Add cluster replication configuration and enhance event handling
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- Introduced support for cluster replication in the ORLY system, allowing for distributed relay clusters with active replication.
- Updated the configuration to include a new option for propagating privileged events to relay peers.
- Enhanced the `ClusterManager` to manage event propagation based on the new configuration setting.
- Improved the handling of event fetching to respect the propagation settings, ensuring better privacy for privileged events.
- Updated documentation to reflect the new cluster replication features and privacy considerations.
- Bumped version to v0.24.3 to reflect these changes.
This commit is contained in:
2025-11-03 19:55:14 +00:00
parent 32dffdbb7e
commit 4b0dcfdf94
7 changed files with 174 additions and 58 deletions

View File

@@ -55,7 +55,8 @@ func TestDumbClientWorkaround(t *testing.T) {
// The connection should stay alive despite the short client-side deadline
// because our workaround sets a 24-hour server-side deadline
for time.Since(startTime) < 2*time.Minute {
connectionFailed := false
for time.Since(startTime) < 2*time.Minute && !connectionFailed {
// Extend client deadline every 10 seconds (simulating dumb client behavior)
if time.Since(startTime).Seconds() > 10 && int(time.Since(startTime).Seconds())%10 == 0 {
conn.SetReadDeadline(time.Now().Add(30 * time.Second))
@@ -64,25 +65,43 @@ func TestDumbClientWorkaround(t *testing.T) {
// Try to read with a short timeout to avoid blocking
conn.SetReadDeadline(time.Now().Add(1 * time.Second))
msgType, data, err := conn.ReadMessage()
conn.SetReadDeadline(time.Now().Add(30 * time.Second)) // Reset
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Timeout is expected - just continue
time.Sleep(100 * time.Millisecond)
continue
}
if websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
t.Logf("Connection closed normally: %v", err)
break
}
t.Errorf("Unexpected error: %v", err)
break
}
// Use a function to catch panics from ReadMessage on failed connections
func() {
defer func() {
if r := recover(); r != nil {
if panicMsg, ok := r.(string); ok && panicMsg == "repeated read on failed websocket connection" {
t.Logf("Connection failed, stopping read loop")
connectionFailed = true
return
}
// Re-panic if it's a different panic
panic(r)
}
}()
messageCount++
t.Logf("Received message %d: type=%d, len=%d", messageCount, msgType, len(data))
msgType, data, err := conn.ReadMessage()
conn.SetReadDeadline(time.Now().Add(30 * time.Second)) // Reset
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Timeout is expected - just continue
time.Sleep(100 * time.Millisecond)
return
}
if websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
t.Logf("Connection closed normally: %v", err)
connectionFailed = true
return
}
t.Errorf("Unexpected error: %v", err)
connectionFailed = true
return
}
messageCount++
t.Logf("Received message %d: type=%d, len=%d", messageCount, msgType, len(data))
}()
}
elapsed := time.Since(startTime)