (*User, error) {
user, exists := users[id]
if !exists {
return nil, ErrNotFound
}
return user, nil
}
// Check error
user, err := FindUser(123)
if errors.Is(err, ErrNotFound) {
// Handle not found
}
```
### Custom Error Types
```go
type ValidationError struct {
Field string
Value interface{}
Err error
}
func (e *ValidationError) Error() string {
return fmt.Sprintf("validation failed for field %s with value %v: %v",
e.Field, e.Value, e.Err)
}
func (e *ValidationError) Unwrap() error {
return e.Err
}
// Usage
var validErr *ValidationError
if errors.As(err, &validErr) {
fmt.Printf("Field: %s\n", validErr.Field)
}
```
## Resource Management Patterns
### Defer for Cleanup
```go
func processFile(filename string) error {
file, err := os.Open(filename)
if err != nil {
return err
}
defer file.Close()
// Process file
return nil
}
```
### Context for Cancellation
```go
func fetchData(ctx context.Context, url string) ([]byte, error) {
req, err := http.NewRequestWithContext(ctx, "GET", url, nil)
if err != nil {
return nil, err
}
resp, err := http.DefaultClient.Do(req)
if err != nil {
return nil, err
}
defer resp.Body.Close()
return io.ReadAll(resp.Body)
}
```
### Sync.Pool for Object Reuse
```go
var bufferPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
func process() {
buf := bufferPool.Get().(*bytes.Buffer)
defer bufferPool.Put(buf)
buf.Reset()
// Use buffer
}
```
## Testing Patterns
### Table-Driven Tests
```go
func TestAdd(t *testing.T) {
tests := []struct {
name string
a, b int
expected int
}{
{"positive numbers", 2, 3, 5},
{"negative numbers", -1, -1, -2},
{"mixed signs", -5, 10, 5},
{"zeros", 0, 0, 0},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
result := Add(tt.a, tt.b)
if result != tt.expected {
t.Errorf("Add(%d, %d) = %d; want %d",
tt.a, tt.b, result, tt.expected)
}
})
}
}
```
### Mock Interfaces
```go
type Database interface {
Get(key string) (string, error)
Set(key, value string) error
}
type MockDB struct {
data map[string]string
}
func (m *MockDB) Get(key string) (string, error) {
val, ok := m.data[key]
if !ok {
return "", errors.New("not found")
}
return val, nil
}
func (m *MockDB) Set(key, value string) error {
m.data[key] = value
return nil
}
func TestUserService(t *testing.T) {
mockDB := &MockDB{data: make(map[string]string)}
service := NewUserService(mockDB)
// Test service
}
```
### Test Fixtures
```go
func setupTestDB(t *testing.T) (*sql.DB, func()) {
db, err := sql.Open("sqlite3", ":memory:")
if err != nil {
t.Fatal(err)
}
// Setup schema
_, err = db.Exec(schema)
if err != nil {
t.Fatal(err)
}
cleanup := func() {
db.Close()
}
return db, cleanup
}
func TestDatabase(t *testing.T) {
db, cleanup := setupTestDB(t)
defer cleanup()
// Run tests
}
```

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# Effective Go - Key Points Summary
Source: https://go.dev/doc/effective_go
## Formatting
- Use `gofmt` to automatically format your code
- Indentation: use tabs
- Line length: no strict limit, but keep reasonable
- Parentheses: Go uses fewer parentheses than C/Java
## Commentary
- Every package should have a package comment
- Every exported name should have a doc comment
- Comments should be complete sentences
- Start comments with the name of the element being described
Example:
```go
// Package regexp implements regular expression search.
package regexp
// Compile parses a regular expression and returns, if successful,
// a Regexp object that can be used to match against text.
func Compile(str string) (*Regexp, error) {
```
## Names
### Package Names
- Short, concise, evocative
- Lowercase, single-word
- No underscores or mixedCaps
- Avoid stuttering (e.g., `bytes.Buffer` not `bytes.ByteBuffer`)
### Getters/Setters
- Getter: `Owner()` not `GetOwner()`
- Setter: `SetOwner()`
### Interface Names
- One-method interfaces use method name + -er suffix
- Examples: `Reader`, `Writer`, `Formatter`, `CloseNotifier`
### MixedCaps
- Use `MixedCaps` or `mixedCaps` rather than underscores
## Semicolons
- Lexer automatically inserts semicolons
- Never put opening brace on its own line
## Control Structures
### If
```go
if err := file.Chmod(0664); err != nil {
log.Print(err)
return err
}
```
### Redeclaration
```go
f, err := os.Open(name)
// err is declared here
d, err := f.Stat()
// err is redeclared here (same scope)
```
### For
```go
// Like a C for
for init; condition; post { }
// Like a C while
for condition { }
// Like a C for(;;)
for { }
// Range over array/slice/map/channel
for key, value := range oldMap {
newMap[key] = value
}
// If you only need the key
for key := range m {
// ...
