Fix OOM in BuildIndexes by processing in chunks (v0.48.6)
- Process events in 200k chunks instead of loading all at once - Write indexes to disk after each chunk, then free memory - Call debug.FreeOSMemory() between chunks to release memory to OS - Memory usage now ~150-200MB per chunk instead of 5GB+ 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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v0.48.6
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