Implement multi-platform build system with pure Go support
- Introduced a comprehensive build system that supports multiple platforms (Linux, macOS, Windows, Android) using pure Go builds (`CGO_ENABLED=0`). - Updated all build and test scripts to ensure compatibility with the new purego approach, allowing for dynamic loading of `libsecp256k1` at runtime. - Added detailed documentation on the build process, platform detection, and deployment options. - Enhanced CI/CD workflows to automate builds for all supported platforms and include necessary libraries in releases. - Updated `.gitignore` to exclude build output files. - Created new documentation files for deployment and multi-platform build summaries.
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@@ -30,8 +30,14 @@ RUN_DIR="${REPORTS_DIR}/run_${TIMESTAMP}"
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# Ensure the benchmark binary is built
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BENCHMARK_BIN="${REPO_ROOT}/cmd/benchmark/benchmark"
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if [[ ! -x "$BENCHMARK_BIN" ]]; then
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echo "Building benchmark binary..."
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go build -o "$BENCHMARK_BIN" "$REPO_ROOT/cmd/benchmark"
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echo "Building benchmark binary (pure Go + purego)..."
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cd "$REPO_ROOT/cmd/benchmark"
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CGO_ENABLED=0 go build -o "$BENCHMARK_BIN" .
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# Copy libsecp256k1.so if available (runtime optional)
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if [[ -f "$REPO_ROOT/pkg/crypto/p8k/libsecp256k1.so" ]]; then
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cp "$REPO_ROOT/pkg/crypto/p8k/libsecp256k1.so" "$(dirname "$BENCHMARK_BIN")/"
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fi
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cd "$REPO_ROOT"
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fi
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# Create output directory
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