}
// If you only need the value
for _, value := range array {
// ...
}
```
### Switch
- No automatic fall through
- Cases can be expressions
- Can switch on no value (acts like if-else chain)
```go
switch {
case '0' <= c && c <= '9':
return c - '0'
case 'a' <= c && c <= 'f':
return c - 'a' + 10
case 'A' <= c && c <= 'F':
return c - 'A' + 10
}
```
### Type Switch
```go
switch t := value.(type) {
case int:
fmt.Printf("int: %d\n", t)
case string:
fmt.Printf("string: %s\n", t)
default:
fmt.Printf("unexpected type %T\n", t)
}
```
## Functions
### Multiple Return Values
```go
func (file *File) Write(b []byte) (n int, err error) {
// ...
}
```
### Named Result Parameters
- Named results are initialized to zero values
- Can be used for documentation
- Enable naked returns
```go
func ReadFull(r Reader, buf []byte) (n int, err error) {
for len(buf) > 0 && err == nil {
var nr int
nr, err = r.Read(buf)
n += nr
buf = buf[nr:]
}
return
}
```
### Defer
- Schedules function call to run after surrounding function returns
- LIFO order
- Arguments evaluated when defer executes
```go
func trace(s string) string {
fmt.Println("entering:", s)
return s
}
func un(s string) {
fmt.Println("leaving:", s)
}
func a() {
defer un(trace("a"))
fmt.Println("in a")
}
```
## Data
### Allocation with new
- `new(T)` allocates zeroed storage for new item of type T
- Returns `*T`
- Returns memory address of newly allocated zero value
```go
p := new(int) // p is *int, points to zeroed int
```
### Constructors and Composite Literals
```go
func NewFile(fd int, name string) *File {
if fd < 0 {
return nil
}
return &File{fd: fd, name: name}
}
```
### Allocation with make
- `make(T, args)` creates slices, maps, and channels only
- Returns initialized (not zeroed) value of type T (not *T)
```go
make([]int, 10, 100) // slice: len=10, cap=100
make(map[string]int) // map
make(chan int, 10) // buffered channel
```
### Arrays
- Arrays are values, not pointers
- Passing array to function copies the entire array
- Array size is part of its type
### Slices
- Hold references to underlying array
- Can grow dynamically with `append`
- Passing slice passes reference
### Maps
- Hold references to underlying data structure
- Passing map passes reference
- Zero value is `nil`
### Printing
- `%v` - default format
- `%+v` - struct with field names
- `%#v` - Go syntax representation
- `%T` - type
- `%q` - quoted string
## Initialization
### Constants
- Created at compile time
- Can only be numbers, characters, strings, or booleans
### init Function
- Each source file can have `init()` function
- Called after package-level variables initialized
- Used for setup that can't be expressed as declarations
```go
func init() {
// initialization code
}
```
## Methods
### Pointers vs. Values
- Value methods can be invoked on pointers and values
- Pointer methods can only be invoked on pointers
Rule: Value methods can be called on both values and pointers, but pointer methods should only be called on pointers (though Go allows calling on addressable values).
```go
type ByteSlice []byte
func (slice ByteSlice) Append(data []byte) []byte {
// ...
}
func (p *ByteSlice) Append(data []byte) {
slice := *p
// ...
