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2 Commits
| Author | SHA1 | Date | |
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d494f9e420 | ||
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6da1107c39 |
17
_test/fun26.go
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17
_test/fun26.go
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@@ -0,0 +1,17 @@
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package main
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type F func() (int, error)
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func f1() (int, error) { return 3, nil }
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func f2(a string, f F) {
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c, _ := f()
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println(a, c)
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}
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func main() {
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f2("hello", F(f1))
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}
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// Output:
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// hello 3
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12
_test/goto1.go
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12
_test/goto1.go
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@@ -0,0 +1,12 @@
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package main
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func main() {
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if true {
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goto here
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}
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here:
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println("ok")
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}
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// Output:
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// ok
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@@ -194,7 +194,7 @@ func (interp *Interpreter) cfg(root *node, importPath string) ([]*node, error) {
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case breakStmt, continueStmt, gotoStmt:
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if len(n.child) > 0 {
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// Handle labeled statements
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// Handle labeled statements.
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label := n.child[0].ident
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if sym, _, ok := sc.lookup(label); ok {
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if sym.kind != labelSym {
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@@ -211,25 +211,23 @@ func (interp *Interpreter) cfg(root *node, importPath string) ([]*node, error) {
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case labeledStmt:
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label := n.child[0].ident
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if sym, _, ok := sc.lookup(label); ok {
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if sym.kind != labelSym {
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err = n.child[0].cfgErrorf("label %s not defined", label)
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break
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}
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// TODO(marc): labels must be stored outside of symbols to avoid collisions
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// Used labels are searched in current and sub scopes, not upper ones.
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if sym, ok := sc.lookdown(label); ok {
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sym.node = n
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n.sym = sym
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} else {
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n.sym = &symbol{kind: labelSym, node: n, index: -1}
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sc.sym[label] = n.sym
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}
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sc.sym[label] = n.sym
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case caseClause:
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sc = sc.pushBloc()
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if sn := n.anc.anc; sn.kind == typeSwitch && sn.child[1].action == aAssign {
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// Type switch clause with a var defined in switch guard
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// Type switch clause with a var defined in switch guard.
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var typ *itype
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if len(n.child) == 2 {
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// 1 type in clause: define the var with this type in the case clause scope
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// 1 type in clause: define the var with this type in the case clause scope.
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switch {
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case n.child[0].ident == nilIdent:
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typ = sc.getType("interface{}")
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@@ -239,7 +237,7 @@ func (interp *Interpreter) cfg(root *node, importPath string) ([]*node, error) {
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typ, err = nodeType(interp, sc, n.child[0])
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}
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} else {
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// define the var with the type in the switch guard expression
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// Define the var with the type in the switch guard expression.
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typ = sn.child[1].child[1].child[0].typ
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}
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if err != nil {
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@@ -2333,7 +2331,7 @@ func isCall(n *node) bool {
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}
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func isBinCall(n *node) bool {
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return n.kind == callExpr && n.child[0].typ.cat == valueT && n.child[0].typ.rtype.Kind() == reflect.Func
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return isCall(n) && n.child[0].typ.cat == valueT && n.child[0].typ.rtype.Kind() == reflect.Func
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}
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func mustReturnValue(n *node) bool {
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@@ -2349,7 +2347,7 @@ func mustReturnValue(n *node) bool {
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}
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func isRegularCall(n *node) bool {
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return n.kind == callExpr && n.child[0].typ.cat == funcT
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return isCall(n) && n.child[0].typ.cat == funcT
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}
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func variadicPos(n *node) int {
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@@ -72,26 +72,28 @@ type symbol struct {
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// execution to the index in frame, created exactly from the types layout.
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//
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type scope struct {
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anc *scope // Ancestor upper scope
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anc *scope // ancestor upper scope
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child []*scope // included scopes
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def *node // function definition node this scope belongs to, or nil
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loop *node // loop exit node for break statement
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loopRestart *node // loop restart node for continue statement
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pkgID string // unique id of package in which scope is defined
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types []reflect.Type // Frame layout, may be shared by same level scopes
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level int // Frame level: number of frame indirections to access var during execution
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sym map[string]*symbol // Map of symbols defined in this current scope
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types []reflect.Type // frame layout, may be shared by same level scopes
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level int // frame level: number of frame indirections to access var during execution
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sym map[string]*symbol // map of symbols defined in this current scope
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global bool // true if scope refers to global space (single frame for universe and package level scopes)
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iota int // iota value in this scope
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}
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// push creates a new scope and chain it to the current one.
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// push creates a new child scope and chain it to the current one.
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func (s *scope) push(indirect bool) *scope {
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sc := scope{anc: s, level: s.level, sym: map[string]*symbol{}}
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sc := &scope{anc: s, level: s.level, sym: map[string]*symbol{}}
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s.child = append(s.child, sc)
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if indirect {
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sc.types = []reflect.Type{}
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sc.level = s.level + 1
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} else {
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// propagate size, types, def and global as scopes at same level share the same frame
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// Propagate size, types, def and global as scopes at same level share the same frame.
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sc.types = s.types
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sc.def = s.def
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sc.global = s.global
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@@ -99,7 +101,7 @@ func (s *scope) push(indirect bool) *scope {
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}
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// inherit loop state and pkgID from ancestor
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sc.loop, sc.loopRestart, sc.pkgID = s.loop, s.loopRestart, s.pkgID
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return &sc
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return sc
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}
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func (s *scope) pushBloc() *scope { return s.push(false) }
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@@ -107,7 +109,7 @@ func (s *scope) pushFunc() *scope { return s.push(true) }
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func (s *scope) pop() *scope {
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if s.level == s.anc.level {
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// propagate size and types, as scopes at same level share the same frame
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// Propagate size and types, as scopes at same level share the same frame.
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s.anc.types = s.types
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}
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return s.anc
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@@ -138,6 +140,20 @@ func (s *scope) lookup(ident string) (*symbol, int, bool) {
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return nil, 0, false
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}
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// lookdown searches for a symbol in the current scope and included ones, recursively.
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// It returns the first found symbol and true, or nil and false.
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func (s *scope) lookdown(ident string) (*symbol, bool) {
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if sym, ok := s.sym[ident]; ok {
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return sym, true
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}
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for _, c := range s.child {
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if sym, ok := c.lookdown(ident); ok {
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return sym, true
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}
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}
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return nil, false
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}
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func (s *scope) rangeChanType(n *node) *itype {
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if sym, _, found := s.lookup(n.child[1].ident); found {
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if t := sym.typ; len(n.child) == 3 && t != nil && (t.cat == chanT || t.cat == chanRecvT) {
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