* feat: support go1.22 * Temporary fix for consistency tests due to language change in for loops * review: clean old files --------- Co-authored-by: Fernandez Ludovic <ldez@users.noreply.github.com>
110 lines
3.3 KiB
Go
110 lines
3.3 KiB
Go
// Code generated by 'yaegi extract image/draw'. DO NOT EDIT.
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//go:build go1.21 && !go1.22
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// +build go1.21,!go1.22
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package stdlib
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import (
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"image"
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"image/color"
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"image/draw"
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"reflect"
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)
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func init() {
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Symbols["image/draw/draw"] = map[string]reflect.Value{
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// function, constant and variable definitions
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"Draw": reflect.ValueOf(draw.Draw),
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"DrawMask": reflect.ValueOf(draw.DrawMask),
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"FloydSteinberg": reflect.ValueOf(&draw.FloydSteinberg).Elem(),
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"Over": reflect.ValueOf(draw.Over),
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"Src": reflect.ValueOf(draw.Src),
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// type definitions
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"Drawer": reflect.ValueOf((*draw.Drawer)(nil)),
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"Image": reflect.ValueOf((*draw.Image)(nil)),
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"Op": reflect.ValueOf((*draw.Op)(nil)),
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"Quantizer": reflect.ValueOf((*draw.Quantizer)(nil)),
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"RGBA64Image": reflect.ValueOf((*draw.RGBA64Image)(nil)),
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// interface wrapper definitions
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"_Drawer": reflect.ValueOf((*_image_draw_Drawer)(nil)),
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"_Image": reflect.ValueOf((*_image_draw_Image)(nil)),
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"_Quantizer": reflect.ValueOf((*_image_draw_Quantizer)(nil)),
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"_RGBA64Image": reflect.ValueOf((*_image_draw_RGBA64Image)(nil)),
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}
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}
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// _image_draw_Drawer is an interface wrapper for Drawer type
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type _image_draw_Drawer struct {
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IValue interface{}
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WDraw func(dst draw.Image, r image.Rectangle, src image.Image, sp image.Point)
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}
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func (W _image_draw_Drawer) Draw(dst draw.Image, r image.Rectangle, src image.Image, sp image.Point) {
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W.WDraw(dst, r, src, sp)
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}
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// _image_draw_Image is an interface wrapper for Image type
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type _image_draw_Image struct {
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IValue interface{}
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WAt func(x int, y int) color.Color
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WBounds func() image.Rectangle
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WColorModel func() color.Model
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WSet func(x int, y int, c color.Color)
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}
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func (W _image_draw_Image) At(x int, y int) color.Color {
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return W.WAt(x, y)
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}
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func (W _image_draw_Image) Bounds() image.Rectangle {
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return W.WBounds()
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}
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func (W _image_draw_Image) ColorModel() color.Model {
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return W.WColorModel()
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}
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func (W _image_draw_Image) Set(x int, y int, c color.Color) {
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W.WSet(x, y, c)
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}
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// _image_draw_Quantizer is an interface wrapper for Quantizer type
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type _image_draw_Quantizer struct {
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IValue interface{}
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WQuantize func(p color.Palette, m image.Image) color.Palette
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}
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func (W _image_draw_Quantizer) Quantize(p color.Palette, m image.Image) color.Palette {
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return W.WQuantize(p, m)
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}
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// _image_draw_RGBA64Image is an interface wrapper for RGBA64Image type
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type _image_draw_RGBA64Image struct {
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IValue interface{}
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WAt func(x int, y int) color.Color
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WBounds func() image.Rectangle
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WColorModel func() color.Model
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WRGBA64At func(x int, y int) color.RGBA64
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WSet func(x int, y int, c color.Color)
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WSetRGBA64 func(x int, y int, c color.RGBA64)
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}
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func (W _image_draw_RGBA64Image) At(x int, y int) color.Color {
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return W.WAt(x, y)
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}
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func (W _image_draw_RGBA64Image) Bounds() image.Rectangle {
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return W.WBounds()
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}
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func (W _image_draw_RGBA64Image) ColorModel() color.Model {
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return W.WColorModel()
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}
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func (W _image_draw_RGBA64Image) RGBA64At(x int, y int) color.RGBA64 {
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return W.WRGBA64At(x, y)
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}
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func (W _image_draw_RGBA64Image) Set(x int, y int, c color.Color) {
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W.WSet(x, y, c)
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}
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func (W _image_draw_RGBA64Image) SetRGBA64(x int, y int, c color.RGBA64) {
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W.WSetRGBA64(x, y, c)
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}
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