*p = slice
}
```
## Interfaces and Other Types
### Interfaces
- A type implements an interface by implementing its methods
- No explicit declaration of intent
### Type Assertions
```go
value, ok := str.(string)
```
### Type Switches
```go
switch v := value.(type) {
case string:
// v is string
case int:
// v is int
}
```
### Generality
- If a type exists only to implement an interface and will never have exported methods beyond that interface, there's no need to export the type itself
## The Blank Identifier
### Unused Imports and Variables
```go
import _ "net/http/pprof" // Import for side effects
```
### Interface Checks
```go
var _ json.Marshaler = (*RawMessage)(nil)
```
## Embedding
### Composition, not Inheritance
```go
type ReadWriter struct {
*Reader // *bufio.Reader
*Writer // *bufio.Writer
}
```
## Concurrency
### Share by Communicating
- Don't communicate by sharing memory; share memory by communicating
- Use channels to pass ownership
### Goroutines
- Cheap: small initial stack
- Multiplexed onto OS threads
- Prefix function call with `go` keyword
### Channels
- Allocate with `make`
- Unbuffered: synchronous
- Buffered: asynchronous up to buffer size
```go
ci := make(chan int) // unbuffered
cj := make(chan int, 0) // unbuffered
cs := make(chan *os.File, 100) // buffered
```
### Channels of Channels
```go
type Request struct {
args []int
f func([]int) int
resultChan chan int
}
```
### Parallelization
```go
const numCPU = runtime.NumCPU()
runtime.GOMAXPROCS(numCPU)
```
## Errors
### Error Type
```go
type error interface {
Error() string
}
```
### Custom Errors
```go
type PathError struct {
Op string
Path string
Err error
}
func (e *PathError) Error() string {
return e.Op + " " + e.Path + ": " + e.Err.Error()
}
```
### Panic
- Use for unrecoverable errors
- Generally avoid in library code
### Recover
- Called inside deferred function
- Stops panic sequence
- Returns value passed to panic
```go
func server(workChan <-chan *Work) {
for work := range workChan {
go safelyDo(work)
}
}
func safelyDo(work *Work) {
defer func() {
if err := recover(); err != nil {
log.Println("work failed:", err)
}
}()
do(work)
}
```
## A Web Server Example
```go
package main
import (
"fmt"
"log"
"net/http"
)
type Counter struct {
n int
}
func (ctr *Counter) ServeHTTP(w http.ResponseWriter, req *http.Request) {
ctr.n++
fmt.Fprintf(w, "counter = %d\n", ctr.n)
}
func main() {
ctr := new(Counter)
http.Handle("/counter", ctr)
log.Fatal(http.ListenAndServe(":8080", nil))
}
```

View File

@@ -0,0 +1,528 @@
# Go Quick Reference Cheat Sheet
## Basic Syntax
### Hello World
```go
package main
import "fmt"
func main() {
fmt.Println("Hello, World!")
}
```
### Variables
```go
var name string = "John"
var age int = 30
var height = 5.9 // type inference
// Short declaration (inside functions only)
count := 42
```
### Constants
```go
const Pi = 3.14159
const (
Sunday = iota // 0
Monday // 1
Tuesday // 2
)
```
## Data Types
### Basic Types
```go
bool // true, false
string // "hello"
int int8 int16 int32 int64
uint uint8 uint16 uint32 uint64
byte // alias for uint8
rune // alias for int32 (Unicode)
float32 float64
complex64 complex128
```
### Composite Types
```go
// Array (fixed size)
var arr [5]int
// Slice (dynamic)
slice := []int{1, 2, 3}
slice = append(slice, 4)
// Map
m := make(map[string]int)
m["key"] = 42
// Struct
type Person struct {
Name string
Age int
}
p := Person{Name: "Alice", Age: 30}
// Pointer
ptr := &p
```
## Functions
```go
// Basic function
func add(a, b int) int {
return a + b
}
// Named returns (preferred)
func divide(a, b float64) (result float64, err error) {
if b == 0 {
err = errors.New("division by zero")
return
}
result = a / b
return
}
// Variadic
func sum(nums ...int) int {
total := 0
for _, n := range nums {
total += n
}
return total
}
// Multiple returns
func swap(a, b int) (int, int) {
return b, a
}
```
## Control Flow
### If/Else
```go
if x > 0 {
// positive
} else if x < 0 {
// negative
} else {
// zero
}
// With initialization
if err := doSomething(); err != nil {
return err
}
```
### For Loops
```go
// Traditional for
for i := 0; i < 10; i++ {
fmt.Println(i)
}
// While-style
for condition {
}
// Infinite
for {
}
// Range
for i, v := range slice {
fmt.Printf("%d: %v\n", i, v)
}
for key, value := range myMap {
fmt.Printf("%s: %v\n", key, value)
}
```
### Switch
```go
switch x {
case 1:
fmt.Println("one")
case 2, 3:
fmt.Println("two or three")
default:
fmt.Println("other")
}
// Type switch
switch v := i.(type) {
case int:
fmt.Printf("int: %d\n", v)
case string:
fmt.Printf("string: %s\n", v)
}
```
## Methods & Interfaces
### Methods
```go
type Rectangle struct {
Width, Height float64
}
// Value receiver
func (r Rectangle) Area() float64 {
