Implement multi-platform build system with pure Go support

- Introduced a comprehensive build system that supports multiple platforms (Linux, macOS, Windows, Android) using pure Go builds (`CGO_ENABLED=0`).
- Updated all build and test scripts to ensure compatibility with the new purego approach, allowing for dynamic loading of `libsecp256k1` at runtime.
- Added detailed documentation on the build process, platform detection, and deployment options.
- Enhanced CI/CD workflows to automate builds for all supported platforms and include necessary libraries in releases.
- Updated `.gitignore` to exclude build output files.
- Created new documentation files for deployment and multi-platform build summaries.
This commit is contained in:
2025-11-04 20:29:19 +00:00
parent e0a95ca1cd
commit 202d3171f9
22 changed files with 1732 additions and 30 deletions

View File

@@ -159,9 +159,15 @@ build_application() {
./scripts/update-embedded-web.sh
# Build the binary in the current directory
log_info "Building binary in current directory..."
log_info "Building binary in current directory (pure Go + purego)..."
CGO_ENABLED=0 go build -o "$BINARY_NAME"
# Copy libsecp256k1.so next to the binary (optional, for runtime performance)
if [[ -f "pkg/crypto/p8k/libsecp256k1.so" ]]; then
cp pkg/crypto/p8k/libsecp256k1.so .
log_info "Copied libsecp256k1.so next to binary (runtime optional)"
fi
if [[ -f "./$BINARY_NAME" ]]; then
log_success "ORLY relay built successfully"
else
@@ -190,10 +196,16 @@ install_binary() {
# Ensure GOBIN directory exists
mkdir -p "$GOBIN"
# Copy binary
# Copy binary and library
cp "./$BINARY_NAME" "$GOBIN/"
chmod +x "$GOBIN/$BINARY_NAME"
# Copy library if it exists
if [[ -f "./libsecp256k1.so" ]]; then
cp "./libsecp256k1.so" "$GOBIN/"
log_info "Copied libsecp256k1.so to $GOBIN/"
fi
log_success "Binary installed to $GOBIN/$BINARY_NAME"
}