return r.Width * r.Height
}
// Pointer receiver
func (r *Rectangle) Scale(factor float64) {
r.Width *= factor
r.Height *= factor
}
```
### Interfaces
```go
type Shape interface {
Area() float64
Perimeter() float64
}
// Empty interface (any type)
var x interface{} // or: var x any
```
## Concurrency
### Goroutines
```go
go doSomething()
go func() {
fmt.Println("In goroutine")
}()
```
### Channels
```go
// Create
ch := make(chan int) // unbuffered
ch := make(chan int, 10) // buffered
// Send & Receive
ch <- 42 // send
value := <-ch // receive
// Close
close(ch)
// Check if closed
value, ok := <-ch
```
### Select
```go
select {
case msg := <-ch1:
fmt.Println("ch1:", msg)
case msg := <-ch2:
fmt.Println("ch2:", msg)
case <-time.After(1 * time.Second):
fmt.Println("timeout")
default:
fmt.Println("no channel ready")
}
```
### Sync Package
```go
// Mutex
var mu sync.Mutex
mu.Lock()
defer mu.Unlock()
// RWMutex
var mu sync.RWMutex
mu.RLock()
defer mu.RUnlock()
// WaitGroup
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
// work
}()
wg.Wait()
```
## Error Handling
```go
// Create errors
err := errors.New("error message")
err := fmt.Errorf("failed: %w", originalErr)
// Check errors
if err != nil {
return err
}
// Custom error type
type MyError struct {
Msg string
}
func (e *MyError) Error() string {
return e.Msg
}
// Error checking (Go 1.13+)
if errors.Is(err, os.ErrNotExist) {
// handle
}
var pathErr *os.PathError
if errors.As(err, &pathErr) {
// handle
}
```
## Standard Library Snippets
### fmt - Formatting
```go
fmt.Print("text")
fmt.Println("text with newline")
fmt.Printf("Name: %s, Age: %d\n", name, age)
s := fmt.Sprintf("formatted %v", value)
```
### strings
```go
strings.Contains(s, substr)
strings.HasPrefix(s, prefix)
strings.Join([]string{"a", "b"}, ",")
strings.Split(s, ",")
strings.ToLower(s)
strings.TrimSpace(s)
```
### strconv
```go
i, _ := strconv.Atoi("42")
s := strconv.Itoa(42)
f, _ := strconv.ParseFloat("3.14", 64)
```
### io
```go
io.Copy(dst, src)
data, _ := io.ReadAll(r)
io.WriteString(w, "data")
```
### os
```go
file, _ := os.Open("file.txt")
defer file.Close()
os.Getenv("PATH")
os.Exit(1)
```
### net/http
```go
// Server
http.HandleFunc("/", handler)
http.ListenAndServe(":8080", nil)
// Client
resp, _ := http.Get("https://example.com")
defer resp.Body.Close()
```
### encoding/json
```go
// Encode
data, _ := json.Marshal(obj)
// Decode
json.Unmarshal(data, &obj)
```
### time
```go
now := time.Now()
time.Sleep(5 * time.Second)
t.Format("2006-01-02 15:04:05")
time.Parse("2006-01-02", "2024-01-01")
```
## Testing
### Basic Test
```go
// mycode_test.go
package mypackage
import "testing"
func TestAdd(t *testing.T) {
result := Add(2, 3)
if result != 5 {
t.Errorf("got %d, want 5", result)
}
}
```
### Table-Driven Test
```go
func TestAdd(t *testing.T) {
tests := []struct {
name string
a, b int
expected int
}{
{"positive", 2, 3, 5},
{"negative", -1, -1, -2},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
result := Add(tt.a, tt.b)
if result != tt.expected {
t.Errorf("got %d, want %d", result, tt.expected)
}
})
}
}
```
### Benchmark
```go
func BenchmarkAdd(b *testing.B) {
for i := 0; i < b.N; i++ {
Add(2, 3)
}
}
```
## Go Commands
```bash
# Run
go run main.go
# Build
go build
go build -o myapp
# Test
go test
go test -v
go test -cover
go test -race
# Format
go fmt ./...
gofmt -s -w .
# Lint
go vet ./...
# Modules
go mod init module-name
go mod tidy
go get package@version
go get -u ./...
# Install
go install
# Documentation
go doc package.Function
```
## Common Patterns
### Defer
```go
file, err := os.Open("file.txt")
if err != nil {
return err
}
defer file.Close()
```
### Error Wrapping
```go
if err != nil {
return fmt.Errorf("failed to process: %w", err)
}
```
### Context
```go
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
```
### Options Pattern
```go
type Option func(*Config)
func WithPort(port int) Option {
return func(c *Config) {
c.port = port
}
}
func New(opts ...Option) *Server {
cfg := &Config{port: 8080}
for _, opt := range opts {
opt(cfg)
}
return &Server{cfg: cfg}
}
```
## Format Verbs
```go
%v // default format
%+v // struct with field names
%#v // Go-syntax representation
%T // type
%t // bool
%d // decimal integer
%b // binary
%o // octal
%x // hex (lowercase)
%X // hex (uppercase)
%f // float
%e // scientific notation
%s // string
%q // quoted string
%p // pointer address
%w // error wrapping
```
## Best Practices
1. Use `gofmt` to format code
2. Always check errors
3. Use named return values
4. Prefer composition over inheritance
5. Use defer for cleanup
6. Keep functions small and focused
7. Write table-driven tests
8. Document exported names
9. Use interfaces for flexibility
10. Follow Effective Go guidelines